Player Matchup

Heimdallr
Heimdallr
AIIius
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,290 Elo+
Party 1
Jormungandr
Jormungandr
Abric1339
Jormungandr
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 7L
1,290 Elo+
Party 1
Thor
Thor
Bighunter12p
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 1
Raijin
Raijin
Stillbon
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,290 Elo+
Party 1
Hades
Hades
xesthet
Hades
Level 7
God Stats
3W - 6L
1,309 SR
Queue Stats
13W - 27L
1,290 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,290 Elo+

VS

Team Averages
Level 22
1,500 SR
1,630 Elo+
Medusa
Medusa
GlazedYam
Medusa
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 53L
1,737 Elo+
Solo
Merlin
Merlin
LSY666
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 38L
1,251 Elo+
Solo
Ratatoskr
Ratatoskr
Superstar31
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
aasdfew
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,844 Elo+
Solo
Tyr
Tyr
oxymood
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AIIius
Heimdallr
11
0 / 8 / 0
6,532
384
3,243
11,426
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Abric1339
Jormungandr
11
1 / 6 / 2
7,074
416
5,058
13,628
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 7 / 1
9,030
531
9,976
14,741
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Stillbon
Raijin
11
1 / 14 / 2
6,846
403
5,621
13,626
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
xesthet
Hades
10
0 / 8 / 0
6,430
378
4,047
9,871
5,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GlazedYam
Medusa
16
8 / 1 / 8
10,269
604
10,698
8,239
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LSY666
Merlin
14
4 / 3 / 13
8,630
508
8,509
7,077
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Superstar31
Ratatoskr
18
12 / 2 / 1
10,767
633
8,938
10,316
4,058
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
aasdfew
Cabrakan
16
13 / 2 / 10
11,124
654
14,450
14,506
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
13
5 / 4 / 7
8,515
501
6,197
12,974
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
12
Kills
42
43
Deaths
12
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AIIius
Heimdallr
0
8
0
0
L
Jormungandr
Abric1339
Jormungandr
1
6
2
0.33
L
10
7
1
1.5
W
Medusa
GlazedYam
Medusa
8
1
8
12
W
Merlin
LSY666
Merlin
4
3
13
3.5
L
Raijin
Stillbon
Raijin
1
14
2
0.14
W
Ratatoskr
Superstar31
Ratatoskr
12
2
1
6.25
W
Cabrakan
aasdfew
Cabrakan
13
2
10
9
W
Tyr
5
4
7
2.13
L
Hades
xesthet
Hades
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
48,792
63,292
Taken
53,112
24,163
Mitigated
36,398
6,930
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AIIius
Heimdallr
3,243
1,261
0
1,887
11,426
3,402
21
3,621
7,755
0
27,455
L
Jormungandr
Abric1339
Jormungandr
5,058
1,335
0
1,845
13,628
5,288
168
5,308
8,245
29,140
0
L
9,976
3,334
0
1,936
14,741
5,205
0
4,866
9,825
0
39,036
W
Medusa
GlazedYam
Medusa
10,698
6,204
0
3,514
8,239
5,435
3,223
1,122
7,117
5,040
55,439
W
Merlin
LSY666
Merlin
8,509
370
0
924
7,077
2,275
953
2,502
4,575
34,821
0
L
Raijin
Stillbon
Raijin
5,621
1,264
0
0
13,626
4,524
98
6,861
6,740
26,061
0
W
Ratatoskr
Superstar31
Ratatoskr
8,938
3,313
0
4,360
10,316
4,058
0
1,580
8,736
0
73,631
W
Cabrakan
aasdfew
Cabrakan
14,450
3,138
0
2,819
14,506
16,483
952
3,805
10,701
59,516
0
W
Tyr
6,197
1,436
0
1,660
12,974
8,147
514
5,717
7,257
5
25,271
L
Hades
xesthet
Hades
4,047
992
0
1,262
9,871
5,744
116
2,930
6,743
24,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
49,305
278
Minions Killed
430
0
Camps Cleared
0
1,388,306
Distance Traveled
1,595,928
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,532
384
58
3
0
291,020
3
L
Jormungandr
7,074
416
50
3
0
290,672
0
L
Thor
9,030
531
59
3
0
290,616
0
W
Medusa
10,269
604
112
7
0
312,208
0
W
Merlin
8,630
508
61
4
0
273,265
1
L
Raijin
6,846
403
54
3
0
241,508
4
W
Ratatoskr
10,767
633
128
8
0
373,976
3
W
Cabrakan
11,124
654
82
5
0
315,164
9
W
Tyr
8,515
501
47
3
0
321,315
4
L
Hades
6,430
378
57
3
0
274,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role