Player Matchup

Ares
Ares
EternalCTL
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PrinceAko
Cthulhu
Level 17
God Stats
15W - 11L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Thoth
Thoth
Ruriloya
Thoth
Level 22
God Stats
3W - 3L
1,733 SR
Queue Stats
10W - 8L
1,762 Elo+
Solo
Scylla
Scylla
Tazzywolff
Scylla
Level 27
God Stats
11W - 7L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
一颗柠檬丶
Nu Wa
Level 13
God Stats
26W - 16L
1,500 SR
Queue Stats
50W - 37L
1,762 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,605 Elo+

VS

Team Averages
Level 19
1,485 SR
1,512 Elo+
Mercury
Mercury
LilTymeR
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 113L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
MetroObin
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,516 Elo+
Party 1
Chiron
Chiron
PoseidonPapu
Chiron
Level 16
God Stats
10W - 8L
1,425 SR
Queue Stats
208W - 201L
1,516 Elo+
Party 1
Agni
Agni
Tterrag1440
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
mariojnp17
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 25
11,362
1,136
11,082
14,346
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
PrinceAko
Cthulhu
17
5 / 0 / 18
10,199
1,020
10,014
6,008
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Ruriloya
Thoth
17
11 / 0 / 18
10,897
1,090
14,581
4,423
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tazzywolff
Scylla
18
8 / 0 / 20
10,987
1,099
20,663
5,615
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 24
11,153
1,115
16,193
7,176
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LilTymeR
Mercury
14
0 / 7 / 0
8,404
840
2,762
15,001
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
MetroObin
Cthulhu
15
1 / 6 / 0
9,179
918
10,937
21,047
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
14
0 / 5 / 0
8,460
846
7,318
15,376
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 10 / 0
8,370
837
7,584
14,947
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mariojnp17
Izanami
14
0 / 8 / 0
8,336
834
6,305
13,554
4,721
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
1
36
Kills
1
1
Deaths
36
105
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
25
18.5
L
Mercury
LilTymeR
Mercury
0
7
0
0
L
Cthulhu
MetroObin
Cthulhu
1
6
0
0.17
L
Chiron
0
5
0
0
W
Cthulhu
PrinceAko
Cthulhu
5
0
18
14
W
Thoth
Ruriloya
Thoth
11
0
18
20
W
Scylla
Tazzywolff
Scylla
8
0
20
18
L
0
10
0
0
L
Izanami
mariojnp17
Izanami
0
8
0
0
W
6
0
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,533
Damage
34,906
37,568
Taken
79,925
31,964
Mitigated
34,882
5,482
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,082
1,047
0
1,196
14,346
16,531
0
5,946
8,100
15,738
0
L
Mercury
LilTymeR
Mercury
2,762
135
0
391
15,001
4,951
0
14,200
726
0
8,724
L
Cthulhu
MetroObin
Cthulhu
10,937
349
0
466
21,047
14,955
0
17,564
3,337
43,736
0
L
Chiron
7,318
2,579
881
2,314
15,376
5,465
0
13,865
1,322
0
27,833
W
Cthulhu
PrinceAko
Cthulhu
10,014
402
762
475
6,008
7,089
0
2,904
2,986
16,060
0
W
Thoth
Ruriloya
Thoth
14,581
170
0
318
4,423
2,130
0
2,335
2,013
26,356
0
W
Scylla
Tazzywolff
Scylla
20,663
3,726
0
1,137
5,615
2,704
0
2,608
2,957
40,571
0
L
7,584
274
0
0
14,947
4,790
0
13,204
1,618
20,367
0
L
Izanami
mariojnp17
Izanami
6,305
5,084
0
132
13,554
4,721
0
13,040
389
0
24,275
W
16,193
4,517
127
1,467
7,176
3,510
0
4,110
2,991
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
42,749
170
Minions Killed
180
5
Camps Cleared
9
968,553
Distance Traveled
840,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,362
1,136
8
1
1
190,655
0
L
Mercury
8,404
840
8
1
4
177,086
0
L
Cthulhu
9,179
918
57
6
0
192,800
1
L
Chiron
8,460
846
56
6
1
172,034
1
W
Cthulhu
10,199
1,020
27
3
0
221,936
0
W
Thoth
10,897
1,090
33
3
1
191,327
0
W
Scylla
10,987
1,099
49
5
1
180,317
0
L
Agni
8,370
837
24
2
1
163,026
0
L
Izanami
8,336
834
35
4
3
135,758
0
W
Nu Wa
11,153
1,115
53
5
2
184,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role