Player Matchup

Fenrir
Fenrir
GoOdFeLl4s5
Fenrir
Level 16
God Stats
2W - 5L
1,195 SR
Queue Stats
6W - 11L
1,041 Elo+
Solo
Medusa
Medusa
Jokerr 023
Medusa
Level 29
God Stats
11W - 17L
1,500 SR
Queue Stats
163W - 199L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
SOCKERSTUD15
Kukulkan
Level 29
God Stats
61W - 59L
1,747 SR
Queue Stats
138W - 157L
1,675 Elo+
Party 1
Ymir
Ymir
domaIishes
Ymir
Level 26
God Stats
7W - 4L
1,281 SR
Queue Stats
35W - 31L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
raymunnd
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,445 SR
1,431 Elo+

VS

Team Averages
Level 22
1,500 SR
1,454 Elo+
Neith
Neith
Naikotion
Neith
Level 26
God Stats
6W - 11L
1,500 SR
Queue Stats
196W - 230L
1,268 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Off da Faygo
Ah Muzen Cab
Level 22
God Stats
37W - 14L
1,500 SR
Queue Stats
146W - 110L
1,500 Elo+
Solo
Ares
Ares
PeachesnCream72
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Verzzes
Ah Puch
Level 27
God Stats
14W - 16L
1,500 SR
Queue Stats
47W - 38L
1,500 Elo+
Party 3
Thoth
Thoth
taimalshqour
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 7
10,180
925
6,802
11,158
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Jokerr 023
Medusa
15
1 / 0 / 7
9,689
881
6,589
5,883
2,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SOCKERSTUD15
Kukulkan
17
4 / 0 / 9
11,734
1,067
9,220
2,945
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 8
10,449
950
9,278
14,062
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
raymunnd
Cthulhu
17
3 / 2 / 9
10,600
964
8,119
13,153
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

238

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Naikotion
Neith
16
1 / 3 / 3
9,978
907
9,477
6,747
2,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Off da Faygo
Ah Muzen Cab
16
2 / 4 / 3
10,466
951
11,027
10,090
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 3 / 4
9,635
876
5,052
17,229
18,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Verzzes
Ah Puch
16
3 / 3 / 2
10,630
966
16,071
7,719
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
8,489
772
520
2,362
875

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
15
Kills
6
6
Deaths
15
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
7
3.75
W
Medusa
Jokerr 023
Medusa
1
0
7
4.5
L
Neith
Naikotion
Neith
1
3
3
0.83
L
Ah Muzen Cab
Off da Faygo
Ah Muzen Cab
2
4
3
0.88
L
0
3
4
0.67
W
Kukulkan
SOCKERSTUD15
Kukulkan
4
0
9
8.5
L
Ah Puch
Verzzes
Ah Puch
3
3
2
1.33
W
3
2
8
3.5
W
Cthulhu
raymunnd
Cthulhu
3
2
9
3.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,008
Damage
42,147
47,201
Taken
44,147
29,029
Mitigated
34,150
3,328
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,802
2,471
0
369
11,158
6,204
0
3,682
7,149
0
12,912
W
Medusa
Jokerr 023
Medusa
6,589
3,636
231
472
5,883
2,680
0
794
5,089
0
16,096
L
Neith
Naikotion
Neith
9,477
4,029
0
276
6,747
2,754
0
3,880
2,842
0
21,125
L
Ah Muzen Cab
Off da Faygo
Ah Muzen Cab
11,027
2,809
0
1,443
10,090
7,522
0
4,408
5,582
0
45,331
L
5,052
563
0
0
17,229
18,742
0
11,787
5,167
19,484
0
W
Kukulkan
SOCKERSTUD15
Kukulkan
9,220
259
204
204
2,945
1,354
0
1,887
1,058
51,358
0
L
Ah Puch
Verzzes
Ah Puch
16,071
1,040
0
212
7,719
4,257
0
4,725
2,944
46,091
0
W
9,278
2,036
0
386
14,062
6,188
0
7,871
6,191
17,119
0
W
Cthulhu
raymunnd
Cthulhu
8,119
1,217
1,067
395
13,153
12,603
0
7,409
5,744
26,844
0
L
520
79
0
0
2,362
875
0
1,292
995
873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
49,198
235
Minions Killed
215
7
Camps Cleared
8
1,066,724
Distance Traveled
812,880
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,180
925
11
1
2
219,892
1
W
Medusa
9,689
881
41
4
1
198,325
0
L
Neith
9,978
907
26
2
4
158,329
3
L
Ah Muzen Cab
10,466
951
78
7
3
192,516
3
L
Ares
9,635
876
26
2
1
180,840
1
W
Kukulkan
11,734
1,067
110
10
2
215,867
0
L
Ah Puch
10,630
966
85
8
0
158,667
1
W
Ymir
10,449
950
24
2
1
208,343
0
W
Cthulhu
10,600
964
49
4
1
224,297
1
L
Thoth
8,489
772
0
0
0
122,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role