Player Matchup

Cu Chulainn
Cu Chulainn
Dillyd0t1993
Cu Chulainn
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MORENAZOO7994
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,289 Elo+
Solo
Hercules
Hercules
Rich-_-con_crocs
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 442L
1,644 Elo+
Party 1
Mulan
Mulan
SHOOT THE M00S3
Mulan
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
98W - 73L
1,817 Elo+
Party 1
Scylla
Scylla
St0n3rTom
Scylla
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 45L
1,823 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,615 Elo+

VS

Team Averages
Level 14
1,562 SR
1,627 Elo+
Neith
Neith
Dogger_Angery_1
Neith
Level 8
God Stats
2W - 0L
1,590 SR
Queue Stats
8W - 6L
1,823 Elo+
Solo
Osiris
Osiris
Feednrage
Osiris
Level 18
God Stats
2W - 3L
1,722 SR
Queue Stats
54W - 40L
1,464 Elo+
Solo
Ymir
Ymir
Its_parmajohn
Ymir
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
523W - 505L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Sir_GOATington
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
pibs_589
Ra
Level 9
God Stats
2W - 7L
1,500 SR
Queue Stats
109W - 84L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dillyd0t1993
Cu Chulainn
11
2 / 2 / 1
7,261
454
4,650
10,773
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 3
6,407
400
6,488
9,324
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 2
6,068
379
1,751
6,069
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 3 / 1
7,001
438
8,743
12,588
8,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
St0n3rTom
Scylla
14
8 / 3 / 2
8,883
555
8,936
7,137
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,643
478
2,124
9,098
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Feednrage
Osiris
17
5 / 0 / 0
10,273
642
8,331
12,458
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 5
8,094
506
5,979
11,137
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
15
4 / 2 / 3
9,195
575
9,006
9,808
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 3
7,565
473
5,247
5,031
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
12
12
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dillyd0t1993
Cu Chulainn
2
2
1
1.25
W
1
7
2
0.29
W
Osiris
Feednrage
Osiris
5
0
0
5
W
2
3
5
1.5
L
0
3
3
0.5
L
0
1
2
1
L
1
3
1
0.5
W
Hun Batz
4
2
3
2.75
L
Scylla
St0n3rTom
Scylla
8
3
2
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
30,687
45,891
Taken
47,532
22,998
Mitigated
23,829
12,890
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dillyd0t1993
Cu Chulainn
4,650
412
0
3,166
10,773
6,681
0
5,023
5,750
0
32,501
W
2,124
991
0
1,404
9,098
3,090
2,601
4,249
4,522
0
26,564
W
Osiris
Feednrage
Osiris
8,331
3,864
0
8,521
12,458
8,533
1,909
595
11,820
0
65,800
W
5,979
478
0
1,991
11,137
7,107
0
1,430
9,685
15,978
0
L
6,488
2,268
0
3,353
9,324
2,979
0
3,876
5,448
0
38,607
L
1,751
527
0
3,244
6,069
2,126
0
685
5,384
0
19,443
L
8,743
1,867
342
2,464
12,588
8,953
0
705
11,883
0
33,455
W
Hun Batz
9,006
2,944
0
3,496
9,808
3,561
0
1,646
8,060
0
61,424
L
Scylla
St0n3rTom
Scylla
8,936
1,044
0
321
7,137
2,259
754
937
6,200
41,957
0
W
5,247
647
1,354
2,095
5,031
1,538
0
517
4,509
52,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
42,770
338
Minions Killed
394
0
Camps Cleared
0
1,334,675
Distance Traveled
1,563,428
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,261
454
60
4
0
291,387
3
W
Neith
7,643
478
49
3
0
272,270
0
W
Osiris
10,273
642
127
8
0
316,650
1
W
Ymir
8,094
506
39
2
0
294,983
2
L
Medusa
6,407
400
74
5
0
289,080
5
L
Hercules
6,068
379
46
3
0
175,000
0
L
Mulan
7,001
438
61
4
0
301,727
1
W
Hun Batz
9,195
575
96
6
0
373,788
0
L
Scylla
8,883
555
97
6
0
277,481
2
W
Ra
7,565
473
83
5
0
305,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role