Player Matchup

Cerberus
Cerberus
D-Levelle
Cerberus
Level 145
God Stats
10W - 5L
1,500 SR
Queue Stats
507W - 472L
1,226 Elo+
Party 2
Artemis
Artemis
Mothafunkin22
Artemis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SlimeOrGoat
Nu Wa
Level 113
God Stats
6W - 5L
1,714 SR
Queue Stats
424W - 421L
1,599 Elo+
Party 2
He Bo
He Bo
TheSlambulancee
He Bo
Level 87
God Stats
7W - 10L
1,726 SR
Queue Stats
393W - 380L
1,467 Elo+
Party 2
Fenrir
Fenrir
snowball4u06
Fenrir
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Team Averages
Level 116
1,588 SR
1,458 Elo+

VS

Team Averages
Level 102
1,530 SR
1,666 Elo+
Medusa
Medusa
ETERNALFIRE7925
Medusa
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 109L
1,879 Elo+
Party 1
Xing Tian
Xing Tian
LadydeLobo
Xing Tian
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,806 Elo+
Party 1
Raijin
Raijin
Rossco_469
Raijin
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 88L
1,589 Elo+
Solo
Bellona
Bellona
THEGOLIATH29
Bellona
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 118L
1,556 Elo+
Solo
Set
Set
savi0r117
Set
Level 118
God Stats
8W - 5L
1,651 SR
Queue Stats
74W - 82L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D-Levelle
Cerberus
12
3 / 2 / 12
8,053
575
9,221
9,629
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
11
0 / 3 / 1
6,717
480
1,500
7,739
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 3 / 9
8,243
589
11,176
5,986
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 1 / 8
8,698
621
12,622
7,512
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
7 / 6 / 6
8,065
576
5,228
12,722
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
7,129
509
6,008
6,248
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
LadydeLobo
Xing Tian
9
0 / 4 / 6
5,649
404
3,251
13,590
6,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Rossco_469
Raijin
10
1 / 6 / 2
6,264
447
5,384
11,930
3,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
THEGOLIATH29
Bellona
12
6 / 3 / 0
7,666
548
3,872
8,224
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 8 / 3
6,985
499
7,129
11,815
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
15
15
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
D-Levelle
Cerberus
3
2
12
4.5
L
5
2
0
2.5
L
Xing Tian
LadydeLobo
Xing Tian
0
4
6
0.75
W
Artemis
0
3
1
0.17
L
Raijin
Rossco_469
Raijin
1
6
2
0.33
W
4
3
9
2.83
L
Bellona
THEGOLIATH29
Bellona
6
3
0
2
W
9
1
8
13
L
3
8
3
0.56
W
Fenrir
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
25,644
43,588
Taken
51,807
17,815
Mitigated
23,819
17,230
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
D-Levelle
Cerberus
9,221
980
0
3,693
9,629
5,239
370
2,733
6,871
24,368
0
L
6,008
2,303
0
1,310
6,248
2,507
660
3,607
2,515
2,608
30,410
L
Xing Tian
LadydeLobo
Xing Tian
3,251
493
217
643
13,590
6,704
92
8,586
4,842
14,559
0
W
Artemis
1,500
497
0
3,809
7,739
2,296
1,127
637
7,102
0
30,954
L
Raijin
Rossco_469
Raijin
5,384
1,078
0
2,053
11,930
3,578
141
8,114
3,722
32,200
0
W
11,176
2,885
0
1,318
5,986
1,786
834
851
4,935
45,122
0
L
Bellona
THEGOLIATH29
Bellona
3,872
870
0
838
8,224
5,508
0
4,426
3,542
0
32,874
W
12,622
455
0
3,752
7,512
3,136
713
3,521
3,991
46,922
0
L
7,129
2,749
0
1,022
11,815
5,522
0
7,501
4,167
4,387
34,731
W
Fenrir
5,228
1,657
330
4,328
12,722
5,358
585
1,725
10,922
0
31,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
33,693
324
Minions Killed
283
0
Camps Cleared
0
1,244,884
Distance Traveled
1,149,455
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,053
575
41
3
0
286,560
6
L
Medusa
7,129
509
63
5
0
226,010
2
L
Xing Tian
5,649
404
20
1
0
246,395
3
W
Artemis
6,717
480
67
5
0
201,757
1
L
Raijin
6,264
447
57
4
0
219,151
0
W
Nu Wa
8,243
589
90
6
0
253,229
7
L
Bellona
7,666
548
81
6
0
231,678
0
W
He Bo
8,698
621
77
6
0
256,142
0
L
Set
6,985
499
62
4
0
226,221
0
W
Fenrir
8,065
576
49
4
0
247,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role