Player Matchup

He Bo
He Bo
DaGr8Anubis
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 64L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
Dom30115
Cthulhu
Level 24
God Stats
5W - 5L
1,812 SR
Queue Stats
118W - 125L
1,761 Elo+
Party 1
Hercules
Hercules
Elcuhhh
Hercules
Level 25
God Stats
34W - 40L
1,792 SR
Queue Stats
263W - 261L
1,761 Elo+
Party 1
Nemesis
Nemesis
SheLxvesUs
Nemesis
Level 22
God Stats
10W - 8L
1,851 SR
Queue Stats
51W - 47L
1,990 Elo+
Party 1
Sun Wukong
Sun Wukong
stepsiz
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1
Team Averages
Level 37
1,691 SR
1,786 Elo+

VS

Team Averages
Level 21
1,486 SR
1,612 Elo+
Horus
Horus
ChronoWraith22
Horus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 111L
1,746 Elo+
Solo
Hades
Hades
Legn King
Hades
Level 29
God Stats
7W - 10L
1,633 SR
Queue Stats
85W - 96L
1,689 Elo+
Solo
Ravana
Ravana
PandaaSparkz
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Zach9001
Aphrodite
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
182W - 203L
1,541 Elo+
Solo
Cernunnos
Cernunnos
ZombieKingRR
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 7
14,669
1,128
21,657
8,692
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
Dom30115
Cthulhu
18
2 / 3 / 15
11,533
887
10,952
14,048
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Elcuhhh
Hercules
18
2 / 1 / 13
11,757
904
9,118
20,169
10,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SheLxvesUs
Nemesis
18
4 / 2 / 13
11,677
898
6,599
11,604
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
stepsiz
Sun Wukong
18
1 / 1 / 15
11,378
875
7,034
11,187
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,324
794
3,943
12,378
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Legn King
Hades
16
2 / 6 / 1
11,247
865
14,427
13,010
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
18
3 / 9 / 5
12,227
941
7,648
24,223
9,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Zach9001
Aphrodite
18
4 / 0 / 4
12,655
973
18,339
8,499
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ZombieKingRR
Cernunnos
15
0 / 3 / 0
9,858
758
1,000
3,675
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
21
Kills
9
9
Deaths
22
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
12
2
7
7.75
W
Cthulhu
Dom30115
Cthulhu
2
3
15
3.17
W
Hercules
Elcuhhh
Hercules
2
1
13
8.5
L
Hades
Legn King
Hades
2
6
1
0.42
L
Ravana
3
9
5
0.61
W
Nemesis
SheLxvesUs
Nemesis
4
2
13
5.25
L
Aphrodite
Zach9001
Aphrodite
4
0
4
6
L
Cernunnos
ZombieKingRR
Cernunnos
0
3
0
0
W
Sun Wukong
stepsiz
Sun Wukong
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,360
Damage
45,357
65,700
Taken
61,785
37,522
Mitigated
30,999
16,498
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,943
1,384
479
1,706
12,378
8,324
0
6,041
5,943
0
14,183
W
21,657
2,268
0
1,141
8,692
3,531
0
4,975
3,427
51,194
0
W
Cthulhu
Dom30115
Cthulhu
10,952
520
0
562
14,048
11,566
0
7,999
5,169
29,982
0
W
Hercules
Elcuhhh
Hercules
9,118
3,409
1,314
9,405
20,169
10,021
0
9,858
9,498
0
31,967
L
Hades
Legn King
Hades
14,427
211
20
2,837
13,010
8,030
0
5,161
7,503
35,183
0
L
Ravana
7,648
2,023
0
1,764
24,223
9,810
0
12,627
10,887
0
18,422
W
Nemesis
SheLxvesUs
Nemesis
6,599
2,996
0
2,319
11,604
5,362
0
6,181
5,373
0
15,406
L
Aphrodite
Zach9001
Aphrodite
18,339
1,309
2,888
1,835
8,499
3,558
0
6,432
1,834
27,346
0
L
Cernunnos
ZombieKingRR
Cernunnos
1,000
367
0
255
3,675
1,277
0
1,056
2,499
0
3,327
W
Sun Wukong
stepsiz
Sun Wukong
7,034
3,398
0
1,757
11,187
7,042
0
3,753
5,715
0
14,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
56,311
230
Minions Killed
112
9
Camps Cleared
3
1,175,655
Distance Traveled
730,193
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,324
794
35
3
2
119,486
0
W
He Bo
14,669
1,128
75
6
5
205,184
1
W
Cthulhu
11,533
887
52
4
1
210,459
2
W
Hercules
11,757
904
47
4
2
249,078
3
L
Hades
11,247
865
50
4
1
124,863
0
L
Ravana
12,227
941
7
1
0
212,578
0
W
Nemesis
11,677
898
25
2
1
275,706
1
L
Aphrodite
12,655
973
17
1
0
223,398
0
L
Cernunnos
9,858
758
3
0
0
49,868
0
W
Sun Wukong
11,378
875
31
2
0
235,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role