Player Matchup

Cthulhu
Cthulhu
AnnualHercules3
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,562 Elo+
Party 1
Hercules
Hercules
FallingDemon123
Hercules
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 121L
1,616 Elo+
Party 1
Jing Wei
Jing Wei
Heatwavee
Jing Wei
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 126L
1,616 Elo+
Party 1
Raijin
Raijin
RemixedVibess
Raijin
Level 143
God Stats
15W - 5L
1,702 SR
Queue Stats
127W - 107L
1,827 Elo+
Party 1
Geb
Geb
Tizona25
Geb
Level 14
God Stats
7W - 5L
1,811 SR
Queue Stats
33W - 23L
1,827 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,690 Elo+

VS

Team Averages
Level 69
1,473 SR
1,450 Elo+
Guan Yu
Guan Yu
BKeatt
Guan Yu
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 138L
1,500 Elo+
Party 3
Khepri
Khepri
DeathBully
Khepri
Level 16
God Stats
25W - 23L
1,500 SR
Queue Stats
77W - 66L
1,500 Elo+
Party 3
Cerberus
Cerberus
Itz_K1llSwitch
Cerberus
Level 17
God Stats
1W - 5L
1,363 SR
Queue Stats
10W - 15L
1,490 Elo+
Party 2
Janus
Janus
Ryuushiii
Janus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bigdogcook18
Danzaburou
Level 99
God Stats
9W - 8L
1,500 SR
Queue Stats
216W - 168L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,870
491
4,247
8,649
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
14
4 / 0 / 3
8,515
608
8,541
10,684
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
Heatwavee
Jing Wei
11
0 / 2 / 0
6,884
492
7,617
8,394
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 0
8,736
624
5,716
6,057
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
6,534
467
3,195
7,063
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BKeatt
Guan Yu
11
1 / 6 / 0
6,711
479
4,068
12,279
7,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
DeathBully
Khepri
10
0 / 0 / 3
6,140
439
3,973
7,888
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
9
1 / 1 / 2
5,505
393
5,083
8,630
3,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Ryuushiii
Janus
11
1 / 2 / 0
6,385
456
1,993
7,269
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
bigdogcook18
Danzaburou
12
1 / 0 / 1
6,993
500
3,385
7,765
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
4
4
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Guan Yu
BKeatt
Guan Yu
1
6
0
0.17
L
Khepri
DeathBully
Khepri
0
0
3
1.5
W
Hercules
4
0
3
5.5
W
Jing Wei
Heatwavee
Jing Wei
0
2
0
0
L
Cerberus
1
1
2
2
W
5
1
0
5
L
Janus
Ryuushiii
Janus
1
2
0
0.5
W
0
1
0
0
L
Danzaburou
bigdogcook18
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
18,502
40,847
Taken
43,831
20,154
Mitigated
19,118
13,828
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,247
822
0
3,808
8,649
3,342
0
1,820
6,829
37,360
0
L
Guan Yu
BKeatt
Guan Yu
4,068
1,026
60
3,753
12,279
7,235
0
1,675
10,136
0
25,553
L
Khepri
DeathBully
Khepri
3,973
319
600
3,535
7,888
3,704
33
2,755
5,125
22,921
0
W
Hercules
8,541
3,286
0
4,691
10,684
8,004
126
939
9,745
0
46,077
W
Jing Wei
Heatwavee
Jing Wei
7,617
6,942
0
2,175
8,394
2,412
1,270
4,765
3,629
0
55,658
L
Cerberus
5,083
34
372
1,330
8,630
3,124
0
2,831
5,759
23,525
0
W
5,716
570
0
1,093
6,057
2,630
332
431
5,626
66,722
0
L
Janus
Ryuushiii
Janus
1,993
0
0
2,187
7,269
2,828
0
2,859
4,233
40,758
0
W
3,195
500
0
2,061
7,063
3,766
132
3,094
3,969
11,502
0
L
Danzaburou
bigdogcook18
Danzaburou
3,385
1,724
0
3,128
7,765
2,227
0
2,776
4,920
0
43,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
31,734
460
Minions Killed
270
0
Camps Cleared
0
1,372,013
Distance Traveled
1,292,379
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,870
491
88
6
0
305,237
2
L
Guan Yu
6,711
479
45
3
0
266,179
1
L
Khepri
6,140
439
24
2
0
281,922
6
W
Hercules
8,515
608
101
7
0
277,812
3
W
Jing Wei
6,884
492
115
8
0
245,395
0
L
Cerberus
5,505
393
36
3
0
245,275
0
W
Raijin
8,736
624
150
11
0
262,748
5
L
Janus
6,385
456
85
6
0
240,222
3
W
Geb
6,534
467
6
0
0
280,821
1
L
Danzaburou
6,993
500
80
6
0
258,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role