Player Matchup

Rama
Rama
ChromeLobster
Rama
Level 35
God Stats
7W - 6L
1,670 SR
Queue Stats
294W - 295L
1,453 Elo+
Party 3
Nemesis
Nemesis
FunkyWeasel69
Nemesis
Level 112
God Stats
6W - 5L
1,500 SR
Queue Stats
192W - 183L
1,753 Elo+
Party 3
Medusa
Medusa
LordZyrmazonous
Medusa
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 63L
1,030 Elo+
Party 1
Ares
Ares
RaptureRider4ev
Ares
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
73W - 81L
1,245 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THEFORBIDDEN193
Cu Chulainn
Level 29
God Stats
13W - 8L
1,130 SR
Queue Stats
31W - 28L
1,162 Elo+
Party 1
Team Averages
Level 73
1,460 SR
1,329 Elo+

VS

Team Averages
Level 93
1,543 SR
1,394 Elo+
Bellona
Bellona
GUARDIANOOSE
Bellona
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,092 Elo+
Party 2
Fenrir
Fenrir
JuicedTyler
Fenrir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 92L
1,500 Elo+
Solo
Ra
Ra
Kytusa
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 223L
1,596 Elo+
Party 2
Medusa
Medusa
MSRYLovesAMP
Medusa
Level 124
God Stats
24W - 26L
1,715 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 2
Ymir
Ymir
XCapDripyGX
Ymir
Level 25
God Stats
14W - 10L
1,500 SR
Queue Stats
195W - 173L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
13,626
524
13,492
19,371
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
8 / 5 / 5
14,142
544
17,312
16,776
12,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 6 / 8
14,481
557
12,041
14,995
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 3 / 17
14,077
541
16,291
21,960
24,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
THEFORBIDDEN193
Cu Chulainn
20
6 / 2 / 8
15,387
592
16,218
18,352
18,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GUARDIANOOSE
Bellona
17
2 / 7 / 6
10,674
411
7,881
19,880
13,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
18
4 / 6 / 3
11,888
457
8,807
18,932
6,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
20
5 / 4 / 4
13,526
520
9,963
13,257
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
19
7 / 8 / 8
12,684
488
19,314
22,829
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 7
11,085
426
5,188
26,276
11,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
34
Kills
20
20
Deaths
34
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Nemesis
8
5
5
2.1
L
Bellona
GUARDIANOOSE
Bellona
2
7
6
0.71
L
Fenrir
4
6
3
0.92
L
Ra
5
4
4
1.75
W
7
6
8
1.83
L
Medusa
7
8
8
1.38
W
4
3
17
4.17
W
Cu Chulainn
THEFORBIDDEN193
Cu Chulainn
6
2
8
5
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,354
Damage
51,153
91,454
Taken
101,174
69,136
Mitigated
46,297
23,839
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,492
10,944
0
9,686
19,371
7,681
6,053
3,855
15,516
0
91,567
W
Nemesis
17,312
7,447
0
2,562
16,776
12,221
3,429
2,435
14,341
9,408
96,109
L
Bellona
GUARDIANOOSE
Bellona
7,881
2,151
0
2,608
19,880
13,357
0
1,447
18,433
0
41,244
L
Fenrir
8,807
1,213
0
4,874
18,932
6,975
700
3,278
15,654
0
71,048
L
Ra
9,963
521
409
4,035
13,257
5,782
0
1,007
12,250
101,845
0
W
12,041
4,306
0
1,368
14,995
6,349
90
4,748
10,247
0
103,379
L
Medusa
19,314
9,452
0
5,285
22,829
8,457
865
4,483
18,346
0
74,356
W
16,291
685
0
4,979
21,960
24,463
504
3,819
18,141
54,139
0
W
Cu Chulainn
THEFORBIDDEN193
Cu Chulainn
16,218
4,751
0
5,244
18,352
18,422
930
4,246
14,106
0
95,237
L
5,188
275
0
1,855
26,276
11,726
149
6,736
19,540
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,713
Gold Earned
59,857
622
Minions Killed
483
0
Camps Cleared
0
2,410,080
Distance Traveled
2,092,403
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,626
524
144
6
0
425,382
3
W
Nemesis
14,142
544
120
5
0
516,601
4
L
Bellona
10,674
411
72
3
0
475,437
0
L
Fenrir
11,888
457
97
4
0
431,517
3
L
Ra
13,526
520
162
6
0
396,838
4
W
Medusa
14,481
557
156
6
0
482,475
0
L
Medusa
12,684
488
100
4
0
392,161
5
W
Ares
14,077
541
35
1
0
459,534
8
W
Cu Chulainn
15,387
592
167
6
0
526,088
0
L
Ymir
11,085
426
52
2
0
396,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role