Player Matchup

Fafnir
Fafnir
dbatteries
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
goldenking_23
Hera
Level 18
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
theDino_Prime
Thoth
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,647 SR
1,500 Elo+

VS

Team Averages
Level 36
1,660 SR
1,721 Elo+
Danzaburou
Danzaburou
Basemangekyo
Danzaburou
Level 29
God Stats
60W - 46L
1,981 SR
Queue Stats
138W - 133L
1,877 Elo+
Party 1
Chang'e
Chang'e
DBTopped
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bastet
Bastet
TH3 LUNGS
Bastet
Level 72
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 188L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
dbatteries
Fafnir
11
1 / 3 / 1
7,130
648
2,603
9,238
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 9 / 0
6,698
609
1,440
8,096
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 9 / 1
6,212
565
1,142
7,972
1,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Basemangekyo
Danzaburou
13
6 / 2 / 12
9,937
903
7,852
6,567
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
DBTopped
Chang'e
3
0 / 0 / 1
5,912
537
0
0
0
Bastet
TH3 LUNGS
Bastet
14
15 / 0 / 4
10,048
913
12,340
5,514
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
21
21
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Basemangekyo
Danzaburou
6
2
12
6
W
Chang'e
DBTopped
Chang'e
0
0
1
0.5
W
Bastet
TH3 LUNGS
Bastet
15
0
4
17
L
Fafnir
dbatteries
Fafnir
1
3
1
0.5
L
1
9
0
0.11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,185
Damage
20,192
25,306
Taken
12,081
12,740
Mitigated
5,295
2,009
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Basemangekyo
Danzaburou
7,852
3,106
501
1,139
6,567
2,379
251
2,829
3,613
0
44,003
W
Chang'e
DBTopped
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
TH3 LUNGS
Bastet
12,340
2,848
0
201
5,514
2,916
92
2,185
3,263
1,406
29,707
L
Fafnir
dbatteries
Fafnir
2,603
312
405
1,420
9,238
9,205
0
78
9,160
12,689
0
L
1,440
386
0
0
8,096
1,908
0
0
8,096
9,854
0
L
1,142
272
0
184
7,972
1,627
0
36
7,936
10,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,040
Gold Earned
25,897
60
Minions Killed
112
0
Camps Cleared
0
488,524
Distance Traveled
414,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,937
903
73
7
0
167,542
0
W
Chang'e
5,912
537
0
0
0
0
0
W
Bastet
10,048
913
39
4
0
246,768
0
L
Fafnir
7,130
648
27
2
0
194,198
0
L
Hera
6,698
609
12
1
0
122,808
1
L
Thoth
6,212
565
21
2
0
171,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role