Player Matchup

Nike
Nike
JackRifter
Nike
Level 101
God Stats
3W - 4L
1,746 SR
Queue Stats
256W - 276L
1,703 Elo+
Party 1
Anubis
Anubis
JagerBomb4Days
Anubis
Level 65
God Stats
37W - 17L
1,715 SR
Queue Stats
421W - 399L
1,442 Elo+
Solo
Set
Set
ProjectGruva
Set
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,654 Elo+
Party 2
Neith
Neith
Trykenkun
Neith
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
250W - 246L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
sticksrogue
Sylvanus
Level 71
God Stats
20W - 14L
1,837 SR
Queue Stats
129W - 131L
1,703 Elo+
Party 1
Team Averages
Level 103
1,660 SR
1,631 Elo+

VS

Team Averages
Level 101
1,498 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Emiliano dark24
Anubis
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 41L
1,798 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JayAspen32
Ah Muzen Cab
Level 106
God Stats
0W - 4L
1,273 SR
Queue Stats
320W - 391L
1,247 Elo+
Solo
Thor
Thor
yungfudgesicle
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,817
582
2,149
6,108
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 4
5,975
598
2,303
2,716
921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 5
6,633
663
3,566
6,484
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Trykenkun
Neith
9
3 / 1 / 2
5,481
548
7,341
6,792
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
sticksrogue
Sylvanus
9
1 / 1 / 2
5,507
551
1,544
4,871
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 0
5,314
531
2,620
5,599
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
 
Heimdallr
8
1 / 3 / 0
4,789
479
3,413
7,279
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 4 / 1
4,973
497
2,753
4,624
1,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
JayAspen32
Ah Muzen Cab
7
1 / 2 / 1
4,581
458
3,561
5,903
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
4,990
499
1,434
6,479
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
0
1
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
0
4
1
0.13
W
0
1
0
0
W
2
0
4
4
L
Ah Muzen Cab
JayAspen32
Ah Muzen Cab
1
2
1
0.75
W
4
0
5
6.5
W
Neith
Trykenkun
Neith
3
1
2
4
W
Sylvanus
sticksrogue
Sylvanus
1
1
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
13,781
26,971
Taken
29,884
10,231
Mitigated
11,268
12,568
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,620
402
0
2,362
5,599
4,609
0
221
5,378
23,721
0
L
Heimdallr
 
Heimdallr
3,413
1,462
0
2,223
7,279
2,138
0
992
6,287
0
22,174
L
2,753
63
171
1,067
4,624
1,507
0
1,289
3,335
24,198
0
W
2,149
781
0
1,685
6,108
3,347
585
2,356
3,488
5,585
25,774
W
2,303
128
0
1,693
2,716
921
152
1,205
1,511
27,989
0
L
Ah Muzen Cab
JayAspen32
Ah Muzen Cab
3,561
452
369
3,045
5,903
1,338
0
703
5,200
0
13,206
W
3,566
1,685
0
2,449
6,484
2,198
388
456
6,028
0
35,937
W
Neith
Trykenkun
Neith
7,341
2,836
0
2,768
6,792
1,727
183
853
5,939
0
31,620
W
Sylvanus
sticksrogue
Sylvanus
1,544
135
1,814
2,159
4,871
2,038
0
239
4,632
13,325
0
L
1,434
334
0
2,447
6,479
1,676
0
863
5,616
0
22,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
24,647
279
Minions Killed
224
0
Camps Cleared
0
966,928
Distance Traveled
896,367
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,314
531
51
5
0
187,190
3
L
Heimdallr
4,789
479
48
5
0
164,360
1
L
Anubis
4,973
497
50
5
0
184,968
0
W
Nike
5,817
582
73
7
0
178,158
0
W
Anubis
5,975
598
45
5
0
169,333
2
L
Ah Muzen Cab
4,581
458
19
2
0
162,756
2
W
Set
6,633
663
72
7
0
228,393
2
W
Neith
5,481
548
53
5
0
193,537
0
W
Sylvanus
5,507
551
36
4
0
197,507
1
L
Thor
4,990
499
56
6
0
197,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role