Player Matchup

Sun Wukong
Sun Wukong
BuffAdon
Sun Wukong
Level 61
God Stats
26W - 21L
1,494 SR
Queue Stats
30W - 30L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
Garland42
Cthulhu
Level 23
God Stats
6W - 11L
1,500 SR
Queue Stats
103W - 88L
1,667 Elo+
Party 2
Chang'e
Chang'e
N0IR1218
Chang'e
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SergeantSimp
Danzaburou
Level 79
God Stats
6W - 5L
1,500 SR
Queue Stats
157W - 126L
1,822 Elo+
Party 2
Fenrir
Fenrir
ljmont13
Fenrir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 39L
1,667 Elo+
Party 2
Team Averages
Level 50
1,499 SR
1,665 Elo+

VS

Team Averages
Level 46
1,594 SR
1,498 Elo+
Jormungandr
Jormungandr
IAmHalfDecent
Jormungandr
Level 17
God Stats
2W - 1L
1,908 SR
Queue Stats
24W - 41L
1,474 Elo+
Party 1
Eset
Eset
MrEpicWaffles
Eset
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 35L
1,541 Elo+
Solo
Ravana
Ravana
Sheepish117
Ravana
Level 97
God Stats
8W - 8L
1,563 SR
Queue Stats
59W - 57L
1,474 Elo+
Party 1
Chaac
Chaac
ToeWadPeeLover
Chaac
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Rama
Rama
YovanyK
Rama
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 47L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuffAdon
Sun Wukong
15
3 / 2 / 0
8,993
562
6,522
14,085
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Garland42
Cthulhu
12
5 / 1 / 8
8,444
528
6,527
8,275
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
N0IR1218
Chang'e
15
5 / 4 / 6
9,329
583
9,348
10,329
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SergeantSimp
Danzaburou
16
6 / 2 / 6
10,018
626
9,517
9,168
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
ljmont13
Fenrir
14
5 / 3 / 2
8,567
535
6,243
14,320
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IAmHalfDecent
Jormungandr
14
2 / 3 / 1
7,593
475
5,905
7,729
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 8 / 2
8,446
528
9,321
12,782
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
5 / 4 / 4
9,111
569
7,451
11,739
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 4 / 2
6,201
388
4,247
8,624
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
YovanyK
Rama
12
1 / 5 / 5
7,542
471
4,210
8,084
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
24
Kills
12
12
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BuffAdon
Sun Wukong
3
2
0
1.5
W
Cthulhu
Garland42
Cthulhu
5
1
8
9
L
Jormungandr
IAmHalfDecent
Jormungandr
2
3
1
0.83
L
3
8
2
0.5
W
Chang'e
N0IR1218
Chang'e
5
4
6
2
W
Danzaburou
SergeantSimp
Danzaburou
6
2
6
4.5
L
Ravana
5
4
4
1.75
L
1
4
2
0.5
L
Rama
YovanyK
Rama
1
5
5
0.7
W
Fenrir
ljmont13
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
31,134
56,177
Taken
48,958
29,440
Mitigated
21,554
20,491
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BuffAdon
Sun Wukong
6,522
1,653
0
5,296
14,085
10,194
413
4,563
8,924
0
49,921
W
Cthulhu
Garland42
Cthulhu
6,527
878
97
1,525
8,275
6,824
133
1,856
6,369
19,923
0
L
Jormungandr
IAmHalfDecent
Jormungandr
5,905
1,409
0
735
7,729
5,545
0
616
6,699
33,864
0
L
9,321
1,148
371
2,935
12,782
4,758
123
7,409
4,968
43,671
0
W
Chang'e
N0IR1218
Chang'e
9,348
1,010
1,614
4,269
10,329
3,633
708
5,661
4,668
43,767
0
W
Danzaburou
SergeantSimp
Danzaburou
9,517
4,543
0
1,631
9,168
3,223
2,805
509
8,659
0
71,152
L
Ravana
7,451
1,671
0
4,340
11,739
5,334
0
3,691
7,837
0
58,949
L
4,247
831
234
3,199
8,624
3,739
0
1,833
6,749
0
15,663
L
Rama
YovanyK
Rama
4,210
2,988
0
1,909
8,084
2,178
0
1,682
6,366
0
37,434
W
Fenrir
ljmont13
Fenrir
6,243
1,916
0
6,059
14,320
5,566
0
1,989
12,331
0
47,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
38,893
445
Minions Killed
359
0
Camps Cleared
0
1,550,313
Distance Traveled
1,446,251
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,993
562
107
7
0
284,068
0
W
Cthulhu
8,444
528
23
1
0
348,143
8
L
Jormungandr
7,593
475
54
3
0
271,665
0
L
Eset
8,446
528
87
5
0
261,288
2
W
Chang'e
9,329
583
97
6
0
320,107
3
W
Danzaburou
10,018
626
133
8
0
294,598
4
L
Ravana
9,111
569
117
7
0
321,904
1
L
Chaac
6,201
388
18
1
0
299,560
3
L
Rama
7,542
471
83
5
0
291,834
6
W
Fenrir
8,567
535
85
5
0
303,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role