Player Matchup

Chaac
Chaac
Ferbeando
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
hoo-dat-saints
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
memmey18
Cernunnos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,418 SR
1,363 Elo+
Fenrir
Fenrir
KMM8486
Fenrir
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
48W - 48L
1,498 Elo+
Party 1
Neith
Neith
KendαΙΙ
Neith
Level 12
God Stats
5W - 14L
1,254 SR
Queue Stats
5W - 14L
1,095 Elo+
Solo
Zeus
Zeus
WJB4771
Zeus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferbeando
Chaac
14
4 / 2 / 11
11,217
660
12,002
18,129
13,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 5 / 6
11,738
690
11,168
13,663
5,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
memmey18
Cernunnos
14
4 / 6 / 8
10,674
628
6,226
11,005
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KMM8486
Fenrir
15
9 / 4 / 3
12,272
722
10,309
13,909
16,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
10
0 / 6 / 4
8,908
524
2,863
9,223
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
WJB4771
Zeus
14
4 / 7 / 3
10,978
646
13,755
13,977
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
13
13
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ferbeando
Chaac
4
2
11
4.75
L
Fenrir
KMM8486
Fenrir
9
4
3
2.63
L
Neith
0
6
4
0.33
L
Zeus
WJB4771
Zeus
4
7
3
0.79
W
9
5
6
2.4
W
Cernunnos
memmey18
Cernunnos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
26,927
42,797
Taken
37,109
22,443
Mitigated
23,088
20,803
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ferbeando
Chaac
12,002
2,925
629
10,117
18,129
13,336
480
5,684
12,445
0
51,146
L
Fenrir
KMM8486
Fenrir
10,309
1,024
513
754
13,909
16,026
195
3,602
10,307
0
23,564
L
Neith
2,863
900
0
1,580
9,223
2,877
937
2,781
6,442
0
18,975
L
Zeus
WJB4771
Zeus
13,755
1,103
407
2,115
13,977
4,185
197
4,822
9,155
53,564
0
W
11,168
145
2,484
6,061
13,663
5,352
703
3,371
10,292
35,497
0
W
Cernunnos
memmey18
Cernunnos
6,226
3,284
0
1,512
11,005
3,755
1,467
4,768
6,237
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
32,158
144
Minions Killed
123
0
Camps Cleared
0
899,612
Distance Traveled
744,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,217
660
50
3
0
347,853
0
L
Fenrir
12,272
722
29
2
0
304,624
0
L
Neith
8,908
524
22
1
0
182,305
1
L
Zeus
10,978
646
72
4
0
257,977
1
W
Hel
11,738
690
61
4
0
277,761
1
W
Cernunnos
10,674
628
33
2
0
273,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role