Player Matchup

Discordia
Discordia
Silver I
Guhhhh
Discordia
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,622 MMR
Party 1
Medusa
Medusa
Silver I
LLLJETSLLL
Medusa
Silver I
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,622 MMR
Party 1
Chaac
Chaac
Bronze III
WarTortoise9501
Chaac
Bronze III
Level 125
God Stats
5W - 1L
1,715 SR
Queue Stats
29W - 28L
1,611 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,572 SR
1,619 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,428 SR
1,583 MMR
Thoth
Thoth
Silver I
Damocles000
Thoth
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,568 MMR
Solo
Cerberus
Cerberus
Gold V
VanillaBinkie47
Cerberus
Gold V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 110L
1,500 MMR
Party 2
Mulan
Mulan
Gold V
shotfireee
Mulan
Gold V
Level 117
God Stats
17W - 13L
1,285 SR
Queue Stats
109W - 82L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Guhhhh
Discordia
16
0 / 11 / 5
14,004
539
16,099
18,015
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
LLLJETSLLL
Medusa
18
5 / 6 / 0
15,478
595
21,524
23,036
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 4
15,628
601
22,302
35,079
33,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneCthulhuAphroditeKumbhakarnaBacchus

VS

Bans
Cu ChulainnScyllaCupidHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
16,994
654
18,190
17,601
6,862
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
20
6 / 3 / 11
17,028
655
29,613
38,780
54,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
19
8 / 2 / 12
16,505
635
20,962
22,045
27,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
23
23
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Discordia
Guhhhh
Discordia
0
11
5
0.23
L
Medusa
LLLJETSLLL
Medusa
5
6
0
0.83
W
Cerberus
6
3
11
3.83
L
3
6
4
0.83
W
Mulan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,925
Damage
68,765
76,130
Taken
78,426
45,984
Mitigated
89,548
27,026
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,190
528
0
4,136
17,601
6,862
435
2,178
14,804
114,923
0
L
Discordia
Guhhhh
Discordia
16,099
535
0
1,022
18,015
6,697
54
9,513
7,937
81,891
0
L
Medusa
LLLJETSLLL
Medusa
21,524
7,697
0
8,681
23,036
6,190
1,359
16,752
5,845
0
107,188
W
Cerberus
29,613
1,363
0
13,275
38,780
54,697
1,193
7,642
30,145
81,359
0
L
22,302
6,302
0
17,323
35,079
33,097
500
21,675
12,332
0
73,170
W
Mulan
20,962
3,513
0
4,117
22,045
27,989
468
4,793
16,465
8,170
57,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
50,527
300
Minions Killed
324
0
Camps Cleared
0
1,288,411
Distance Traveled
1,510,776
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,994
654
165
6
0
477,410
1
L
Discordia
14,004
539
99
4
0
366,608
1
L
Medusa
15,478
595
111
4
0
421,451
3
W
Cerberus
17,028
655
102
4
0
526,504
3
L
Chaac
15,628
601
90
3
0
500,352
2
W
Mulan
16,505
635
57
2
0
506,862
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role