Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AldahirLP
Nemesis
Level 66
God Stats
61W - 48L
1,264 SR
Queue Stats
108W - 103L
1,413 Elo+
Party 2
Chaac
Chaac
EdsonAlex
Chaac
Level 67
God Stats
45W - 32L
1,504 SR
Queue Stats
160W - 168L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
Riy 187
Cthulhu
Level 65
God Stats
2W - 0L
1,761 SR
Queue Stats
80W - 103L
1,842 Elo+
Solo
Ah Puch
Ah Puch
Yorch1298
Ah Puch
Level 69
God Stats
331W - 214L
1,475 SR
Queue Stats
539W - 503L
1,413 Elo+
Party 2
Team Averages
Level 62
1,501 SR
1,493 Elo+

VS

Team Averages
Level 65
1,477 SR
1,341 Elo+
Anubis
Anubis
Akashi972
Anubis
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
319W - 296L
1,308 Elo+
Party 3
Aphrodite
Aphrodite
ApathyAndy
Aphrodite
Level 97
God Stats
5W - 6L
1,315 SR
Queue Stats
213W - 191L
1,389 Elo+
Party 1
Achilles
Achilles
I KaibaMan I
Achilles
Level 43
God Stats
7W - 10L
1,571 SR
Queue Stats
35W - 45L
1,312 Elo+
Solo
Anhur
Anhur
Liberai Bias
Anhur
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 3
Fenrir
Fenrir
SwiftCosmic-
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
9 / 3 / 18
12,841
514
15,877
21,427
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
AldahirLP
Nemesis
19
6 / 4 / 16
12,586
503
6,767
19,439
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
EdsonAlex
Chaac
20
15 / 1 / 13
14,804
592
27,369
25,348
28,442
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Riy 187
Cthulhu
18
2 / 1 / 11
12,584
503
6,610
16,266
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Yorch1298
Ah Puch
18
8 / 4 / 16
12,896
516
24,324
17,952
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akashi972
Anubis
18
6 / 10 / 4
12,061
482
20,735
25,008
14,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
ApathyAndy
Aphrodite
15
1 / 7 / 8
9,723
389
12,289
19,374
13,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
I KaibaMan I
Achilles
14
2 / 11 / 2
9,687
387
7,335
22,348
17,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 3
8,747
350
6,053
14,792
6,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
14
2 / 6 / 5
9,539
382
7,743
24,421
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
40
Kills
12
13
Deaths
40
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
3
18
6
L
Anubis
Akashi972
Anubis
6
10
4
0.8
W
Nemesis
AldahirLP
Nemesis
6
4
16
3.5
L
Aphrodite
ApathyAndy
Aphrodite
1
7
8
0.71
W
Chaac
EdsonAlex
Chaac
15
1
13
21.5
L
Achilles
I KaibaMan I
Achilles
2
11
2
0.27
L
1
6
3
0.42
W
Cthulhu
Riy 187
Cthulhu
2
1
11
7.5
L
Fenrir
2
6
5
0.75
W
Ah Puch
Yorch1298
Ah Puch
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,947
Damage
54,155
100,432
Taken
105,943
59,502
Mitigated
61,580
52,429
Healing
31,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,877
9,071
0
12,010
21,427
8,342
1,211
5,808
15,440
0
73,479
L
Anubis
Akashi972
Anubis
20,735
1,239
0
7,573
25,008
14,111
800
9,157
15,436
84,103
0
W
Nemesis
AldahirLP
Nemesis
6,767
2,288
0
8,278
19,439
6,442
1,674
7,780
11,607
0
75,174
L
Aphrodite
ApathyAndy
Aphrodite
12,289
1,151
6,176
7,501
19,374
13,625
0
8,255
11,119
46,804
0
W
Chaac
EdsonAlex
Chaac
27,369
6,024
0
15,467
25,348
28,442
3,029
7,363
17,617
0
118,966
L
Achilles
I KaibaMan I
Achilles
7,335
1,754
0
1,041
22,348
17,712
0
4,304
17,535
0
36,011
L
6,053
2,637
0
1,330
14,792
6,664
0
4,649
9,884
0
25,376
W
Cthulhu
Riy 187
Cthulhu
6,610
342
0
8,726
16,266
10,682
2,273
5,304
10,647
44,728
0
L
Fenrir
7,743
2,441
0
7,672
24,421
9,468
0
4,569
19,648
0
41,853
W
Ah Puch
Yorch1298
Ah Puch
24,324
1,210
138
7,810
17,952
5,594
1,745
6,769
11,083
78,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,711
Gold Earned
49,757
554
Minions Killed
342
0
Camps Cleared
0
2,149,878
Distance Traveled
2,123,428
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,841
514
81
3
0
420,399
0
L
Anubis
12,061
482
115
5
0
381,466
2
W
Nemesis
12,586
503
99
4
0
424,028
6
L
Aphrodite
9,723
389
66
3
0
449,771
4
W
Chaac
14,804
592
191
8
0
441,690
3
L
Achilles
9,687
387
55
2
0
418,486
3
L
Anhur
8,747
350
44
2
0
429,466
0
W
Cthulhu
12,584
503
79
3
0
433,726
0
L
Fenrir
9,539
382
62
2
0
444,239
0
W
Ah Puch
12,896
516
104
4
0
430,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role