Player Matchup

Danzaburou
Danzaburou
EasyDelete
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Elliea-
Nu Wa
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hermetic_Hermit
Baron Samedi
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MunchieSlayer
Ne Zha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 1
Team Averages
Level 110
1,447 SR
1,500 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Erlang Shen
Erlang Shen
AnalAnnihilator
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
BobRoss
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
CharlezLeeRay
Neith
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 62L
1,500 Elo+
Solo
King Arthur
King Arthur
ClayteaMeBoy
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EasyDelete
Danzaburou
17
1 / 5 / 5
11,498
719
8,867
13,897
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Elliea-
Nu Wa
17
1 / 3 / 2
10,823
676
11,149
16,010
6,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Hermetic_Hermit
Baron Samedi
19
9 / 3 / 2
12,388
774
16,665
13,207
6,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 6 / 4
12,050
753
9,996
17,918
14,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnalAnnihilator
Erlang Shen
17
3 / 4 / 6
10,986
687
13,914
14,340
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
BobRoss
Bacchus
18
6 / 2 / 8
12,107
757
15,130
12,349
13,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
5 / 5 / 2
11,673
730
8,544
12,179
7,043
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ClayteaMeBoy
King Arthur
16
3 / 5 / 5
10,548
659
8,358
16,445
11,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
16
Kills
17
17
Deaths
16
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnalAnnihilator
Erlang Shen
3
4
6
1.5
L
Bacchus
BobRoss
Bacchus
6
2
8
5
L
5
5
2
1.2
L
King Arthur
ClayteaMeBoy
King Arthur
3
5
5
1.1
W
Danzaburou
EasyDelete
Danzaburou
1
5
5
0.7
W
Nu Wa
Elliea-
Nu Wa
1
3
2
0.67
W
Baron Samedi
Hermetic_Hermit
Baron Samedi
9
3
2
3.33
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
45,946
61,032
Taken
55,313
34,159
Mitigated
42,912
14,578
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnalAnnihilator
Erlang Shen
13,914
7,933
0
3,519
14,340
10,241
42
7,549
6,791
0
41,810
L
Bacchus
BobRoss
Bacchus
15,130
2,191
0
742
12,349
13,795
0
6,126
6,223
43,790
0
L
8,544
2,835
510
2,407
12,179
7,043
2,160
4,420
7,759
0
48,123
L
King Arthur
ClayteaMeBoy
King Arthur
8,358
891
0
19
16,445
11,833
324
9,962
6,483
669
26,028
W
Danzaburou
EasyDelete
Danzaburou
8,867
2,635
0
2,443
13,897
5,963
2,483
3,738
9,820
0
42,181
W
Nu Wa
Elliea-
Nu Wa
11,149
4,424
0
2,837
16,010
6,839
1,219
4,253
11,582
38,629
0
W
Baron Samedi
Hermetic_Hermit
Baron Samedi
16,665
916
976
4,081
13,207
6,992
80
2,364
10,602
43,911
0
W
9,996
4,227
970
3,271
17,918
14,365
0
5,641
11,769
0
39,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
45,314
258
Minions Killed
251
8
Camps Cleared
6
1,023,072
Distance Traveled
1,060,760
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,986
687
42
3
1
292,411
2
L
Bacchus
12,107
757
71
4
3
278,763
3
L
Neith
11,673
730
91
6
1
243,342
0
L
King Arthur
10,548
659
47
3
1
246,244
1
W
Danzaburou
11,498
719
89
6
2
239,901
1
W
Nu Wa
10,823
676
58
4
1
244,290
0
W
Baron Samedi
12,388
774
64
4
2
284,302
3
W
Ne Zha
12,050
753
47
3
3
254,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role