Player Matchup

Merlin
Merlin
CrusaderSibot
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Nootchie
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
transf
King Arthur
Level 76
God Stats
4W - 21L
1,396 SR
Queue Stats
59W - 155L
1,500 Elo+
Party 2
Team Averages
Level 41
1,465 SR
1,500 Elo+

VS

Team Averages
Level 59
1,572 SR
1,652 Elo+
Ymir
Ymir
DINGLECHALK6969
Ymir
Level 47
God Stats
4W - 7L
1,500 SR
Queue Stats
82W - 107L
1,584 Elo+
Party 1
Set
Set
DofoG
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 141L
1,490 Elo+
Party 1
Agni
Agni
snowgiant
Agni
Level 102
God Stats
22W - 22L
1,715 SR
Queue Stats
61W - 54L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,929
610
7,939
10,543
6,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Nootchie
Danzaburou
11
1 / 7 / 0
7,880
606
2,497
10,290
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
transf
King Arthur
10
1 / 3 / 0
7,828
602
5,508
12,610
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,628
741
7,391
9,635
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
DofoG
Set
12
2 / 2 / 8
9,082
699
8,559
8,909
3,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
13
8 / 0 / 4
10,016
770
9,746
5,743
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
15
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
0
9
9.5
W
Set
DofoG
Set
2
2
8
3
L
Danzaburou
Nootchie
Danzaburou
1
7
0
0.14
W
Agni
8
0
4
10
L
King Arthur
transf
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
25,696
33,443
Taken
24,287
18,518
Mitigated
13,471
4,143
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,939
599
0
2,327
10,543
6,043
0
5,330
5,097
33,455
0
W
7,391
1,696
0
2,293
9,635
7,935
516
3,980
5,409
19,718
0
W
Set
DofoG
Set
8,559
2,483
0
345
8,909
3,734
1,014
2,388
6,396
0
43,550
L
Danzaburou
Nootchie
Danzaburou
2,497
231
0
1,444
10,290
3,293
0
5,021
5,066
0
20,454
W
Agni
9,746
515
0
1,379
5,743
1,802
1,121
1,654
3,989
38,527
0
L
King Arthur
transf
King Arthur
5,508
842
0
372
12,610
9,182
0
6,260
6,035
0
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
28,726
128
Minions Killed
153
0
Camps Cleared
0
622,419
Distance Traveled
700,238
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,929
610
51
4
0
207,759
2
W
Ymir
9,628
741
42
3
0
228,784
0
W
Set
9,082
699
68
5
0
232,348
0
L
Danzaburou
7,880
606
47
4
0
174,402
0
W
Agni
10,016
770
43
3
0
239,106
0
L
King Arthur
7,828
602
30
2
0
240,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role