Player Matchup

Fenrir
Fenrir
DByrd10
Fenrir
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,457 Elo+
Party 2
Izanami
Izanami
Katzehut1125
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 49L
1,205 Elo+
Party 2
Bellona
Bellona
Keyody
Bellona
Level 42
God Stats
23W - 23L
1,361 SR
Queue Stats
319W - 378L
1,329 Elo+
Solo
Ymir
Ymir
TheKillerants
Ymir
Level 146
God Stats
11W - 3L
1,500 SR
Queue Stats
251W - 266L
1,205 Elo+
Party 2
Anubis
Anubis
stonep19
Anubis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,457 Elo+
Party 2
Team Averages
Level 81
1,472 SR
1,331 Elo+

VS

Team Averages
Level 58
1,552 SR
1,407 Elo+
Arachne
Arachne
Aspen Armityle
Arachne
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
622W - 635L
1,326 Elo+
Party 1
King Arthur
King Arthur
Dusknoir2188
King Arthur
Level 71
God Stats
8W - 5L
1,500 SR
Queue Stats
547W - 534L
1,674 Elo+
Party 1
Hou Yi
Hou Yi
It baby Buzz
Hou Yi
Level 34
God Stats
2W - 6L
1,077 SR
Queue Stats
52W - 57L
978 Elo+
Solo
Ymir
Ymir
Manuelito996
Ymir
Level 26
God Stats
9W - 8L
1,733 SR
Queue Stats
261W - 290L
1,382 Elo+
Party 1
Scylla
Scylla
RABBIT40
Scylla
Level 89
God Stats
65W - 35L
1,733 SR
Queue Stats
656W - 613L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DByrd10
Fenrir
8
1 / 3 / 0
4,969
497
2,859
5,306
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Katzehut1125
Izanami
8
0 / 1 / 2
4,889
489
2,869
3,405
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Keyody
Bellona
7
0 / 3 / 0
4,785
479
3,200
6,620
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 0
4,761
476
2,287
3,456
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
stonep19
Anubis
9
0 / 3 / 1
5,382
538
1,150
4,528
1,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,834
583
2,860
5,182
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dusknoir2188
King Arthur
12
4 / 0 / 0
6,610
661
4,668
8,143
3,659
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
9
2 / 0 / 0
5,241
524
1,654
3,774
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 2
4,890
489
1,658
6,412
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
RABBIT40
Scylla
10
3 / 1 / 2
6,146
615
3,891
2,776
711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
11
11
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Fenrir
DByrd10
Fenrir
1
3
0
0.33
W
King Arthur
Dusknoir2188
King Arthur
4
0
0
4
W
Hou Yi
2
0
0
2
L
Izanami
Katzehut1125
Izanami
0
1
2
1
L
Bellona
Keyody
Bellona
0
3
0
0
W
0
2
2
0.5
W
Scylla
RABBIT40
Scylla
3
1
2
4
L
2
1
0
2
L
Anubis
stonep19
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
14,731
23,315
Taken
26,287
13,575
Mitigated
9,466
6,045
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,860
2,347
0
1,183
5,182
1,406
0
1,045
4,137
0
29,643
L
Fenrir
DByrd10
Fenrir
2,859
840
0
898
5,306
3,269
0
569
4,737
0
16,876
W
King Arthur
Dusknoir2188
King Arthur
4,668
683
0
1,510
8,143
3,659
155
120
7,898
0
37,955
W
Hou Yi
1,654
767
0
2,150
3,774
1,079
392
334
3,402
0
24,251
L
Izanami
Katzehut1125
Izanami
2,869
2,229
0
1,403
3,405
899
294
1,265
2,140
0
21,740
L
Bellona
Keyody
Bellona
3,200
1,394
0
1,526
6,620
6,162
0
1,132
5,488
5,207
16,715
W
1,658
0
0
661
6,412
2,611
338
1,713
4,497
11,376
0
W
Scylla
RABBIT40
Scylla
3,891
471
0
772
2,776
711
222
249
2,452
28,289
0
L
2,287
587
0
250
3,456
1,296
144
955
2,501
10,673
0
L
Anubis
stonep19
Anubis
1,150
0
183
1,785
4,528
1,949
102
1,628
2,900
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
28,721
220
Minions Killed
260
0
Camps Cleared
0
880,541
Distance Traveled
953,171
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,834
583
65
7
0
234,022
0
L
Fenrir
4,969
497
28
3
0
178,384
0
W
King Arthur
6,610
661
85
9
0
203,409
2
W
Hou Yi
5,241
524
41
4
0
166,194
1
L
Izanami
4,889
489
67
7
0
172,680
0
L
Bellona
4,785
479
51
5
0
170,337
1
W
Ymir
4,890
489
19
2
0
173,591
0
W
Scylla
6,146
615
50
5
0
175,955
1
L
Ymir
4,761
476
16
2
0
190,445
4
L
Anubis
5,382
538
58
6
0
168,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role