Player Matchup

King Arthur
King Arthur
Colteeezy
King Arthur
Level 49
God Stats
2W - 3L
1,312 SR
Queue Stats
59W - 78L
1,500 Elo+
Party 4
Chernobog
Chernobog
Derrtonious
Chernobog
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
466W - 460L
1,357 Elo+
Party 1
Yemoja
Yemoja
Tasmanian_Pebble
Yemoja
Level 82
God Stats
12W - 6L
1,605 SR
Queue Stats
103W - 99L
1,477 Elo+
Party 4
Scylla
Scylla
jespinosa7
Scylla
Level 28
God Stats
94W - 106L
1,764 SR
Queue Stats
97W - 112L
1,758 Elo+
Party 1
Kali
Kali
ravens3456
Kali
Level 104
God Stats
28W - 18L
1,500 SR
Queue Stats
350W - 369L
1,526 Elo+
Party 1
Team Averages
Level 70
1,536 SR
1,524 Elo+

VS

Team Averages
Level 83
1,626 SR
1,592 Elo+
Skadi
Skadi
BillyTheQuirk
Skadi
Level 86
God Stats
48W - 35L
1,899 SR
Queue Stats
123W - 105L
1,837 Elo+
Party 2
Thanatos
Thanatos
CrispyGhost364
Thanatos
Level 59
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Zeus
Zeus
Foo_Fighter_533
Zeus
Level 96
God Stats
37W - 29L
1,729 SR
Queue Stats
242W - 218L
1,837 Elo+
Party 2
Sylvanus
Sylvanus
TheHumanMontage
Sylvanus
Level 157
God Stats
29W - 24L
1,500 SR
Queue Stats
56W - 58L
1,286 Elo+
Party 3
King Arthur
King Arthur
eaglewoody77
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Colteeezy
King Arthur
9
5 / 1 / 0
5,699
712
4,236
5,127
2,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Derrtonious
Chernobog
8
0 / 0 / 0
4,170
521
1,737
5,534
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 0
4,390
549
649
3,430
1,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
jespinosa7
Scylla
8
0 / 1 / 3
4,801
600
984
3,302
737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 2
5,265
658
2,563
5,921
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,194
524
3,522
2,309
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
7
2 / 2 / 0
4,717
590
1,894
4,324
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,560
570
2,474
4,136
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
7
0 / 0 / 0
4,491
561
3,097
4,189
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
eaglewoody77
King Arthur
4
0 / 2 / 0
3,493
437
625
2,618
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
King Arthur
Colteeezy
King Arthur
5
1
0
5
L
Thanatos
2
2
0
1
W
Chernobog
Derrtonious
Chernobog
0
0
0
0
L
0
3
1
0.17
W
0
0
0
0
L
Sylvanus
0
0
0
0
L
King Arthur
eaglewoody77
King Arthur
0
2
0
0
W
Scylla
jespinosa7
Scylla
0
1
3
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,169
Damage
11,612
23,314
Taken
17,576
6,978
Mitigated
5,834
12,232
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,522
1,359
0
1,093
2,309
548
0
135
2,174
0
24,971
W
King Arthur
Colteeezy
King Arthur
4,236
556
0
250
5,127
2,370
130
260
4,728
2,024
22,697
L
Thanatos
1,894
187
0
3,317
4,324
1,160
0
58
4,266
0
15,697
W
Chernobog
Derrtonious
Chernobog
1,737
1,060
0
2,952
5,534
1,134
0
1,484
4,050
0
22,431
L
2,474
165
0
598
4,136
967
0
874
3,094
22,253
0
W
649
431
2,325
1,745
3,430
1,045
0
1,108
2,322
5,470
0
L
Sylvanus
3,097
1,173
649
2,109
4,189
1,638
0
538
3,651
12,278
0
L
King Arthur
eaglewoody77
King Arthur
625
255
0
125
2,618
1,521
0
0
2,618
0
3,929
W
Scylla
jespinosa7
Scylla
984
165
0
1,480
3,302
737
627
799
2,401
20,922
0
W
2,563
1,152
0
3,480
5,921
1,692
0
1,711
4,118
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,325
Gold Earned
21,455
193
Minions Killed
161
0
Camps Cleared
0
787,315
Distance Traveled
678,102
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,194
524
50
6
0
142,124
2
W
King Arthur
5,699
712
53
7
0
167,723
1
L
Thanatos
4,717
590
39
5
0
162,424
2
W
Chernobog
4,170
521
39
5
0
145,517
1
L
Zeus
4,560
570
51
6
0
142,772
0
W
Yemoja
4,390
549
11
1
0
133,757
0
L
Sylvanus
4,491
561
18
2
0
140,106
3
L
King Arthur
3,493
437
3
0
0
90,676
0
W
Scylla
4,801
600
38
5
0
143,692
0
W
Kali
5,265
658
52
7
0
196,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role