Player Matchup

Sylvanus
Sylvanus
Gold IV
B3LL0W
Sylvanus
Gold IV
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 152L
1,626 MMR
Solo
Kali
Kali
Gold IV
DefenderSPL
Kali
Gold IV
Level 160
God Stats
37W - 15L
1,957 SR
Queue Stats
823W - 811L
1,648 MMR
Solo
Scylla
Scylla
Gold V
JhOnCitO
Scylla
Gold V
Level 159
God Stats
3W - 5L
1,433 SR
Queue Stats
34W - 33L
1,644 MMR
Solo
Cupid
Cupid
Silver I
RandySavage909
Cupid
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 94L
1,643 MMR
Solo
Achilles
Achilles
Gold V
ThePaulster12
Achilles
Gold V
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 30L
1,626 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,578 SR
1,637 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,633 SR
1,637 MMR
Rama
Rama
Gold V
CarlWorld
Rama
Gold V
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
296W - 244L
1,636 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
DARKJon3
Aphrodite
Bronze III
Level 143
God Stats
8W - 3L
1,715 SR
Queue Stats
94W - 86L
1,460 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
GaIaactic
Erlang Shen
Platinum V
Level 158
God Stats
5W - 4L
1,715 SR
Queue Stats
85W - 76L
1,860 MMR
Party 2
Janus
Janus
Silver I
iLovePowder
Janus
Silver I
Level 101
God Stats
16W - 21L
1,734 SR
Queue Stats
373W - 365L
1,673 MMR
Solo
Sobek
Sobek
Silver I
masternjs
Sobek
Silver I
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 98L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B3LL0W
Sylvanus
11
0 / 2 / 1
7,219
425
3,355
9,112
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 2
8,719
513
3,616
14,858
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JhOnCitO
Scylla
14
3 / 6 / 0
8,572
504
5,775
9,376
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 1
7,911
465
5,991
14,991
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ThePaulster12
Achilles
14
0 / 2 / 2
8,337
490
8,887
13,153
12,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiSetDanzaburouNemesis

VS

Bans
ApolloPersephoneMercuryChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 1 / 2
11,072
651
9,573
9,691
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
DARKJon3
Aphrodite
17
3 / 0 / 6
10,197
600
7,655
13,871
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
GaIaactic
Erlang Shen
16
2 / 2 / 7
9,613
565
7,315
11,848
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 6
11,057
650
10,021
8,793
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
masternjs
Sobek
15
6 / 0 / 8
10,206
600
7,419
12,595
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
B3LL0W
Sylvanus
0
2
1
0.25
W
Rama
4
1
2
5
W
Aphrodite
DARKJon3
Aphrodite
3
0
6
6
L
1
4
2
0.5
W
Erlang Shen
GaIaactic
Erlang Shen
2
2
7
2.75
L
Scylla
JhOnCitO
Scylla
3
6
0
0.5
L
0
4
1
0.13
L
Achilles
ThePaulster12
Achilles
0
2
2
0.5
W
3
1
6
6
W
Sobek
masternjs
Sobek
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
41,983
61,490
Taken
56,798
33,071
Mitigated
42,502
20,989
Healing
29,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
B3LL0W
Sylvanus
3,355
922
505
3,097
9,112
6,626
0
4,791
4,321
25,520
0
W
Rama
9,573
7,191
0
4,906
9,691
3,774
2,817
650
8,997
0
90,624
W
Aphrodite
DARKJon3
Aphrodite
7,655
1,237
4,719
11,994
13,871
12,350
164
1,879
11,912
65,924
0
L
3,616
2,202
0
7,057
14,858
6,703
616
5,275
9,583
0
54,823
W
Erlang Shen
GaIaactic
Erlang Shen
7,315
3,848
0
2,563
11,848
8,055
919
3,571
8,120
10,457
63,797
L
Scylla
JhOnCitO
Scylla
5,775
303
0
651
9,376
3,079
0
4,605
4,771
55,574
0
L
5,991
3,286
94
5,271
14,991
4,493
0
4,279
10,712
0
53,573
L
Achilles
ThePaulster12
Achilles
8,887
2,766
0
4,314
13,153
12,170
0
6,598
6,555
3,489
49,346
W
10,021
902
0
1,022
8,793
3,852
660
2,440
6,277
97,194
0
W
Sobek
masternjs
Sobek
7,419
1,235
0
4,185
12,595
14,471
429
1,875
10,676
23,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
52,145
509
Minions Killed
618
0
Camps Cleared
0
1,616,959
Distance Traveled
1,843,458
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,219
425
45
3
0
295,825
4
W
Rama
11,072
651
159
9
0
315,705
5
W
Aphrodite
10,197
600
133
8
0
346,722
9
L
Kali
8,719
513
118
7
0
359,967
4
W
Erlang Shen
9,613
565
114
7
0
392,285
3
L
Scylla
8,572
504
136
8
0
310,961
6
L
Cupid
7,911
465
110
6
0
302,086
6
L
Achilles
8,337
490
100
6
0
348,120
0
W
Janus
11,057
650
193
11
0
410,206
4
W
Sobek
10,206
600
19
1
0
378,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role