Player Matchup

Apollo
Apollo
D-Levelle
Apollo
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
507W - 472L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
Killer Bomb408
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,688 Elo+
Solo
Nu Wa
Nu Wa
SlimeOrGoat
Nu Wa
Level 113
God Stats
6W - 5L
1,825 SR
Queue Stats
424W - 421L
1,698 Elo+
Party 3
King Arthur
King Arthur
TheSlambulancee
King Arthur
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
393W - 380L
1,579 Elo+
Party 3
Camazotz
Camazotz
snowball4u06
Camazotz
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,828 Elo+
Party 3
Team Averages
Level 109
1,565 SR
1,638 Elo+

VS

Team Averages
Level 81
1,475 SR
1,539 Elo+
Ah Puch
Ah Puch
DrizzyyDannyy
Ah Puch
Level 100
God Stats
6W - 5L
1,500 SR
Queue Stats
233W - 227L
1,679 Elo+
Party 2
Chernobog
Chernobog
XMurderKittnX
Chernobog
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 83L
1,679 Elo+
Party 2
Pele
Pele
XxAQuaTTiC
Pele
Level 39
God Stats
1W - 4L
1,297 SR
Queue Stats
80W - 86L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
domdir
Baron Samedi
Level 87
God Stats
46W - 23L
1,715 SR
Queue Stats
277W - 238L
1,679 Elo+
Party 2
Skadi
Skadi
x2m1Ke6x
Skadi
Level 69
God Stats
41W - 24L
1,362 SR
Queue Stats
194W - 188L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D-Levelle
Apollo
17
7 / 4 / 4
10,694
563
14,917
17,438
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Killer Bomb408
Jormungandr
12
2 / 4 / 6
7,714
406
10,223
20,471
16,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 9 / 5
9,278
488
12,066
15,751
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheSlambulancee
King Arthur
17
2 / 3 / 5
9,844
518
14,276
22,621
21,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
snowball4u06
Camazotz
12
3 / 8 / 2
7,995
421
5,406
16,684
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
8 / 2 / 8
10,398
547
18,426
10,351
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
XMurderKittnX
Chernobog
16
5 / 5 / 9
10,174
535
12,191
15,531
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 8
10,007
527
12,153
15,141
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
domdir
Baron Samedi
13
3 / 5 / 8
8,933
470
16,431
20,962
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
x2m1Ke6x
Skadi
19
8 / 3 / 7
11,869
625
16,560
13,109
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
17
Kills
28
28
Deaths
17
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
D-Levelle
Apollo
7
4
4
2.25
W
Ah Puch
8
2
8
6
L
Jormungandr
Killer Bomb408
Jormungandr
2
4
6
1.25
L
3
9
5
0.61
L
King Arthur
TheSlambulancee
King Arthur
2
3
5
1.5
W
Chernobog
XMurderKittnX
Chernobog
5
5
9
1.9
W
4
2
8
4
W
Baron Samedi
domdir
Baron Samedi
3
5
8
1.4
L
Camazotz
snowball4u06
Camazotz
3
8
2
0.5
W
Skadi
x2m1Ke6x
Skadi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,888
Damage
75,761
92,965
Taken
75,094
55,575
Mitigated
36,173
24,922
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
D-Levelle
Apollo
14,917
10,266
0
6,223
17,438
6,979
1,512
6,431
11,007
0
72,381
W
Ah Puch
18,426
1,059
0
3,530
10,351
3,738
0
5,276
4,647
69,458
0
L
Jormungandr
Killer Bomb408
Jormungandr
10,223
2,538
198
4,765
20,471
16,596
0
11,376
9,095
26,713
0
L
12,066
2,351
0
1,980
15,751
5,678
0
8,295
7,456
48,549
0
L
King Arthur
TheSlambulancee
King Arthur
14,276
1,836
0
6,751
22,621
21,117
142
6,037
16,584
233
59,167
W
Chernobog
XMurderKittnX
Chernobog
12,191
6,953
0
4,963
15,531
8,668
1,800
4,701
10,603
5,563
46,098
W
12,153
2,993
0
4,394
15,141
5,156
0
3,693
11,141
0
65,701
W
Baron Samedi
domdir
Baron Samedi
16,431
2,333
2,072
11,940
20,962
12,972
776
5,955
14,602
42,359
0
L
Camazotz
snowball4u06
Camazotz
5,406
1,744
288
4,717
16,684
5,205
0
4,044
12,640
0
31,789
W
Skadi
x2m1Ke6x
Skadi
16,560
7,358
0
1,504
13,109
5,639
176
1,742
10,880
0
87,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
51,381
405
Minions Killed
479
0
Camps Cleared
0
1,673,669
Distance Traveled
1,792,941
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,694
563
124
7
0
349,827
3
W
Ah Puch
10,398
547
99
5
0
375,235
3
L
Jormungandr
7,714
406
43
2
0
343,480
2
L
Nu Wa
9,278
488
72
4
0
295,543
10
L
King Arthur
9,844
518
98
5
0
350,352
0
W
Chernobog
10,174
535
92
5
0
331,330
2
W
Pele
10,007
527
98
5
0
432,475
1
W
Baron Samedi
8,933
470
41
2
0
325,214
0
L
Camazotz
7,995
421
68
4
0
334,467
5
W
Skadi
11,869
625
149
8
0
328,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role