Player Matchup

Kukulkan
Kukulkan
Evxhz
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 159L
1,691 Elo+
Solo
Odin
Odin
Fate灬挚友
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Parmizani
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Rygnar
Heimdallr
Level 27
God Stats
6W - 0L
1,822 SR
Queue Stats
41W - 39L
1,727 Elo+
Party 1
Chang'e
Chang'e
YourVanilla
Chang'e
Level 21
God Stats
5W - 5L
1,314 SR
Queue Stats
55W - 37L
1,478 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,579 Elo+

VS

Team Averages
Level 16
1,470 SR
1,633 Elo+
Hercules
Hercules
ChosenBerserker
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,711 Elo+
Solo
Chang'e
Chang'e
HooterPooter
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 64L
1,500 Elo+
Solo
Skadi
Skadi
MiniAshen
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,648 Elo+
Party 2
Ares
Ares
axhleys
Ares
Level 15
God Stats
6W - 8L
1,577 SR
Queue Stats
55W - 53L
1,648 Elo+
Party 2
Mulan
Mulan
baozx
Mulan
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evxhz
Kukulkan
18
6 / 5 / 7
11,210
623
12,146
12,312
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 1
10,131
563
3,973
6,084
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Parmizani
Nemesis
19
19 / 0 / 2
12,522
696
19,028
11,350
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Rygnar
Heimdallr
15
1 / 3 / 3
10,055
559
4,267
11,117
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
YourVanilla
Chang'e
12
0 / 3 / 7
8,014
445
3,130
8,137
2,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 2 / 0
8,351
464
3,435
9,831
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
HooterPooter
Chang'e
11
4 / 6 / 0
7,573
421
3,501
9,032
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
MiniAshen
Skadi
14
5 / 7 / 2
8,719
484
14,029
16,240
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
axhleys
Ares
12
2 / 4 / 5
8,116
451
6,755
14,334
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
baozx
Mulan
11
0 / 8 / 2
7,200
400
2,099
13,550
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
26
Kills
11
11
Deaths
27
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
0
0
W
Kukulkan
Evxhz
Kukulkan
6
5
7
1.9
W
0
0
1
0.5
L
Chang'e
HooterPooter
Chang'e
4
6
0
0.67
L
Skadi
MiniAshen
Skadi
5
7
2
0.86
W
Nemesis
Parmizani
Nemesis
19
0
2
20
W
Heimdallr
Rygnar
Heimdallr
1
3
3
0.83
W
Chang'e
YourVanilla
Chang'e
0
3
7
1.17
L
Ares
axhleys
Ares
2
4
5
1.13
L
Mulan
baozx
Mulan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,544
Damage
29,819
49,000
Taken
62,987
23,635
Mitigated
36,809
13,248
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,435
801
0
1,699
9,831
9,380
0
456
9,343
5
41,012
W
Kukulkan
Evxhz
Kukulkan
12,146
1,845
0
3,015
12,312
5,158
424
4,491
7,821
71,241
0
W
3,973
175
6
2,421
6,084
3,369
0
0
5,800
0
49,980
L
Chang'e
HooterPooter
Chang'e
3,501
444
16
2,164
9,032
2,570
0
2,362
6,498
29,891
0
L
Skadi
MiniAshen
Skadi
14,029
6,533
0
4,725
16,240
5,808
1,035
5,343
10,773
0
63,578
W
Nemesis
Parmizani
Nemesis
19,028
11,380
0
1,754
11,350
8,665
3,104
1,719
9,631
7,965
86,073
W
Heimdallr
Rygnar
Heimdallr
4,267
2,490
0
300
11,117
4,148
1,538
1,892
9,225
0
59,119
W
Chang'e
YourVanilla
Chang'e
3,130
294
2,707
3,045
8,137
2,295
401
2,154
5,983
12,783
0
L
Ares
axhleys
Ares
6,755
734
0
1,829
14,334
14,046
157
5,195
8,993
14,872
0
L
Mulan
baozx
Mulan
2,099
381
0
3,345
13,550
5,005
0
2,405
11,053
0
43,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
39,959
508
Minions Killed
359
0
Camps Cleared
0
1,783,115
Distance Traveled
1,408,751
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,351
464
104
6
0
307,570
0
W
Kukulkan
11,210
623
131
7
0
327,900
5
W
Odin
10,131
563
117
7
0
392,170
0
L
Chang'e
7,573
421
51
3
0
164,691
1
L
Skadi
8,719
484
101
6
0
319,511
5
W
Nemesis
12,522
696
122
7
0
427,772
2
W
Heimdallr
10,055
559
116
6
0
356,032
2
W
Chang'e
8,014
445
22
1
0
279,241
1
L
Ares
8,116
451
18
1
0
359,208
3
L
Mulan
7,200
400
85
5
0
257,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role