Player Matchup

Artemis
Artemis
DACOOPATROOPA
Artemis
Level 14
God Stats
2W - 4L
1,514 SR
Queue Stats
14W - 20L
1,456 Elo+
Party 1
Ymir
Ymir
Djmitr4
Ymir
Level 5
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 11L
1,794 Elo+
Solo
Pele
Pele
KingKoala980
Pele
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
310W - 273L
1,456 Elo+
Party 1
Tyr
Tyr
M1DMA1IN
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 143L
1,456 Elo+
Party 1
Anubis
Anubis
Tomryu
Anubis
Level 29
God Stats
6W - 7L
1,461 SR
Queue Stats
8W - 9L
1,501 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,533 Elo+

VS

Team Averages
Level 22
1,549 SR
1,478 Elo+
Kali
Kali
BoooRadley
Kali
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,354 Elo+
Party 2
Bellona
Bellona
JustinEllis
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,674 Elo+
Party 3
Apollo
Apollo
MateoR1231
Apollo
Level 29
God Stats
5W - 2L
1,619 SR
Queue Stats
19W - 14L
1,660 Elo+
Solo
Xing Tian
Xing Tian
Nodoko99
Xing Tian
Level 22
God Stats
13W - 8L
1,411 SR
Queue Stats
87W - 75L
1,201 Elo+
Party 2
Scylla
Scylla
SygnusX
Scylla
Level 26
God Stats
22W - 21L
1,715 SR
Queue Stats
38W - 46L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 4 / 0
11,212
487
8,580
18,709
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Djmitr4
Ymir
14
1 / 7 / 10
10,005
435
4,383
18,869
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 2 / 10
13,517
588
12,113
18,678
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 5 / 12
11,695
508
17,911
19,965
27,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Tomryu
Anubis
20
15 / 2 / 6
14,049
611
29,402
18,338
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
9,631
419
11,580
21,958
10,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
JustinEllis
Bellona
13
0 / 10 / 6
8,552
372
10,631
21,214
15,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
MateoR1231
Apollo
20
7 / 0 / 6
13,058
568
14,521
16,791
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Nodoko99
Xing Tian
15
4 / 7 / 9
10,750
467
9,239
22,532
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
SygnusX
Scylla
17
6 / 7 / 5
11,222
488
12,252
15,249
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
32
Kills
19
20
Deaths
32
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Artemis
1
4
0
0.25
W
Ymir
Djmitr4
Ymir
1
7
10
0.86
L
Bellona
JustinEllis
Bellona
0
10
6
0.3
W
10
2
10
7.5
W
5
5
12
2.2
L
Apollo
MateoR1231
Apollo
7
0
6
10
L
Xing Tian
Nodoko99
Xing Tian
4
7
9
1.21
L
Scylla
SygnusX
Scylla
6
7
5
1.21
W
Anubis
Tomryu
Anubis
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,389
Damage
58,223
94,559
Taken
97,744
68,379
Mitigated
53,548
42,573
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,580
6,276
0
5,679
21,958
10,523
106
8,836
12,947
0
45,139
W
Artemis
8,580
3,966
0
9,686
18,709
6,595
363
2,783
15,926
0
90,476
W
Ymir
Djmitr4
Ymir
4,383
1,615
0
2,525
18,869
15,277
72
5,999
12,845
21,256
0
L
Bellona
JustinEllis
Bellona
10,631
2,904
0
4,184
21,214
15,136
39
8,394
12,360
0
31,377
W
12,113
1,671
0
11,645
18,678
8,184
1,251
2,882
15,696
0
125,688
W
17,911
2,730
0
6,009
19,965
27,583
1,530
5,107
14,283
0
61,338
L
Apollo
MateoR1231
Apollo
14,521
7,771
0
8,831
16,791
7,675
898
4,049
12,717
0
99,490
L
Xing Tian
Nodoko99
Xing Tian
9,239
1,422
11
1,646
22,532
15,842
0
11,431
11,001
32,770
0
L
Scylla
SygnusX
Scylla
12,252
838
0
3,587
15,249
4,372
0
5,632
9,542
59,581
0
W
Anubis
Tomryu
Anubis
29,402
785
0
12,708
18,338
10,740
3,017
5,671
12,542
112,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,478
Gold Earned
53,213
622
Minions Killed
439
0
Camps Cleared
0
1,960,993
Distance Traveled
1,926,400
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,631
419
79
3
0
407,623
5
W
Artemis
11,212
487
139
6
0
354,645
0
W
Ymir
10,005
435
21
1
0
356,713
5
L
Bellona
8,552
372
52
2
0
352,389
1
W
Pele
13,517
588
185
8
0
454,289
3
W
Tyr
11,695
508
87
4
0
410,639
0
L
Apollo
13,058
568
157
7
0
410,855
8
L
Xing Tian
10,750
467
43
2
0
398,637
6
L
Scylla
11,222
488
108
5
0
356,896
0
W
Anubis
14,049
611
190
8
0
384,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role