Player Matchup

Thanatos
Thanatos
INKUBUS-_-
Thanatos
Level 45
God Stats
7W - 5L
1,497 SR
Queue Stats
12W - 14L
1,540 Elo+
Party 1
Sobek
Sobek
KuhKumba991
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Scrotius
Athena
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
242W - 260L
1,812 Elo+
Solo
Anubis
Anubis
Usoh
Anubis
Level 29
God Stats
17W - 11L
1,485 SR
Queue Stats
63W - 83L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
qtzsi
Tsukuyomi
Level 15
God Stats
4W - 1L
1,497 SR
Queue Stats
5W - 3L
1,540 Elo+
Party 1
Team Averages
Level 25
1,496 SR
1,581 Elo+

VS

Team Averages
Level 22
1,425 SR
1,476 Elo+
Cupid
Cupid
Emperor_leloush
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 113L
1,845 Elo+
Solo
Kukulkan
Kukulkan
Pitchapie
Kukulkan
Level 26
God Stats
27W - 24L
1,278 SR
Queue Stats
77W - 86L
1,179 Elo+
Solo
Agni
Agni
TK Melvynn
Agni
Level 22
God Stats
10W - 16L
1,347 SR
Queue Stats
688W - 587L
1,365 Elo+
Solo
Izanami
Izanami
TabulateMango75
Izanami
Level 28
God Stats
76W - 88L
1,500 SR
Queue Stats
102W - 131L
1,500 Elo+
Solo
Fenrir
Fenrir
XGN BabyBlue
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
INKUBUS-_-
Thanatos
17
4 / 2 / 13
11,691
1,169
7,706
10,502
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 5 / 14
10,707
1,071
6,662
20,858
25,313
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Scrotius
Athena
18
7 / 2 / 18
12,214
1,221
11,603
25,211
27,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Usoh
Anubis
18
7 / 2 / 15
11,824
1,182
10,062
6,847
3,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
qtzsi
Tsukuyomi
18
10 / 3 / 14
12,068
1,207
17,698
13,360
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 9
9,320
932
8,726
12,540
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Pitchapie
Kukulkan
17
1 / 4 / 12
10,250
1,025
18,287
7,259
3,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 2 / 4
12,047
1,205
18,760
7,378
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 11
10,026
1,003
10,175
15,480
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
2 / 12 / 10
9,607
961
12,724
16,890
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
30
Kills
13
14
Deaths
30
74
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Thanatos
INKUBUS-_-
Thanatos
4
2
13
5.25
W
2
5
14
1.8
L
Kukulkan
Pitchapie
Kukulkan
1
4
12
1.75
W
Athena
Scrotius
Athena
7
2
18
8
L
8
2
4
5
L
2
6
11
1.25
W
Anubis
Usoh
Anubis
7
2
15
7.25
L
Fenrir
2
12
10
0.58
W
Tsukuyomi
qtzsi
Tsukuyomi
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,731
Damage
68,672
76,778
Taken
59,547
75,318
Mitigated
22,950
14,858
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,726
5,245
134
942
12,540
4,831
0
5,707
6,833
0
21,246
W
Thanatos
INKUBUS-_-
Thanatos
7,706
1,568
642
5,379
10,502
12,951
0
5,427
5,075
0
26,332
W
6,662
487
0
1,868
20,858
25,313
0
8,674
12,184
10,373
0
L
Kukulkan
Pitchapie
Kukulkan
18,287
2,140
0
0
7,259
3,143
0
2,095
5,164
48,171
0
W
Athena
Scrotius
Athena
11,603
3,546
0
999
25,211
27,218
0
12,621
12,590
23,660
0
L
18,760
2,194
0
0
7,378
2,343
0
5,357
2,021
36,439
0
L
10,175
7,331
168
1,396
15,480
5,617
0
8,689
6,791
0
32,166
W
Anubis
Usoh
Anubis
10,062
958
1,581
2,195
6,847
3,490
0
3,081
3,766
41,623
0
L
Fenrir
12,724
3,886
0
654
16,890
7,016
0
6,479
9,365
0
16,448
W
Tsukuyomi
qtzsi
Tsukuyomi
17,698
5,255
306
1,888
13,360
6,346
0
7,244
6,116
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,504
Gold Earned
51,250
185
Minions Killed
189
8
Camps Cleared
5
984,598
Distance Traveled
832,553
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,320
932
23
2
0
158,665
0
W
Thanatos
11,691
1,169
45
5
0
188,847
0
W
Sobek
10,707
1,071
7
1
0
173,987
0
L
Kukulkan
10,250
1,025
70
7
0
198,306
0
W
Athena
12,214
1,221
30
3
2
211,227
1
L
Agni
12,047
1,205
54
5
4
177,123
1
L
Izanami
10,026
1,003
38
4
0
147,294
0
W
Anubis
11,824
1,182
70
7
5
187,467
0
L
Fenrir
9,607
961
4
0
1
151,165
1
W
Tsukuyomi
12,068
1,207
33
3
1
223,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role