Player Matchup

Artemis
Artemis
Bappo_Attacko14
Artemis
Level 12
God Stats
7W - 6L
1,500 SR
Queue Stats
522W - 483L
1,885 Elo+
Party 3
Anubis
Anubis
BloodPhoenix530
Anubis
Level 31
God Stats
10W - 2L
1,859 SR
Queue Stats
40W - 28L
1,709 Elo+
Party 2
Hel
Hel
Loto2517
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 29L
1,766 Elo+
Party 2
Athena
Athena
Pieguyy33
Athena
Level 16
God Stats
36W - 31L
1,500 SR
Queue Stats
351W - 304L
1,904 Elo+
Party 3
Arachne
Arachne
ShadowNinja004
Arachne
Level 28
God Stats
9W - 7L
1,846 SR
Queue Stats
36W - 21L
1,709 Elo+
Party 2
Team Averages
Level 23
1,641 SR
1,794 Elo+

VS

Team Averages
Level 58
1,610 SR
1,576 Elo+
Cupid
Cupid
Cavs
Cupid
Level 136
God Stats
12W - 6L
1,823 SR
Queue Stats
183W - 121L
1,800 Elo+
Party 1
Chaac
Chaac
Jakt
Chaac
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
Leshn
Nu Wa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 36L
1,162 Elo+
Party 1
Ymir
Ymir
Sqv0
Ymir
Level 20
God Stats
36W - 11L
1,727 SR
Queue Stats
50W - 22L
1,763 Elo+
Party 1
Arachne
Arachne
Wavey GP
Arachne
Level 18
God Stats
20W - 4L
1,500 SR
Queue Stats
56W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
4,928
352
2,777
8,785
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
5,981
427
5,263
10,953
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 9 / 0
5,339
381
4,971
10,806
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
Pieguyy33
Athena
8
0 / 4 / 0
5,176
370
3,400
9,196
5,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
6,212
444
5,339
9,590
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cavs
Cupid
16
13 / 0 / 7
10,087
721
15,004
12,313
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jakt
Chaac
13
1 / 0 / 3
7,643
546
5,198
7,076
5,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Leshn
Nu Wa
14
3 / 0 / 9
8,660
619
9,505
4,480
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Sqv0
Ymir
13
6 / 1 / 13
9,011
644
5,165
9,931
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Wavey GP
Arachne
14
9 / 0 / 0
8,812
629
5,926
8,121
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
32
32
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
1
5
0
0.2
W
Cupid
Cavs
Cupid
13
0
7
16.5
W
Chaac
Jakt
Chaac
1
0
3
2.5
W
Nu Wa
Leshn
Nu Wa
3
0
9
7.5
L
0
9
0
0
L
Athena
Pieguyy33
Athena
0
4
0
0
L
0
5
1
0.1
W
Ymir
Sqv0
Ymir
6
1
13
12.5
W
Arachne
Wavey GP
Arachne
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
40,798
49,330
Taken
41,921
21,057
Mitigated
18,460
7,439
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,777
2,118
0
563
8,785
1,787
0
2,037
6,632
0
12,924
L
5,263
462
0
3,304
10,953
5,235
128
4,923
5,736
36,289
0
W
Cupid
Cavs
Cupid
15,004
10,309
125
7,722
12,313
4,241
2,828
3,925
8,388
0
72,204
W
Chaac
Jakt
Chaac
5,198
1,758
0
3,476
7,076
5,146
366
2,948
4,128
0
31,956
W
Nu Wa
Leshn
Nu Wa
9,505
2,368
0
618
4,480
1,399
302
1,003
3,477
58,963
0
L
4,971
1,057
471
1,585
10,806
3,371
0
3,392
7,248
20,105
0
L
Athena
Pieguyy33
Athena
3,400
1,066
0
45
9,196
5,234
0
1,132
7,956
11,575
0
L
5,339
3,077
0
1,471
9,590
5,430
0
2,340
7,088
6,238
34,358
W
Ymir
Sqv0
Ymir
5,165
1,088
0
2,580
9,931
4,730
336
5,218
4,713
32,392
0
W
Arachne
Wavey GP
Arachne
5,926
4,137
0
6,496
8,121
2,944
0
1,275
6,846
0
48,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
44,213
225
Minions Killed
443
0
Camps Cleared
0
1,146,640
Distance Traveled
1,301,718
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,928
352
29
2
0
232,161
1
L
Anubis
5,981
427
53
4
0
192,739
0
W
Cupid
10,087
721
105
8
0
235,518
0
W
Chaac
7,643
546
61
4
0
247,387
0
W
Nu Wa
8,660
619
116
8
0
264,719
5
L
Hel
5,339
381
21
2
0
246,862
3
L
Athena
5,176
370
35
3
0
219,079
2
L
Arachne
6,212
444
87
6
0
255,799
0
W
Ymir
9,011
644
56
4
0
266,400
1
W
Arachne
8,812
629
105
8
0
287,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role