Player Matchup

Susano
Susano
BugsnaxSeason2
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
GekoKid
Fafnir
Level 25
God Stats
12W - 3L
1,715 SR
Queue Stats
24W - 9L
1,941 Elo+
Party 2
Hercules
Hercules
Lukas2good
Hercules
Level 47
God Stats
14W - 3L
1,815 SR
Queue Stats
45W - 22L
1,533 Elo+
Party 3
Heimdallr
Heimdallr
kodiak97
Heimdallr
Level 88
God Stats
37W - 20L
1,702 SR
Queue Stats
175W - 152L
1,533 Elo+
Party 3
Discordia
Discordia
vuhnessuh
Discordia
Level 157
God Stats
39W - 34L
1,500 SR
Queue Stats
205W - 178L
1,987 Elo+
Party 2
Team Averages
Level 95
1,646 SR
1,699 Elo+

VS

Team Averages
Level 99
1,574 SR
1,537 Elo+
Sun Wukong
Sun Wukong
COV3RTWOLF
Sun Wukong
Level 157
God Stats
2W - 1L
1,714 SR
Queue Stats
146W - 142L
1,588 Elo+
Party 1
Arachne
Arachne
Ozaarkk
Arachne
Level 118
God Stats
84W - 62L
1,500 SR
Queue Stats
121W - 110L
1,500 Elo+
Party 1
Vulcan
Vulcan
RoyalBlue3262
Vulcan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,508 Elo+
Party 1
Ares
Ares
kinxmizu
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cupid
Cupid
whoisgare
Cupid
Level 122
God Stats
56W - 43L
1,654 SR
Queue Stats
141W - 131L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 8
6,384
638
7,548
6,445
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
GekoKid
Fafnir
10
2 / 1 / 2
5,526
553
3,337
6,385
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Lukas2good
Hercules
9
6 / 0 / 6
6,199
620
3,637
5,605
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
kodiak97
Heimdallr
10
4 / 1 / 8
6,237
624
6,091
4,364
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
vuhnessuh
Discordia
12
4 / 0 / 2
6,950
695
2,780
2,776
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COV3RTWOLF
Sun Wukong
10
1 / 4 / 0
5,569
557
4,203
8,113
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Ozaarkk
Arachne
6
0 / 7 / 0
4,399
440
2,319
7,570
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,371
437
661
3,852
960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 5 / 1
4,600
460
1,810
7,368
4,611
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
whoisgare
Cupid
8
1 / 4 / 0
4,618
462
3,019
6,814
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
23
Kills
2
2
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Sun Wukong
COV3RTWOLF
Sun Wukong
1
4
0
0.25
W
Fafnir
GekoKid
Fafnir
2
1
2
3
W
Hercules
Lukas2good
Hercules
6
0
6
9
L
Arachne
Ozaarkk
Arachne
0
7
0
0
L
0
4
0
0
L
Ares
0
5
1
0.1
W
Heimdallr
kodiak97
Heimdallr
4
1
8
8
W
Discordia
vuhnessuh
Discordia
4
0
2
5
L
Cupid
whoisgare
Cupid
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
12,012
25,575
Taken
33,717
11,816
Mitigated
14,289
9,739
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,548
2,854
0
1,663
6,445
1,826
0
785
5,660
0
30,982
L
Sun Wukong
COV3RTWOLF
Sun Wukong
4,203
961
0
2,792
8,113
5,022
0
4,301
3,714
2,727
24,731
W
Fafnir
GekoKid
Fafnir
3,337
755
0
3,128
6,385
5,847
325
301
6,084
17,248
0
W
Hercules
Lukas2good
Hercules
3,637
1,350
0
2,286
5,605
2,089
252
925
4,680
0
12,391
L
Arachne
Ozaarkk
Arachne
2,319
1,692
0
1,085
7,570
1,829
35
748
6,766
0
16,509
L
661
344
0
0
3,852
960
0
852
2,938
13,462
0
L
Ares
1,810
141
0
1,265
7,368
4,611
0
0
7,368
9,030
0
W
Heimdallr
kodiak97
Heimdallr
6,091
4,043
0
1,912
4,364
1,294
347
456
3,908
0
34,107
W
Discordia
vuhnessuh
Discordia
2,780
229
0
750
2,776
760
0
170
2,606
42,742
0
L
Cupid
whoisgare
Cupid
3,019
1,866
99
2,253
6,814
1,867
0
0
6,814
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
23,557
274
Minions Killed
168
0
Camps Cleared
0
1,010,454
Distance Traveled
878,345
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,384
638
58
6
0
245,525
4
L
Sun Wukong
5,569
557
52
5
0
167,184
2
W
Fafnir
5,526
553
33
3
0
168,025
1
W
Hercules
6,199
620
20
2
0
211,343
6
L
Arachne
4,399
440
33
3
0
248,802
4
L
Vulcan
4,371
437
22
2
0
141,348
1
L
Ares
4,600
460
14
1
0
150,690
1
W
Heimdallr
6,237
624
70
7
0
169,353
0
W
Discordia
6,950
695
93
9
0
216,208
1
L
Cupid
4,618
462
47
5
0
170,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role