Player Matchup

Artio
Artio
Anarigkum
Artio
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 83L
1,385 Elo+
Party 4
Loki
Loki
BlackShadow9373
Loki
Level 64
God Stats
3W - 7L
1,500 SR
Queue Stats
105W - 119L
1,454 Elo+
Party 4
Erlang Shen
Erlang Shen
Fanatic18_FPS
Erlang Shen
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 13L
1,517 Elo+
Party 1
Persephone
Persephone
Sparkman_190
Persephone
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 91L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
SteveFrenchTapes
Danzaburou
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 93L
1,798 Elo+
Party 1
Team Averages
Level 63
1,543 SR
1,542 Elo+

VS

Team Averages
Level 69
1,482 SR
1,377 Elo+
Ymir
Ymir
CorruptedIrish32
Ymir
Level 100
God Stats
79W - 72L
1,386 SR
Queue Stats
336W - 368L
1,462 Elo+
Party 2
Chernobog
Chernobog
Fellaxis
Chernobog
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 296L
1,468 Elo+
Party 2
Anubis
Anubis
FlashPint
Anubis
Level 48
God Stats
3W - 5L
1,527 SR
Queue Stats
10W - 11L
1,163 Elo+
Party 3
Bellona
Bellona
RodOfTheBooty
Bellona
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 14L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
jungle_jip
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,163 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anarigkum
Artio
12
1 / 6 / 2
8,014
401
3,030
21,757
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 7 / 1
9,408
470
7,159
16,046
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Fanatic18_FPS
Erlang Shen
17
7 / 7 / 2
10,845
542
14,450
19,951
19,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Sparkman_190
Persephone
14
1 / 8 / 4
9,353
468
15,768
14,912
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SteveFrenchTapes
Danzaburou
14
1 / 5 / 2
8,729
436
9,581
16,645
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
10,664
533
6,497
12,041
8,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
Fellaxis
Chernobog
19
6 / 0 / 10
11,404
570
16,240
9,672
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
FlashPint
Anubis
17
8 / 5 / 12
10,788
539
16,120
16,369
9,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
19
12 / 1 / 8
12,122
606
15,756
16,116
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
jungle_jip
Sun Wukong
16
3 / 5 / 13
10,082
504
14,821
16,753
9,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
14
Kills
33
33
Deaths
14
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artio
Anarigkum
Artio
1
6
2
0.33
L
4
7
1
0.64
W
4
3
7
2.5
L
Erlang Shen
Fanatic18_FPS
Erlang Shen
7
7
2
1.14
W
Chernobog
Fellaxis
Chernobog
6
0
10
11
W
Anubis
FlashPint
Anubis
8
5
12
2.8
W
Bellona
12
1
8
16
L
Persephone
Sparkman_190
Persephone
1
8
4
0.38
L
Danzaburou
SteveFrenchTapes
Danzaburou
1
5
2
0.4
W
Sun Wukong
jungle_jip
Sun Wukong
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
69,434
89,311
Taken
70,951
51,540
Mitigated
46,093
21,263
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Anarigkum
Artio
3,030
0
322
4,011
21,757
16,701
0
5,798
15,959
16,912
0
L
7,159
2,171
0
3,472
16,046
5,208
0
3,169
12,877
0
49,485
W
6,497
207
0
1,284
12,041
8,849
39
3,790
8,038
31,936
0
L
Erlang Shen
Fanatic18_FPS
Erlang Shen
14,450
7,586
0
5,018
19,951
19,463
1,636
2,929
17,022
5,340
59,729
W
Chernobog
Fellaxis
Chernobog
16,240
9,146
0
4,620
9,672
3,936
1,994
1,994
7,648
0
85,683
W
Anubis
FlashPint
Anubis
16,120
986
0
7,250
16,369
9,509
1,256
5,344
10,602
58,159
0
W
Bellona
15,756
6,596
0
3,467
16,116
13,914
1,156
4,184
11,757
9,516
74,842
L
Persephone
Sparkman_190
Persephone
15,768
1,330
0
2,330
14,912
4,318
0
7,648
7,260
66,304
0
L
Danzaburou
SteveFrenchTapes
Danzaburou
9,581
3,952
0
6,110
16,645
5,850
0
3,540
13,105
0
57,354
W
Sun Wukong
jungle_jip
Sun Wukong
14,821
3,429
0
5,028
16,753
9,885
124
3,710
12,912
0
54,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
55,060
439
Minions Killed
546
0
Camps Cleared
0
1,707,982
Distance Traveled
1,872,816
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,014
401
20
1
0
345,498
0
L
Loki
9,408
470
83
4
0
365,921
1
W
Ymir
10,664
533
56
3
0
357,162
4
L
Erlang Shen
10,845
542
120
6
0
340,954
5
W
Chernobog
11,404
570
170
9
0
361,990
1
W
Anubis
10,788
539
83
4
0
340,021
2
W
Bellona
12,122
606
147
7
0
428,488
4
L
Persephone
9,353
468
120
6
0
338,915
2
L
Danzaburou
8,729
436
96
5
0
316,694
3
W
Sun Wukong
10,082
504
90
5
0
385,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role