Player Matchup

Nu Wa
Nu Wa
Channane
Nu Wa
Level 29
God Stats
9W - 9L
1,620 SR
Queue Stats
11W - 15L
1,563 Elo+
Party 3
Bellona
Bellona
CyborgMercenary5
Bellona
Level 21
God Stats
8W - 10L
1,057 SR
Queue Stats
9W - 14L
1,091 Elo+
Party 1
Amaterasu
Amaterasu
MazzieMay
Amaterasu
Level 32
God Stats
3W - 4L
1,522 SR
Queue Stats
8W - 14L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
NateDawgX7
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,091 Elo+
Party 1
Scylla
Scylla
Zashbo
Scylla
Level 24
God Stats
4W - 5L
963 SR
Queue Stats
12W - 18L
1,277 Elo+
Party 1
Team Averages
Level 24
1,332 SR
1,317 Elo+

VS

Team Averages
Level 13
1,594 SR
1,556 Elo+
Artemis
Artemis
DMarkong
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DragonArc11
Tsukuyomi
Level 11
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 8L
1,594 Elo+
Party 2
Bacchus
Bacchus
NinjaMan503
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Tanksword
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,594 Elo+
Party 2
Ra
Ra
Zodo56
Ra
Level 10
God Stats
2W - 5L
1,736 SR
Queue Stats
14W - 14L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Channane
Nu Wa
20
12 / 3 / 25
13,776
1,148
25,718
9,489
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 1 / 22
12,170
1,014
14,075
18,677
19,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MazzieMay
Amaterasu
19
3 / 3 / 28
12,893
1,074
15,369
17,152
9,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NateDawgX7
Danzaburou
19
5 / 1 / 26
12,251
1,021
16,834
11,438
4,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Zashbo
Scylla
20
25 / 1 / 23
16,180
1,348
40,635
10,141
3,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DMarkong
Artemis
17
2 / 9 / 4
11,311
943
16,285
21,506
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DragonArc11
Tsukuyomi
18
2 / 15 / 6
11,401
950
13,473
32,478
10,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
NinjaMan503
Bacchus
17
0 / 11 / 6
11,171
931
9,509
29,013
26,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Tanksword
Serqet
17
2 / 12 / 5
11,101
925
7,590
23,428
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
17
3 / 5 / 5
11,635
970
16,171
17,836
6,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
35
52
Kills
9
9
Deaths
52
124
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Channane
Nu Wa
12
3
25
8.17
W
7
1
22
18
L
Artemis
DMarkong
Artemis
2
9
4
0.44
L
Tsukuyomi
DragonArc11
Tsukuyomi
2
15
6
0.33
W
Amaterasu
MazzieMay
Amaterasu
3
3
28
5.67
W
Danzaburou
NateDawgX7
Danzaburou
5
1
26
18
L
Bacchus
NinjaMan503
Bacchus
0
11
6
0.27
L
Serqet
Tanksword
Serqet
2
12
5
0.38
W
Scylla
Zashbo
Scylla
25
1
23
36.5
L
Ra
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,631
Damage
63,028
66,897
Taken
124,261
39,877
Mitigated
61,409
6,233
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Channane
Nu Wa
25,718
5,228
0
512
9,489
3,861
0
4,704
4,785
40,735
0
W
14,075
4,237
0
439
18,677
19,285
0
6,248
11,719
0
28,030
L
Artemis
DMarkong
Artemis
16,285
9,366
0
6,372
21,506
8,654
0
9,311
11,597
0
53,026
L
Tsukuyomi
DragonArc11
Tsukuyomi
13,473
4,447
0
5,236
32,478
10,913
0
18,803
12,870
0
41,089
W
Amaterasu
MazzieMay
Amaterasu
15,369
4,543
0
3,058
17,152
9,171
0
7,122
9,781
0
34,881
W
Danzaburou
NateDawgX7
Danzaburou
16,834
6,177
0
937
11,438
4,297
0
4,332
7,106
0
35,008
L
Bacchus
NinjaMan503
Bacchus
9,509
1,345
0
792
29,013
26,451
0
12,075
15,964
28,118
0
L
Serqet
Tanksword
Serqet
7,590
1,343
0
734
23,428
8,453
0
13,963
8,731
0
14,940
W
Scylla
Zashbo
Scylla
40,635
3,948
0
1,287
10,141
3,263
0
3,274
6,227
63,208
0
L
Ra
16,171
1,499
2,482
3,253
17,836
6,938
0
9,233
8,049
52,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
56,619
228
Minions Killed
269
11
Camps Cleared
3
1,160,827
Distance Traveled
1,078,675
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,776
1,148
55
5
1
195,951
0
W
Bellona
12,170
1,014
34
3
0
270,911
0
L
Artemis
11,311
943
72
6
0
183,990
0
L
Tsukuyomi
11,401
950
50
4
2
226,647
2
W
Amaterasu
12,893
1,074
30
3
10
207,501
0
W
Danzaburou
12,251
1,021
33
3
0
231,730
0
L
Bacchus
11,171
931
44
4
0
217,181
0
L
Serqet
11,101
925
17
1
1
229,994
0
W
Scylla
16,180
1,348
76
6
0
254,734
0
L
Ra
11,635
970
86
7
0
220,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role