Player Matchup

Erlang Shen
Erlang Shen
Brunoo_Fox
Erlang Shen
Level 28
God Stats
13W - 9L
1,521 SR
Queue Stats
86W - 90L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
EbrickB
Cthulhu
Level 10
God Stats
52W - 57L
1,249 SR
Queue Stats
54W - 64L
1,208 Elo+
Solo
Nox
Nox
LordDooki
Nox
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,323 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RedLeanin
Tsukuyomi
Level 29
God Stats
16W - 18L
1,303 SR
Queue Stats
29W - 31L
1,372 Elo+
Party 3
Neith
Neith
yAzothy-_-
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Team Averages
Level 19
1,415 SR
1,384 Elo+

VS

Team Averages
Level 10
1,372 SR
1,270 Elo+
Poseidon
Poseidon
Art1miss
Poseidon
Level 4
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Horus
Horus
Bluebly
Horus
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 9L
963 Elo+
Party 1
Sylvanus
Sylvanus
Kunnus
Sylvanus
Level 18
God Stats
60W - 52L
1,556 SR
Queue Stats
916W - 942L
1,435 Elo+
Solo
Kukulkan
Kukulkan
XxghosthitmanxX-
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
Zaroth17
Medusa
Level 17
God Stats
0W - 3L
1,271 SR
Queue Stats
7W - 18L
950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brunoo_Fox
Erlang Shen
20
18 / 3 / 19
13,772
1,252
27,906
20,428
15,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
EbrickB
Cthulhu
18
3 / 0 / 19
11,270
1,025
8,535
15,730
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 23
12,100
1,100
16,849
10,697
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RedLeanin
Tsukuyomi
19
7 / 2 / 23
12,262
1,115
19,596
12,048
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
7 / 2 / 16
11,121
1,011
11,845
7,170
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Art1miss
Poseidon
17
1 / 16 / 6
10,835
985
14,908
20,986
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Bluebly
Horus
16
5 / 6 / 2
11,661
1,060
18,054
25,405
29,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Kunnus
Sylvanus
16
1 / 4 / 4
10,996
1,000
8,916
19,333
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 11 / 3
9,725
884
6,494
13,825
5,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Zaroth17
Medusa
16
0 / 4 / 2
9,832
894
10,623
14,415
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
41
Kills
8
8
Deaths
41
100
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Art1miss
Poseidon
1
16
6
0.25
L
Horus
Bluebly
Horus
5
6
2
1
W
Erlang Shen
Brunoo_Fox
Erlang Shen
18
3
19
9.17
W
Cthulhu
EbrickB
Cthulhu
3
0
19
12.5
L
Sylvanus
Kunnus
Sylvanus
1
4
4
0.75
W
6
1
23
17.5
W
Tsukuyomi
RedLeanin
Tsukuyomi
7
2
23
9.25
L
1
11
3
0.23
L
Medusa
Zaroth17
Medusa
0
4
2
0.25
W
Neith
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,731
Damage
58,995
66,073
Taken
93,964
47,521
Mitigated
69,569
13,991
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Art1miss
Poseidon
14,908
3,054
0
0
20,986
8,355
0
4,099
16,718
34,967
0
L
Horus
Bluebly
Horus
18,054
10,855
3,321
4,687
25,405
29,038
0
5,180
20,041
873
24,861
W
Erlang Shen
Brunoo_Fox
Erlang Shen
27,906
19,894
0
4,737
20,428
15,784
0
10,600
9,581
0
42,053
W
Cthulhu
EbrickB
Cthulhu
8,535
477
25
5,964
15,730
18,161
0
5,064
10,492
30,382
0
L
Sylvanus
Kunnus
Sylvanus
8,916
3,378
2,656
4,659
19,333
19,765
0
7,868
11,415
19,934
0
W
16,849
3,103
0
0
10,697
4,966
0
5,105
5,362
37,985
0
W
Tsukuyomi
RedLeanin
Tsukuyomi
19,596
6,913
137
1,042
12,048
5,429
0
5,685
6,263
0
29,485
L
6,494
1,320
0
0
13,825
5,467
0
3,395
10,355
20,325
0
L
Medusa
Zaroth17
Medusa
10,623
4,728
0
1,730
14,415
6,944
0
4,261
10,051
0
39,909
W
Neith
11,845
7,008
0
2,086
7,170
3,181
0
4,708
2,437
0
18,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
53,049
190
Minions Killed
173
4
Camps Cleared
5
1,007,176
Distance Traveled
834,250
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,835
985
46
4
0
171,568
0
L
Horus
11,661
1,060
12
1
0
213,130
0
W
Erlang Shen
13,772
1,252
40
4
2
219,882
0
W
Cthulhu
11,270
1,025
55
5
1
194,788
1
L
Sylvanus
10,996
1,000
23
2
1
135,186
1
W
Nox
12,100
1,100
56
5
1
215,904
0
W
Tsukuyomi
12,262
1,115
19
2
0
241,060
0
L
Kukulkan
9,725
884
27
2
2
139,455
1
L
Medusa
9,832
894
65
6
2
174,911
0
W
Neith
11,121
1,011
20
2
0
135,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role