Player Matchup

Tyr
Tyr
DaBrickoMode
Tyr
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 123L
1,825 Elo+
Party 1
Xbalanque
Xbalanque
QbeeJules
Xbalanque
Level 16
God Stats
5W - 6L
1,671 SR
Queue Stats
59W - 43L
1,825 Elo+
Party 1
Zhong Kui
Zhong Kui
iFuffalloBuk
Zhong Kui
Level 29
God Stats
3W - 1L
1,671 SR
Queue Stats
3W - 1L
1,703 Elo+
Party 1
Team Averages
Level 55
1,614 SR
1,784 Elo+

VS

Team Averages
Level 28
1,435 SR
1,406 Elo+
Hades
Hades
GrayxNerd_Dylan
Hades
Level 15
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 7L
1,359 Elo+
Party 2
Medusa
Medusa
Rauhihi
Medusa
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 103L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Sgt_Karnage86
Cthulhu
Level 27
God Stats
16W - 31L
1,500 SR
Queue Stats
50W - 98L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 7
13,383
787
23,085
18,447
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
QbeeJules
Xbalanque
15
4 / 3 / 11
11,434
673
14,004
12,964
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
iFuffalloBuk
Zhong Kui
14
3 / 3 / 12
10,833
637
4,174
9,123
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
10,452
615
9,870
18,172
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Rauhihi
Medusa
14
2 / 7 / 3
10,526
619
9,819
14,673
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
3 / 5 / 3
10,364
610
7,583
15,623
15,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
7
7
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
L
2
9
4
0.44
W
Xbalanque
QbeeJules
Xbalanque
4
3
11
3.17
L
Medusa
Rauhihi
Medusa
2
7
3
0.5
L
Cthulhu
3
5
3
0.9
W
Zhong Kui
iFuffalloBuk
Zhong Kui
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
27,272
40,534
Taken
48,468
26,561
Mitigated
30,601
12,961
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,085
6,615
0
8,257
18,447
15,354
1,017
7,377
11,070
0
69,891
L
9,870
1,685
38
4,919
18,172
9,090
0
2,381
15,520
23,627
0
W
Xbalanque
QbeeJules
Xbalanque
14,004
10,931
0
2,261
12,964
4,698
1,667
5,538
7,426
0
59,124
L
Medusa
Rauhihi
Medusa
9,819
4,624
0
2,225
14,673
5,966
488
869
13,629
0
52,011
L
Cthulhu
7,583
352
0
533
15,623
15,545
0
1,204
14,164
22,610
0
W
Zhong Kui
iFuffalloBuk
Zhong Kui
4,174
717
0
2,443
9,123
6,509
585
4,566
4,557
27,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
31,342
185
Minions Killed
136
0
Camps Cleared
0
837,737
Distance Traveled
684,638
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,383
787
62
4
0
314,056
0
L
Hades
10,452
615
26
2
0
187,924
0
W
Xbalanque
11,434
673
75
4
0
262,282
0
L
Medusa
10,526
619
75
4
0
234,872
0
L
Cthulhu
10,364
610
35
2
0
261,842
2
W
Zhong Kui
10,833
637
48
3
0
261,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role