Player Matchup

Izanami
Izanami
CoolWaffle123
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 135L
1,342 Elo+
Solo
Ganesha
Ganesha
Cr24ayten
Ganesha
Level 17
God Stats
21W - 18L
1,741 SR
Queue Stats
397W - 348L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
Fluffydawg64
Erlang Shen
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
457W - 424L
1,567 Elo+
Party 1
Ra
Ra
TheGuac
Ra
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,800 Elo+
Party 1
Nemesis
Nemesis
imainem
Nemesis
Level 21
God Stats
15W - 13L
1,744 SR
Queue Stats
34W - 32L
1,741 Elo+
Solo
Team Averages
Level 32
1,597 SR
1,602 Elo+

VS

Team Averages
Level 19
1,542 SR
1,531 Elo+
Merlin
Merlin
MeguminsP00n
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Neith
Neith
Storm9808
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 70L
1,586 Elo+
Solo
Ravana
Ravana
dango_sour
Ravana
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 2
Khepri
Khepri
mbhl
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
supremeyeh
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 5 / 3
8,487
566
7,284
10,915
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Cr24ayten
Ganesha
12
1 / 0 / 9
8,204
547
3,880
8,532
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Fluffydawg64
Erlang Shen
15
12 / 2 / 3
10,160
677
12,047
12,321
9,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 2
8,453
564
3,363
4,901
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
imainem
Nemesis
17
9 / 0 / 2
10,410
694
7,775
8,575
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 2
8,539
569
6,485
6,480
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Storm9808
Neith
13
4 / 3 / 2
7,676
512
9,820
8,689
2,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ravana
dango_sour
Ravana
9
1 / 8 / 0
6,179
412
3,348
9,942
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
mbhl
Khepri
10
1 / 7 / 3
6,323
422
2,513
11,424
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
supremeyeh
Anubis
12
1 / 9 / 1
7,440
496
2,718
9,028
3,479
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
29
Kills
8
8
Deaths
29
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
5
3
0.9
W
Ganesha
Cr24ayten
Ganesha
1
0
9
5.5
W
Erlang Shen
Fluffydawg64
Erlang Shen
12
2
3
6.75
L
Merlin
1
2
2
1
L
Neith
Storm9808
Neith
4
3
2
1.67
W
4
1
2
5
L
Ravana
dango_sour
Ravana
1
8
0
0.13
W
Nemesis
imainem
Nemesis
9
0
2
10
L
Khepri
mbhl
Khepri
1
7
3
0.36
L
Anubis
supremeyeh
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
24,884
45,244
Taken
45,563
23,160
Mitigated
16,541
13,616
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,284
5,062
0
3,694
10,915
3,415
1,098
2,332
8,583
0
45,157
W
Ganesha
Cr24ayten
Ganesha
3,880
754
0
1,364
8,532
5,681
58
1,249
7,283
20,660
0
W
Erlang Shen
Fluffydawg64
Erlang Shen
12,047
5,953
0
4,973
12,321
9,477
2,186
3,867
8,454
7,207
56,985
L
Merlin
6,485
455
0
856
6,480
2,288
0
773
5,665
71,340
0
L
Neith
Storm9808
Neith
9,820
5,202
0
1,485
8,689
2,924
0
3,813
4,784
0
50,718
W
3,363
267
297
1,659
4,901
1,491
529
1,862
3,039
41,200
0
L
Ravana
dango_sour
Ravana
3,348
1,930
0
1,533
9,942
2,924
0
606
9,330
0
23,207
W
Nemesis
imainem
Nemesis
7,775
3,362
0
1,629
8,575
3,096
720
2,406
6,169
0
86,769
L
Khepri
mbhl
Khepri
2,513
254
0
554
11,424
4,926
195
1,362
10,052
18,828
0
L
Anubis
supremeyeh
Anubis
2,718
236
0
1,046
9,028
3,479
0
1,403
7,529
26,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
36,157
433
Minions Killed
367
0
Camps Cleared
0
1,516,970
Distance Traveled
1,247,802
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,487
566
112
7
0
240,712
0
W
Ganesha
8,204
547
10
1
0
306,725
3
W
Erlang Shen
10,160
677
90
6
0
285,144
3
L
Merlin
8,539
569
143
10
0
264,954
2
L
Neith
7,676
512
81
5
0
230,091
2
W
Ra
8,453
564
91
6
0
334,807
2
L
Ravana
6,179
412
47
3
0
283,089
0
W
Nemesis
10,410
694
130
9
0
349,582
5
L
Khepri
6,323
422
27
2
0
261,193
5
L
Anubis
7,440
496
69
5
0
208,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role