Player Matchup

Danzaburou
Danzaburou
Bronze III
KaleSoares
Danzaburou
Bronze III
Level 124
God Stats
2W - 0L
1,273 SR
Queue Stats
6W - 6L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Meowji
Bacchus
Bronze III
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
Zxeyl
He Bo
Bronze III
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,424 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,708 SR
1,500 MMR
Erlang Shen
Erlang Shen
Bronze III
Auronwolf
Erlang Shen
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
BITZERTH
Ah Puch
Bronze III
Level 89
God Stats
13W - 14L
1,842 SR
Queue Stats
55W - 54L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Xennis271
Ah Muzen Cab
Bronze III
Level 129
God Stats
1W - 1L
1,784 SR
Queue Stats
55W - 54L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaleSoares
Danzaburou
15
9 / 4 / 6
11,555
889
9,610
12,058
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Meowji
Bacchus
13
2 / 2 / 12
10,099
777
7,067
16,082
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Zxeyl
He Bo
14
4 / 4 / 10
10,159
781
9,063
9,321
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SobekCupidAnubisHerculesChang'e

VS

Bans
AphroditeKumbhakarnaCthulhuFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Auronwolf
Erlang Shen
12
2 / 4 / 7
9,689
745
3,679
10,649
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
BITZERTH
Ah Puch
12
5 / 5 / 5
9,595
738
11,616
8,923
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Xennis271
Ah Muzen Cab
13
3 / 6 / 6
9,475
729
10,719
11,406
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
15
Kills
10
10
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Auronwolf
Erlang Shen
2
4
7
1.38
L
Ah Puch
BITZERTH
Ah Puch
5
5
5
1.5
W
Danzaburou
KaleSoares
Danzaburou
9
4
6
3
W
Bacchus
Meowji
Bacchus
2
2
12
4
L
Ah Muzen Cab
Xennis271
Ah Muzen Cab
3
6
6
1
W
He Bo
Zxeyl
He Bo
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
26,014
37,461
Taken
30,978
20,269
Mitigated
15,787
12,395
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Auronwolf
Erlang Shen
3,679
1,784
0
2,029
10,649
7,352
266
4,950
5,439
0
16,711
L
Ah Puch
BITZERTH
Ah Puch
11,616
251
0
2,545
8,923
3,075
503
5,333
3,464
35,892
0
W
Danzaburou
KaleSoares
Danzaburou
9,610
4,786
0
3,998
12,058
5,349
1,579
3,603
8,119
0
47,536
W
Bacchus
Meowji
Bacchus
7,067
567
0
6,337
16,082
12,070
940
5,332
10,263
24,530
0
L
Ah Muzen Cab
Xennis271
Ah Muzen Cab
10,719
4,832
0
2,613
11,406
5,360
677
5,366
5,941
3,618
47,957
W
He Bo
Zxeyl
He Bo
9,063
521
0
2,060
9,321
2,850
791
2,597
6,366
43,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
28,759
182
Minions Killed
171
0
Camps Cleared
0
768,717
Distance Traveled
685,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,689
745
24
2
0
223,573
2
L
Ah Puch
9,595
738
57
4
0
215,128
4
W
Danzaburou
11,555
889
81
6
0
237,768
2
W
Bacchus
10,099
777
25
2
0
284,028
1
L
Ah Muzen Cab
9,475
729
90
7
0
246,415
1
W
He Bo
10,159
781
76
6
0
246,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role