Player Matchup

Rama
Rama
AbashedMist832
Rama
Level 152
God Stats
8W - 4L
1,285 SR
Queue Stats
641W - 575L
1,614 Elo+
Party 1
Mercury
Mercury
AnTSZNN
Mercury
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 81L
1,614 Elo+
Party 1
Ra
Ra
PoloBoyXRR21
Ra
Level 124
God Stats
35W - 37L
1,500 SR
Queue Stats
282W - 259L
1,342 Elo+
Party 1
Hel
Hel
jeoism
Hel
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 223L
1,184 Elo+
Party 4
Set
Set
oKnoqd
Set
Level 88
God Stats
8W - 9L
1,500 SR
Queue Stats
273W - 299L
1,416 Elo+
Party 4
Team Averages
Level 117
1,457 SR
1,434 Elo+

VS

Team Averages
Level 101
1,500 SR
1,514 Elo+
Thanatos
Thanatos
Kyoryu
Thanatos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,300 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MPRC
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,300 Elo+
Party 3
Cabrakan
Cabrakan
Shaun122
Cabrakan
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
216W - 204L
1,835 Elo+
Party 2
Nox
Nox
Superfreakk
Nox
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,300 Elo+
Party 3
Osiris
Osiris
WSWBubba77
Osiris
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 177L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,513
501
3,108
6,793
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
AnTSZNN
Mercury
11
1 / 0 / 2
6,558
596
2,071
6,012
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,725
520
1,547
5,368
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Hel
jeoism
Hel
7
0 / 3 / 0
4,879
444
1,130
7,526
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
oKnoqd
Set
10
3 / 4 / 0
5,941
540
3,094
8,417
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kyoryu
Thanatos
10
6 / 1 / 0
6,283
571
5,139
7,416
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
MPRC
Ah Muzen Cab
10
0 / 1 / 4
5,703
518
4,423
4,749
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Shaun122
Cabrakan
11
4 / 0 / 2
6,420
584
4,026
3,468
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 1
6,012
547
2,706
3,828
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
WSWBubba77
Osiris
13
3 / 2 / 1
7,302
664
6,179
4,801
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
14
14
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Mercury
AnTSZNN
Mercury
1
0
2
2
W
Thanatos
Kyoryu
Thanatos
6
1
0
6
W
Ah Muzen Cab
MPRC
Ah Muzen Cab
0
1
4
2
L
1
4
1
0.38
W
Cabrakan
Shaun122
Cabrakan
4
0
2
5
W
1
2
1
0.75
W
Osiris
WSWBubba77
Osiris
3
2
1
1.75
L
Hel
jeoism
Hel
0
3
0
0
L
Set
oKnoqd
Set
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
22,473
34,116
Taken
24,262
13,401
Mitigated
10,792
12,502
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,108
2,289
0
1,418
6,793
1,799
490
1,351
5,442
0
29,026
L
Mercury
AnTSZNN
Mercury
2,071
1,172
0
3,619
6,012
1,730
0
130
5,882
0
36,520
W
Thanatos
Kyoryu
Thanatos
5,139
1,646
0
6,753
7,416
2,059
0
797
6,466
0
26,885
W
Ah Muzen Cab
MPRC
Ah Muzen Cab
4,423
1,429
0
962
4,749
1,360
872
89
4,660
0
36,754
L
1,547
394
76
1,544
5,368
1,789
132
3,069
2,083
24,670
0
W
Cabrakan
Shaun122
Cabrakan
4,026
602
0
1,126
3,468
1,775
0
447
3,021
19,643
0
W
2,706
536
0
646
3,828
1,313
0
1,166
2,562
28,726
0
W
Osiris
WSWBubba77
Osiris
6,179
2,936
0
443
4,801
4,285
0
0
4,567
5,598
40,083
L
Hel
jeoism
Hel
1,130
176
573
2,179
7,526
2,675
0
1,981
5,497
17,541
0
L
Set
oKnoqd
Set
3,094
1,430
0
3,093
8,417
5,408
0
685
7,732
0
26,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
31,720
304
Minions Killed
306
0
Camps Cleared
0
980,261
Distance Traveled
1,041,630
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,513
501
63
6
0
167,635
0
L
Mercury
6,558
596
91
8
0
244,812
3
W
Thanatos
6,283
571
51
5
0
240,288
0
W
Ah Muzen Cab
5,703
518
66
6
0
187,719
0
L
Ra
5,725
520
57
5
0
174,429
0
W
Cabrakan
6,420
584
24
2
0
196,925
2
W
Nox
6,012
547
70
6
0
207,444
3
W
Osiris
7,302
664
95
9
0
209,254
0
L
Hel
4,879
444
38
3
0
200,613
5
L
Set
5,941
540
55
5
0
192,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role