Player Matchup

Ra
Ra
Alizayus
Ra
Level 23
God Stats
2W - 3L
1,308 SR
Queue Stats
9W - 6L
1,510 Elo+
Party 2
King Arthur
King Arthur
COOLman-365
King Arthur
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 35L
1,571 Elo+
Party 2
Neith
Neith
SenseiMajin
Neith
Level 23
God Stats
8W - 8L
1,504 SR
Queue Stats
56W - 59L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZeroGSpark
Tsukuyomi
Level 10
God Stats
7W - 4L
1,504 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 2
Ymir
Ymir
mxkiller010
Ymir
Level 13
God Stats
2W - 3L
1,308 SR
Queue Stats
8W - 3L
1,510 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,522 Elo+

VS

Team Averages
Level 58
1,816 SR
1,808 Elo+
Cupid
Cupid
Cavs
Cupid
Level 136
God Stats
12W - 6L
1,917 SR
Queue Stats
183W - 121L
1,856 Elo+
Party 1
Chaac
Chaac
Jakt
Chaac
Level 12
God Stats
2W - 0L
1,784 SR
Queue Stats
8W - 4L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
Leshn
Nu Wa
Level 106
God Stats
2W - 1L
1,784 SR
Queue Stats
66W - 36L
1,621 Elo+
Party 1
Ymir
Ymir
Sqv0
Ymir
Level 20
God Stats
36W - 11L
1,812 SR
Queue Stats
50W - 22L
1,865 Elo+
Party 1
Arachne
Arachne
Wavey GP
Arachne
Level 18
God Stats
20W - 4L
1,784 SR
Queue Stats
56W - 23L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,358
526
5,166
7,732
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
COOLman-365
King Arthur
11
2 / 3 / 1
7,063
505
6,845
10,488
6,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 7 / 1
5,944
425
5,497
10,197
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ZeroGSpark
Tsukuyomi
10
2 / 5 / 0
6,636
474
3,224
9,312
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 4
6,552
468
4,636
13,177
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cavs
Cupid
15
10 / 0 / 9
9,122
652
12,883
8,469
3,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jakt
Chaac
11
1 / 2 / 3
6,682
477
2,728
8,924
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Leshn
Nu Wa
13
5 / 2 / 5
8,354
597
11,532
6,858
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Sqv0
Ymir
11
4 / 4 / 14
7,738
553
6,765
11,031
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Wavey GP
Arachne
13
6 / 0 / 3
8,200
586
4,050
8,209
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
26
26
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
King Arthur
COOLman-365
King Arthur
2
3
1
0.83
W
Cupid
Cavs
Cupid
10
0
9
14.5
W
Chaac
Jakt
Chaac
1
2
3
1.25
W
Nu Wa
Leshn
Nu Wa
5
2
5
3.75
L
1
7
1
0.21
W
Ymir
Sqv0
Ymir
4
4
14
2.75
W
Arachne
Wavey GP
Arachne
6
0
3
7.5
L
Tsukuyomi
ZeroGSpark
Tsukuyomi
2
5
0
0.4
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
37,958
50,906
Taken
43,491
19,548
Mitigated
22,629
8,259
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,166
331
747
1,146
7,732
2,205
792
4,392
2,973
41,861
0
L
King Arthur
COOLman-365
King Arthur
6,845
883
0
225
10,488
6,160
102
2,455
7,873
0
35,465
W
Cupid
Cavs
Cupid
12,883
8,608
393
6,299
8,469
3,164
1,736
2,002
6,457
0
52,784
W
Chaac
Jakt
Chaac
2,728
359
0
3,314
8,924
6,631
0
915
7,965
0
20,860
W
Nu Wa
Leshn
Nu Wa
11,532
2,744
0
932
6,858
2,344
18
2,053
4,654
53,883
0
L
5,497
3,283
417
2,522
10,197
2,752
0
3,345
6,727
0
27,107
W
Ymir
Sqv0
Ymir
6,765
1,017
0
1,698
11,031
7,679
34
2,828
8,098
22,549
0
W
Arachne
Wavey GP
Arachne
4,050
2,273
0
6,318
8,209
2,811
0
1,624
6,515
0
42,293
L
Tsukuyomi
ZeroGSpark
Tsukuyomi
3,224
609
0
2,621
9,312
2,382
0
1,829
7,403
0
31,092
L
4,636
1,156
0
581
13,177
6,049
0
5,426
7,633
13,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
40,096
281
Minions Killed
356
0
Camps Cleared
0
1,156,021
Distance Traveled
1,304,427
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,358
526
81
6
0
234,162
4
L
King Arthur
7,063
505
67
5
0
239,576
0
W
Cupid
9,122
652
99
7
0
263,189
0
W
Chaac
6,682
477
45
3
0
259,057
0
W
Nu Wa
8,354
597
100
7
0
248,120
7
L
Neith
5,944
425
58
4
0
231,656
3
W
Ymir
7,738
553
28
2
0
233,096
0
W
Arachne
8,200
586
84
6
0
300,965
0
L
Tsukuyomi
6,636
474
62
4
0
219,176
0
L
Ymir
6,552
468
13
1
0
231,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role