Player Matchup

King Arthur
King Arthur
DlRlS
King Arthur
Level 89
God Stats
98W - 61L
1,515 SR
Queue Stats
439W - 427L
1,671 Elo+
Party 2
Fafnir
Fafnir
Havocx
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,732 Elo+
Party 2
Medusa
Medusa
MO0D
Medusa
Level 75
God Stats
15W - 6L
1,635 SR
Queue Stats
172W - 110L
1,752 Elo+
Party 1
Fenrir
Fenrir
Turnerr 2Nasty
Fenrir
Level 46
God Stats
11W - 7L
1,500 SR
Queue Stats
112W - 98L
1,500 Elo+
Party 1
Eset
Eset
Xsiliysoft
Eset
Level 138
God Stats
12W - 4L
1,688 SR
Queue Stats
140W - 89L
1,772 Elo+
Party 1
Team Averages
Level 75
1,568 SR
1,685 Elo+

VS

Team Averages
Level 57
1,457 SR
1,415 Elo+
Yemoja
Yemoja
Drewsei
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Vamana
Vamana
KD_WACK
Vamana
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
WhirrledPeas663
Danzaburou
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 7L
1,073 Elo+
Solo
Persephone
Persephone
ZekyW
Persephone
Level 83
God Stats
0W - 6L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 3
Fenrir
Fenrir
conker016
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DlRlS
King Arthur
14
1 / 1 / 5
8,578
572
10,102
13,231
7,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Havocx
Fafnir
11
1 / 0 / 12
8,216
548
3,131
8,101
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
MO0D
Medusa
13
9 / 0 / 5
8,699
580
8,790
8,054
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 3
8,722
581
4,130
8,304
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 4
9,186
612
9,874
6,539
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drewsei
Yemoja
9
0 / 5 / 0
6,177
412
2,417
7,569
4,204
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
KD_WACK
Vamana
13
0 / 3 / 0
7,923
528
8,684
15,202
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
WhirrledPeas663
Danzaburou
10
0 / 6 / 0
6,545
436
1,622
8,404
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
ZekyW
Persephone
13
0 / 5 / 1
7,029
469
1,399
8,207
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
conker016
Fenrir
11
2 / 4 / 0
7,113
474
2,637
10,277
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
23
Kills
2
2
Deaths
23
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DlRlS
King Arthur
1
1
5
3.5
L
Yemoja
Drewsei
Yemoja
0
5
0
0
W
Fafnir
Havocx
Fafnir
1
0
12
7
L
Vamana
KD_WACK
Vamana
0
3
0
0
W
Medusa
MO0D
Medusa
9
0
5
11.5
W
6
0
3
7.5
L
Danzaburou
WhirrledPeas663
Danzaburou
0
6
0
0
W
6
1
4
8
L
Persephone
ZekyW
Persephone
0
5
1
0.1
L
Fenrir
conker016
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
16,759
44,229
Taken
49,659
27,810
Mitigated
26,093
11,370
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DlRlS
King Arthur
10,102
3,146
0
816
13,231
7,458
98
0
12,592
0
55,170
L
Yemoja
Drewsei
Yemoja
2,417
746
329
0
7,569
4,204
586
2,156
5,413
15,118
0
W
Fafnir
Havocx
Fafnir
3,131
1,300
0
3,156
8,101
8,625
618
1,724
6,377
18,705
0
L
Vamana
KD_WACK
Vamana
8,684
3,774
0
7,396
15,202
13,295
0
1,765
13,437
0
50,323
W
Medusa
MO0D
Medusa
8,790
5,068
0
1,682
8,054
5,278
2,200
656
7,398
9,030
52,347
W
4,130
254
822
2,412
8,304
3,451
187
470
7,784
0
45,642
L
Danzaburou
WhirrledPeas663
Danzaburou
1,622
1,062
140
879
8,404
2,460
1,828
1,833
6,571
0
28,330
W
9,874
1,007
157
2,325
6,539
2,998
1,329
966
5,573
67,360
0
L
Persephone
ZekyW
Persephone
1,399
108
0
133
8,207
2,809
88
5,660
2,546
37,488
0
L
Fenrir
conker016
Fenrir
2,637
375
0
1,954
10,277
3,325
0
2,479
7,798
0
28,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
34,787
440
Minions Killed
296
0
Camps Cleared
0
1,523,613
Distance Traveled
1,297,199
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,578
572
125
8
0
310,390
0
L
Yemoja
6,177
412
28
2
0
240,548
2
W
Fafnir
8,216
548
24
2
0
288,120
3
L
Vamana
7,923
528
103
7
0
286,006
3
W
Medusa
8,699
580
90
6
0
295,498
0
W
Fenrir
8,722
581
87
6
0
339,217
3
L
Danzaburou
6,545
436
55
4
0
270,468
1
W
Eset
9,186
612
114
8
0
290,388
2
L
Persephone
7,029
469
59
4
0
238,933
0
L
Fenrir
7,113
474
51
3
0
261,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role