Player Matchup

Ymir
Ymir
Bigballedmedic
Ymir
Level 20
God Stats
29W - 34L
1,326 SR
Queue Stats
55W - 77L
1,277 Elo+
Party 3
Ullr
Ullr
MrMufaza
Ullr
Level 29
God Stats
1W - 5L
1,366 SR
Queue Stats
80W - 97L
1,500 Elo+
Party 3
Ra
Ra
Shepherd Boi383
Ra
Level 13
God Stats
22W - 38L
1,500 SR
Queue Stats
53W - 70L
1,500 Elo+
Party 3
Achilles
Achilles
Swagganator320
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
eXhaLe Mystic
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 147L
1,277 Elo+
Party 3
Team Averages
Level 19
1,438 SR
1,411 Elo+

VS

Team Averages
Level 21
1,517 SR
1,479 Elo+
Izanami
Izanami
Jwahiir
Izanami
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 25L
1,292 Elo+
Party 2
Thanatos
Thanatos
VV_OO11pp
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
cyesloks
Cthulhu
Level 29
God Stats
61W - 40L
1,500 SR
Queue Stats
397W - 388L
1,729 Elo+
Party 1
Set
Set
iBaL_GeT_4_Sw4at
Set
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Hel
Hel
iDrixp-YT
Hel
Level 25
God Stats
13W - 9L
1,584 SR
Queue Stats
308W - 294L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
12,482
446
9,505
24,230
21,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
20
17 / 7 / 7
14,315
511
27,595
22,298
8,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 6 / 1
11,600
414
5,000
11,620
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
8
1 / 8 / 2
8,246
295
2,949
9,466
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
20
3 / 3 / 2
13,092
468
9,015
21,362
8,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jwahiir
Izanami
15
2 / 10 / 2
11,813
422
5,369
19,484
6,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
VV_OO11pp
Thanatos
14
2 / 12 / 4
11,382
407
4,332
20,000
11,076
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
cyesloks
Cthulhu
17
8 / 3 / 11
14,167
506
13,979
22,319
26,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 4 / 6
15,375
549
17,897
14,436
7,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 0 / 9
16,907
604
26,087
22,064
10,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
27
Kills
28
29
Deaths
29
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
Izanami
Jwahiir
Izanami
2
10
2
0.3
L
Ullr
17
7
7
2.93
L
1
6
1
0.25
L
Achilles
1
8
2
0.25
W
Thanatos
VV_OO11pp
Thanatos
2
12
4
0.33
W
Cthulhu
cyesloks
Cthulhu
8
3
11
4.5
L
Mercury
3
3
2
1.33
W
5
4
6
2
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,064
Damage
67,664
88,976
Taken
98,303
48,053
Mitigated
61,907
8,224
Healing
35,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,505
1,281
0
0
24,230
21,235
845
11,012
13,218
45,530
0
W
Izanami
Jwahiir
Izanami
5,369
3,408
0
795
19,484
6,409
4,382
4,255
15,204
0
54,060
L
Ullr
27,595
15,403
0
1,923
22,298
8,607
2,028
9,812
12,486
0
111,655
L
5,000
127
851
461
11,620
3,564
903
10,008
1,612
64,558
0
L
Achilles
2,949
1,471
0
279
9,466
6,586
114
5,517
3,949
0
10,806
W
Thanatos
VV_OO11pp
Thanatos
4,332
1,085
0
4,464
20,000
11,076
338
4,153
14,863
94
31,531
W
Cthulhu
cyesloks
Cthulhu
13,979
738
434
595
22,319
26,484
927
2,936
19,318
43,078
0
L
Mercury
9,015
4,987
243
4,467
21,362
8,061
1,008
3,765
17,597
0
95,092
W
17,897
7,311
0
3,560
14,436
7,506
4,028
1,389
12,972
0
90,051
W
26,087
1,984
10,196
15,941
22,064
10,432
4,601
1,772
19,873
162,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,735
Gold Earned
69,644
523
Minions Killed
566
0
Camps Cleared
0
2,160,376
Distance Traveled
2,320,295
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,482
446
69
2
0
485,514
0
W
Izanami
11,813
422
95
3
0
373,820
0
L
Ullr
14,315
511
142
5
0
425,485
7
L
Ra
11,600
414
138
5
0
417,691
4
L
Achilles
8,246
295
16
1
0
196,053
1
W
Thanatos
11,382
407
33
1
0
435,158
0
W
Cthulhu
14,167
506
53
2
0
449,979
1
L
Mercury
13,092
468
158
6
0
635,633
0
W
Set
15,375
549
141
5
0
476,746
7
W
Hel
16,907
604
244
9
0
584,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role