Player Matchup

Cthulhu
Cthulhu
EndNote578
Cthulhu
Level 15
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 1
Hercules
Hercules
Kaiokek20
Hercules
Level 14
God Stats
0W - 4L
1,781 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
p33p33pickle
Merlin
Level 21
God Stats
5W - 12L
1,128 SR
Queue Stats
79W - 76L
1,500 Elo+
Party 1
Team Averages
Level 17
1,400 SR
1,500 Elo+

VS

Team Averages
Level 17
1,508 SR
1,254 Elo+
Nemesis
Nemesis
ChipB1t
Nemesis
Level 14
God Stats
2W - 3L
1,274 SR
Queue Stats
5W - 7L
1,254 Elo+
Party 2
Artemis
Artemis
Malkavich
Artemis
Level 27
God Stats
3W - 1L
1,530 SR
Queue Stats
5W - 5L
1,254 Elo+
Party 2
Poseidon
Poseidon
RealSprez
Poseidon
Level 11
God Stats
5W - 2L
1,719 SR
Queue Stats
6W - 8L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EndNote578
Cthulhu
12
1 / 1 / 0
8,146
582
4,387
11,902
8,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Kaiokek20
Hercules
9
0 / 5 / 1
7,663
547
3,232
15,181
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
0 / 6 / 0
7,718
551
5,391
9,740
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChipB1t
Nemesis
13
3 / 1 / 5
9,355
668
4,945
8,246
3,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Malkavich
Artemis
13
4 / 0 / 5
9,982
713
7,176
5,416
1,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
RealSprez
Poseidon
15
5 / 0 / 5
10,378
741
18,876
7,182
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChipB1t
Nemesis
3
1
5
5.5
L
Cthulhu
EndNote578
Cthulhu
1
1
0
1
L
Hercules
Kaiokek20
Hercules
0
5
1
0.1
W
Artemis
Malkavich
Artemis
4
0
5
6.5
W
Poseidon
RealSprez
Poseidon
5
0
5
7.5
L
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
30,997
36,823
Taken
20,844
21,981
Mitigated
7,538
8,443
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChipB1t
Nemesis
4,945
2,169
0
1,054
8,246
3,076
375
4,856
3,390
0
21,616
L
Cthulhu
EndNote578
Cthulhu
4,387
93
393
2,627
11,902
8,638
0
7,175
4,727
22,645
0
L
Hercules
Kaiokek20
Hercules
3,232
772
396
3,726
15,181
10,085
0
8,936
6,245
1,165
13,685
W
Artemis
Malkavich
Artemis
7,176
3,123
0
554
5,416
1,823
1,359
1,713
3,703
0
63,430
W
Poseidon
RealSprez
Poseidon
18,876
1,668
0
3,280
7,182
2,639
795
3,530
3,652
65,025
0
L
Merlin
5,391
0
366
935
9,740
3,258
0
2,793
6,947
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
29,715
114
Minions Killed
214
0
Camps Cleared
0
654,285
Distance Traveled
800,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,355
668
38
3
0
295,067
1
L
Cthulhu
8,146
582
41
3
0
230,325
0
L
Hercules
7,663
547
25
2
0
213,200
1
W
Artemis
9,982
713
86
6
0
233,696
0
W
Poseidon
10,378
741
90
6
0
271,259
0
L
Merlin
7,718
551
48
3
0
210,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role