Player Matchup

Izanami
Izanami
Knack2Baaaaby
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Zeus
Zeus
MonsterMan857
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Party 1
Hercules
Hercules
ToxicTroller
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 75L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
fuburrs
Cernunnos
Level 87
God Stats
3W - 1L
1,730 SR
Queue Stats
85W - 77L
1,586 Elo+
Party 1
Chaac
Chaac
l3rett1
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,204 Elo+
Solo
Team Averages
Level 46
1,546 SR
1,509 Elo+

VS

Team Averages
Level 30
1,500 SR
1,437 Elo+
Cupid
Cupid
Fananns
Cupid
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 73L
1,571 Elo+
Solo
Ne Zha
Ne Zha
JustaSadGuy_
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,463 Elo+
Party 2
King Arthur
King Arthur
Kuzaragi
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Baba Yaga
Baba Yaga
owotata
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,389 Elo+
Party 2
Artio
Artio
psiAtlantis
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
6 / 3 / 16
11,597
828
20,299
13,240
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 18
10,068
719
10,832
6,592
1,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ToxicTroller
Hercules
18
7 / 2 / 12
10,879
777
6,744
19,817
15,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
fuburrs
Cernunnos
17
4 / 5 / 15
10,683
763
18,392
17,899
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
l3rett1
Chaac
18
7 / 5 / 12
11,605
829
17,341
16,921
10,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fananns
Cupid
16
2 / 5 / 11
9,593
685
14,023
12,405
5,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
19
8 / 5 / 6
11,166
798
15,590
15,298
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Kuzaragi
King Arthur
16
2 / 6 / 6
9,254
661
7,693
18,976
24,530
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
owotata
Baba Yaga
17
5 / 3 / 13
10,204
729
20,071
13,533
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 11
8,940
639
4,989
20,637
23,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
25
Kills
18
18
Deaths
25
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
Fananns
Cupid
2
5
11
1.5
L
Ne Zha
8
5
6
2.2
W
Izanami
6
3
16
4.67
L
King Arthur
Kuzaragi
King Arthur
2
6
6
0.83
W
1
3
18
3.33
W
Hercules
ToxicTroller
Hercules
7
2
12
6.5
W
Cernunnos
fuburrs
Cernunnos
4
5
15
2.3
W
Chaac
l3rett1
Chaac
7
5
12
2.6
L
Baba Yaga
owotata
Baba Yaga
5
3
13
3.83
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,608
Damage
62,366
74,469
Taken
80,849
38,967
Mitigated
68,812
36,186
Healing
27,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Fananns
Cupid
14,023
4,850
3,618
1,556
12,405
5,395
0
1,938
10,442
0
36,237
L
Ne Zha
15,590
2,065
2,010
2,996
15,298
9,739
1,074
1,186
14,107
0
31,900
W
Izanami
20,299
9,084
3,492
5,053
13,240
4,769
1,663
4,613
8,386
0
53,198
L
King Arthur
Kuzaragi
King Arthur
7,693
1,315
857
3,691
18,976
24,530
58
2,340
16,439
147
15,532
W
10,832
1,392
0
0
6,592
1,961
774
2,221
4,180
20,091
0
W
Hercules
ToxicTroller
Hercules
6,744
1,442
1,108
8,795
19,817
15,656
478
6,375
12,995
0
11,084
W
Cernunnos
fuburrs
Cernunnos
18,392
8,210
1,897
7,054
17,899
6,461
2,407
5,564
11,851
0
30,486
W
Chaac
l3rett1
Chaac
17,341
1,679
2,639
6,148
16,921
10,120
529
5,304
11,339
0
31,636
L
Baba Yaga
owotata
Baba Yaga
20,071
814
3,231
4,776
13,533
6,005
641
1,987
11,521
30,636
0
L
4,989
753
2,333
2,229
20,637
23,143
147
3,381
17,032
7,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
49,157
145
Minions Killed
117
0
Camps Cleared
0
1,157,634
Distance Traveled
1,172,904
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,593
685
44
3
0
211,272
0
L
Ne Zha
11,166
798
21
2
0
265,037
0
W
Izanami
11,597
828
56
4
0
244,833
0
L
King Arthur
9,254
661
26
2
0
215,913
2
W
Zeus
10,068
719
13
1
0
196,723
0
W
Hercules
10,879
777
7
1
0
237,597
1
W
Cernunnos
10,683
763
37
3
0
222,370
1
W
Chaac
11,605
829
32
2
0
256,111
3
L
Baba Yaga
10,204
729
25
2
0
255,439
2
L
Artio
8,940
639
1
0
0
225,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role