Player Matchup

Thoth
Thoth
BiLLz Pickett
Thoth
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 132L
1,630 Elo+
Solo
Janus
Janus
OtraNocheEnMlaml
Janus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
Queso_badita45
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,612 Elo+
Party 1
Izanami
Izanami
Tsurutuneado397
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 1
Khepri
Khepri
godeik
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,610 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,547 Elo+

VS

Team Averages
Level 33
1,511 SR
1,750 Elo+
Bellona
Bellona
DigDugDoug
Bellona
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
192W - 134L
1,844 Elo+
Party 2
Anubis
Anubis
KiteFlyRage
Anubis
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 27L
1,844 Elo+
Party 2
Ao Kuang
Ao Kuang
SR_CHARZ
Ao Kuang
Level 27
God Stats
95W - 85L
1,168 SR
Queue Stats
229W - 256L
1,375 Elo+
Solo
Artemis
Artemis
cooldog478
Artemis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 4L
1,844 Elo+
Party 2
Yemoja
Yemoja
striddyyy
Yemoja
Level 27
God Stats
6W - 2L
1,884 SR
Queue Stats
99W - 68L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,033
430
7,836
10,439
2,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 4 / 3
8,894
424
9,744
13,130
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Queso_badita45
Erlang Shen
15
3 / 6 / 2
9,142
435
9,966
21,672
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 5 / 3
10,610
505
9,668
17,345
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
godeik
Khepri
11
0 / 11 / 1
7,587
361
3,250
19,342
5,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DigDugDoug
Bellona
20
10 / 1 / 2
13,926
663
14,601
17,785
20,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
19
14 / 1 / 5
13,733
654
24,844
15,999
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SR_CHARZ
Ao Kuang
16
4 / 2 / 2
11,152
531
7,245
13,345
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
cooldog478
Artemis
15
2 / 6 / 4
10,268
489
6,323
13,720
5,007
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
striddyyy
Yemoja
15
0 / 2 / 9
10,906
519
5,270
11,451
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
30
30
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Bellona
DigDugDoug
Bellona
10
1
2
11
W
Anubis
14
1
5
16.5
L
2
4
3
0.88
L
Erlang Shen
Queso_badita45
Erlang Shen
3
6
2
0.67
W
Ao Kuang
SR_CHARZ
Ao Kuang
4
2
2
2.5
L
4
5
3
1.1
W
Artemis
cooldog478
Artemis
2
6
4
0.67
L
Khepri
godeik
Khepri
0
11
1
0.05
W
Yemoja
striddyyy
Yemoja
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,464
Damage
58,283
81,928
Taken
72,300
27,976
Mitigated
45,173
19,750
Healing
33,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,836
920
0
1,950
10,439
2,622
616
5,996
4,293
32,664
0
W
Bellona
DigDugDoug
Bellona
14,601
6,227
0
6,934
17,785
20,041
6,214
2,109
15,676
10,994
81,911
W
Anubis
24,844
2,317
0
11,109
15,999
7,850
4,202
7,147
8,852
82,994
0
L
9,744
606
148
3,062
13,130
5,613
779
7,164
5,316
54,695
0
L
Erlang Shen
Queso_badita45
Erlang Shen
9,966
5,608
0
8,463
21,672
9,156
52
8,283
13,345
0
61,929
W
Ao Kuang
SR_CHARZ
Ao Kuang
7,245
2,259
0
6,834
13,345
4,942
523
897
12,448
51,278
0
L
9,668
6,666
0
6,127
17,345
5,264
0
7,810
9,399
0
69,752
W
Artemis
cooldog478
Artemis
6,323
3,400
0
3,993
13,720
5,007
4,034
4,604
9,116
0
45,303
L
Khepri
godeik
Khepri
3,250
1,011
0
0
19,342
5,321
11
8,055
10,976
35,956
0
W
Yemoja
striddyyy
Yemoja
5,270
1,096
1,444
3,185
11,451
7,333
838
6,073
5,378
28,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
59,985
437
Minions Killed
512
0
Camps Cleared
0
1,628,700
Distance Traveled
1,702,859
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,033
430
57
3
0
325,107
0
W
Bellona
13,926
663
167
8
0
378,197
4
W
Anubis
13,733
654
151
7
0
341,366
3
L
Janus
8,894
424
91
4
0
346,373
0
L
Erlang Shen
9,142
435
109
5
0
376,897
0
W
Ao Kuang
11,152
531
75
4
0
307,055
0
L
Izanami
10,610
505
121
6
0
273,963
2
W
Artemis
10,268
489
83
4
0
304,948
0
L
Khepri
7,587
361
59
3
0
306,360
1
W
Yemoja
10,906
519
36
2
0
371,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role