Player Matchup

Anubis
Anubis
EgthoRツ
Anubis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 112L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Luiisxz7
Danzaburou
Level 154
God Stats
8W - 3L
1,692 SR
Queue Stats
313W - 298L
1,689 Elo+
Party 2
Khepri
Khepri
Paradøxical
Khepri
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 136L
1,309 Elo+
Solo
Fenrir
Fenrir
TheKing2314h1
Fenrir
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
377W - 355L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
xXENONxPRODIGYX
Sylvanus
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 63L
1,560 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,512 Elo+

VS

Team Averages
Level 143
1,500 SR
1,473 Elo+
Sobek
Sobek
D0EB0Y
Sobek
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
775W - 703L
1,500 Elo+
Party 3
Zeus
Zeus
Emosewa619
Zeus
Level 147
God Stats
4W - 16L
1,500 SR
Queue Stats
817W - 740L
1,394 Elo+
Party 3
Mercury
Mercury
GetBodied
Mercury
Level 157
God Stats
16W - 10L
1,500 SR
Queue Stats
639W - 550L
1,639 Elo+
Party 1
Neith
Neith
Kingshadowolf
Neith
Level 122
God Stats
13W - 14L
1,500 SR
Queue Stats
584W - 518L
1,246 Elo+
Party 3
Set
Set
MuteFlyer
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 246L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EgthoRツ
Anubis
13
7 / 3 / 3
8,377
762
8,273
5,936
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Luiisxz7
Danzaburou
11
1 / 1 / 1
7,243
658
4,537
5,783
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 6
6,326
575
4,205
7,744
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 2
7,442
677
3,735
7,617
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
1 / 1 / 1
7,073
643
3,883
8,437
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
D0EB0Y
Sobek
9
1 / 5 / 2
5,824
529
2,821
12,821
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 2
6,709
610
6,534
6,521
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
GetBodied
Mercury
11
3 / 4 / 1
6,439
585
2,569
9,263
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,338
576
2,688
4,874
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 1
6,161
560
4,046
5,745
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
D0EB0Y
Sobek
1
5
2
0.4
W
Anubis
EgthoRツ
Anubis
7
3
3
2.83
L
2
4
2
0.75
L
Mercury
GetBodied
Mercury
3
4
1
0.88
L
1
1
0
1
W
Danzaburou
Luiisxz7
Danzaburou
1
1
1
1.5
L
0
2
1
0.25
W
Khepri
0
1
6
3
W
7
1
2
8
W
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
18,658
35,517
Taken
39,224
14,943
Mitigated
14,747
14,357
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
D0EB0Y
Sobek
2,821
577
0
3,893
12,821
6,169
0
5,905
6,782
15,419
0
W
Anubis
EgthoRツ
Anubis
8,273
749
0
648
5,936
3,135
0
3,962
1,700
46,044
0
L
6,534
1,610
0
1,879
6,521
1,523
0
4,086
2,257
34,785
0
L
Mercury
GetBodied
Mercury
2,569
1,388
0
2,545
9,263
2,707
0
2,250
6,947
0
36,137
L
2,688
1,019
0
1,838
4,874
1,139
0
160
4,714
0
38,461
W
Danzaburou
Luiisxz7
Danzaburou
4,537
2,865
0
3,232
5,783
1,788
1,558
599
5,184
0
46,488
L
4,046
1,445
0
2,028
5,745
3,209
344
3,582
2,163
2,213
32,247
W
Khepri
4,205
893
0
1,388
7,744
3,665
0
3,130
4,536
20,108
0
W
3,735
952
0
3,193
7,617
2,433
0
1,282
6,305
0
34,119
W
Sylvanus
3,883
1,479
0
5,896
8,437
3,922
408
292
8,145
36,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
31,471
340
Minions Killed
333
0
Camps Cleared
0
1,086,874
Distance Traveled
1,070,684
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,824
529
11
1
0
221,489
3
W
Anubis
8,377
762
98
9
0
218,750
3
L
Zeus
6,709
610
86
8
0
203,159
5
L
Mercury
6,439
585
68
6
0
239,707
1
L
Neith
6,338
576
97
9
0
198,590
2
W
Danzaburou
7,243
658
80
7
0
222,039
2
L
Set
6,161
560
71
6
0
207,739
3
W
Khepri
6,326
575
22
2
0
234,441
4
W
Fenrir
7,442
677
57
5
0
232,204
0
W
Sylvanus
7,073
643
83
8
0
179,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role