Player Matchup

Odin
Odin
DaednuRT8
Odin
Level 32
God Stats
3W - 4L
1,176 SR
Queue Stats
92W - 109L
1,285 Elo+
Solo
Bacchus
Bacchus
VikingSkeleton
Bacchus
Level 121
God Stats
8W - 2L
1,500 SR
Queue Stats
51W - 41L
1,235 Elo+
Party 1
Ullr
Ullr
Z3phyrous
Ullr
Level 28
God Stats
1W - 3L
1,187 SR
Queue Stats
26W - 25L
1,235 Elo+
Party 1
Da Ji
Da Ji
swiftninja42
Da Ji
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
umbreonhades
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,666 Elo+
Solo
Team Averages
Level 49
1,373 SR
1,384 Elo+

VS

Team Averages
Level 61
1,499 SR
1,411 Elo+
Ymir
Ymir
KiingHD
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 100L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Konter212
Danzaburou
Level 19
God Stats
4W - 0L
1,711 SR
Queue Stats
49W - 31L
1,345 Elo+
Party 3
Achilles
Achilles
Magneto48YT
Achilles
Level 83
God Stats
5W - 4L
1,285 SR
Queue Stats
99W - 87L
1,345 Elo+
Party 3
Nu Wa
Nu Wa
PrimoHoVak
Nu Wa
Level 65
God Stats
18W - 16L
1,500 SR
Queue Stats
251W - 233L
1,368 Elo+
Party 2
Fenrir
Fenrir
flossyalpaca27
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 1 / 0
5,882
392
872
3,089
1,842
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
2 / 6 / 2
6,557
437
6,239
9,234
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
11
2 / 6 / 2
6,722
448
6,118
10,333
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 3
6,913
461
4,966
10,855
3,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
umbreonhades
Cthulhu
13
1 / 4 / 1
7,632
509
6,054
13,469
7,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KiingHD
Ymir
13
3 / 4 / 8
8,107
540
3,749
11,313
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Konter212
Danzaburou
14
7 / 1 / 9
9,042
603
10,224
9,915
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Magneto48YT
Achilles
14
2 / 2 / 0
8,056
537
3,685
10,122
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
14
3 / 0 / 12
8,777
585
7,856
3,962
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 1 / 3
9,509
634
7,743
10,726
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
24
25
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
1
1
0
1
W
Ymir
KiingHD
Ymir
3
4
8
1.75
W
Danzaburou
Konter212
Danzaburou
7
1
9
11.5
W
Achilles
Magneto48YT
Achilles
2
2
0
1
W
Nu Wa
3
0
12
9
L
2
6
2
0.5
L
Ullr
2
6
2
0.5
W
9
1
3
10.5
L
2
8
3
0.44
L
Cthulhu
umbreonhades
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
33,257
46,980
Taken
46,038
22,523
Mitigated
25,082
10,805
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
872
251
0
0
3,089
1,842
0
1,460
1,629
0
12,837
W
Ymir
KiingHD
Ymir
3,749
838
0
1,445
11,313
6,752
0
3,264
8,049
30,195
0
W
Danzaburou
Konter212
Danzaburou
10,224
5,485
0
4,705
9,915
3,343
918
2,515
7,400
0
53,232
W
Achilles
Magneto48YT
Achilles
3,685
1,209
0
3,875
10,122
8,758
662
4,347
5,775
0
43,277
W
Nu Wa
7,856
1,773
0
474
3,962
1,234
1,160
1,107
2,855
45,414
0
L
6,239
643
0
1,061
9,234
7,131
0
3,073
6,161
18,825
0
L
Ullr
6,118
3,169
0
1,961
10,333
2,959
41
3,284
7,049
0
31,840
W
7,743
2,258
0
6,014
10,726
4,995
90
1,060
9,666
0
69,715
L
4,966
1,409
171
2,386
10,855
3,288
0
2,300
8,555
0
25,841
L
Cthulhu
umbreonhades
Cthulhu
6,054
1,233
0
5,226
13,469
7,303
0
1,488
11,681
43,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
43,491
254
Minions Killed
402
0
Camps Cleared
0
1,256,686
Distance Traveled
1,386,414
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,882
392
32
2
0
199,652
1
W
Ymir
8,107
540
56
4
0
267,840
5
W
Danzaburou
9,042
603
76
5
0
261,014
2
W
Achilles
8,056
537
78
5
0
266,976
1
W
Nu Wa
8,777
585
78
5
0
283,297
3
L
Bacchus
6,557
437
18
1
0
293,863
1
L
Ullr
6,722
448
59
4
0
236,211
0
W
Fenrir
9,509
634
114
8
0
307,287
1
L
Da Ji
6,913
461
51
3
0
242,984
3
L
Cthulhu
7,632
509
94
6
0
283,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role