Player Matchup

Janus
Janus
CokeTBH
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,748 Elo+
Solo
Chaac
Chaac
ForTheDefeat
Chaac
Level 103
God Stats
70W - 46L
1,278 SR
Queue Stats
123W - 111L
1,536 Elo+
Party 1
Izanami
Izanami
MangoNetwork
Izanami
Level 43
God Stats
1W - 3L
1,346 SR
Queue Stats
8W - 14L
1,531 Elo+
Party 1
Team Averages
Level 76
1,375 SR
1,605 Elo+

VS

Team Averages
Level 84
1,696 SR
1,759 Elo+
Kukulkan
Kukulkan
Forever_Famine
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,624 Elo+
Solo
Da Ji
Da Ji
SWEGFEG1738
Da Ji
Level 121
God Stats
7W - 1L
1,794 SR
Queue Stats
235W - 244L
1,827 Elo+
Party 2
Terra
Terra
Sharkbone0120
Terra
Level 126
God Stats
11W - 12L
1,794 SR
Queue Stats
306W - 352L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CokeTBH
Janus
15
3 / 6 / 7
11,786
655
14,191
14,872
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 6 / 3
11,494
639
16,087
23,813
21,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MangoNetwork
Izanami
13
3 / 12 / 3
10,600
589
8,813
17,211
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 4 / 12
12,977
721
15,288
13,855
4,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
15 / 4 / 9
14,592
811
20,835
15,583
11,760
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 4 / 14
13,294
739
10,479
18,576
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
24
24
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
CokeTBH
Janus
3
6
7
1.08
L
6
6
3
1.25
W
Kukulkan
5
4
12
2.75
L
Izanami
MangoNetwork
Izanami
3
12
3
0.38
W
15
4
9
4.88
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
46,602
55,896
Taken
48,014
32,235
Mitigated
39,712
10,828
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CokeTBH
Janus
14,191
611
0
843
14,872
4,748
66
8,235
6,637
44,035
0
L
16,087
3,118
354
8,622
23,813
21,844
270
10,391
13,422
0
59,587
W
Kukulkan
15,288
1,143
0
4,026
13,855
4,915
25
3,569
9,782
86,471
0
L
Izanami
MangoNetwork
Izanami
8,813
6,120
367
642
17,211
5,643
378
7,465
9,746
0
37,436
W
20,835
7,579
0
0
15,583
11,760
2,586
4,396
10,744
1,222
38,101
W
10,479
2,282
2,926
4,488
18,576
23,037
328
5,455
12,428
42,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
40,863
197
Minions Killed
197
0
Camps Cleared
0
828,965
Distance Traveled
981,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,786
655
59
3
0
283,386
2
L
Chaac
11,494
639
70
4
0
320,061
2
W
Kukulkan
12,977
721
111
6
0
315,962
4
L
Izanami
10,600
589
68
4
0
225,518
4
W
Da Ji
14,592
811
28
2
0
321,101
0
W
Terra
13,294
739
58
3
0
344,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role