Player Matchup

The Morrigan
The Morrigan
Amir9054
The Morrigan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ImAluc
Bellona
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
Matienso7
Ymir
Level 27
God Stats
16W - 13L
1,715 SR
Queue Stats
70W - 77L
1,650 Elo+
Party 3
Heimdallr
Heimdallr
TuckDoido
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,285 Elo+
Party 2
Set
Set
XxpacpoexX
Set
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 120L
1,716 Elo+
Party 3
Team Averages
Level 80
1,543 SR
1,530 Elo+

VS

Team Averages
Level 115
1,463 SR
1,383 Elo+
Hera
Hera
NathamBR
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StayCalm
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Yakius
Bacchus
Level 157
God Stats
12W - 6L
1,500 SR
Queue Stats
119W - 118L
1,208 Elo+
Party 1
Odin
Odin
cataforico
Odin
Level 45
God Stats
2W - 6L
1,314 SR
Queue Stats
19W - 37L
1,208 Elo+
Solo
Anhur
Anhur
ĪAGØD
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amir9054
The Morrigan
6
1 / 1 / 1
3,773
755
1,137
2,088
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ImAluc
Bellona
7
4 / 1 / 0
4,452
890
2,299
3,021
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
1 / 1 / 0
3,230
646
982
2,396
646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TuckDoido
Heimdallr
4
0 / 2 / 1
2,977
595
2,737
3,399
422
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,448
490
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
1 / 0 / 0
3,878
776
977
1,053
234
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
StayCalm
Tsukuyomi
5
1 / 2 / 2
3,600
720
1,574
3,145
1,757
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Yakius
Bacchus
4
0 / 1 / 3
3,292
658
1,584
3,339
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
3,706
741
823
3,486
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
ĪAGØD
Anhur
5
2 / 1 / 1
3,330
666
2,907
2,665
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
5
5
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amir9054
The Morrigan
1
1
1
1.5
L
Bellona
ImAluc
Bellona
4
1
0
4
L
Ymir
1
1
0
1
W
Hera
1
0
0
1
W
Tsukuyomi
StayCalm
Tsukuyomi
1
2
2
1
L
Heimdallr
TuckDoido
Heimdallr
0
2
1
0.25
L
0
0
0
0
W
Bacchus
Yakius
Bacchus
0
1
3
1.5
W
1
2
0
0.5
W
Anhur
ĪAGØD
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,155
Damage
7,865
10,904
Taken
13,688
4,167
Mitigated
5,932
3,379
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amir9054
The Morrigan
1,137
190
0
418
2,088
572
0
977
1,111
15,143
444
L
Bellona
ImAluc
Bellona
2,299
979
0
1,076
3,021
2,527
0
77
2,834
1,780
13,620
L
Ymir
982
264
0
489
2,396
646
0
966
1,430
3,836
0
W
Hera
977
226
0
190
1,053
234
445
336
651
18,595
0
W
Tsukuyomi
StayCalm
Tsukuyomi
1,574
560
0
607
3,145
1,757
0
109
3,036
3,167
9,163
L
Heimdallr
TuckDoido
Heimdallr
2,737
1,957
0
1,396
3,399
422
0
642
2,757
0
9,210
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Yakius
Bacchus
1,584
176
0
986
3,339
1,497
0
762
2,577
4,218
0
W
823
376
0
869
3,486
1,902
0
110
3,376
0
10,138
W
Anhur
ĪAGØD
Anhur
2,907
1,579
0
1,235
2,665
542
0
439
2,200
0
11,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,880
Gold Earned
17,806
107
Minions Killed
116
0
Camps Cleared
0
395,271
Distance Traveled
439,392
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,773
755
36
7
0
100,478
0
L
Bellona
4,452
890
46
9
0
102,861
0
L
Ymir
3,230
646
9
2
0
97,862
3
W
Hera
3,878
776
41
8
0
86,727
1
W
Tsukuyomi
3,600
720
29
6
0
85,714
0
L
Heimdallr
2,977
595
16
3
0
94,070
2
L
Set
2,448
490
0
0
0
0
0
W
Bacchus
3,292
658
2
0
0
92,583
1
W
Odin
3,706
741
18
4
0
94,312
1
W
Anhur
3,330
666
26
5
0
80,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role