Player Matchup

Cu Chulainn
Cu Chulainn
DragonSin797
Cu Chulainn
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 237L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
MIKEYFETT7
Kukulkan
Level 70
God Stats
8W - 5L
1,500 SR
Queue Stats
142W - 130L
1,459 Elo+
Party 1
Bacchus
Bacchus
Sebasi_14
Bacchus
Level 75
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
White Death2156
Bakasura
Level 62
God Stats
34W - 21L
1,164 SR
Queue Stats
173W - 155L
1,371 Elo+
Party 4
Awilix
Awilix
de Dino100
Awilix
Level 85
God Stats
18W - 11L
1,259 SR
Queue Stats
95W - 92L
1,441 Elo+
Party 4
Team Averages
Level 71
1,344 SR
1,446 Elo+

VS

Team Averages
Level 82
1,439 SR
1,647 Elo+
Janus
Janus
Meticulous Max
Janus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,755 Elo+
Party 3
Bellona
Bellona
Mexicanfajitaaa
Bellona
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,887 Elo+
Solo
Cthulhu
Cthulhu
PhnxxTheMyth
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,331 Elo+
Party 2
Artemis
Artemis
WyattEarp541
Artemis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,755 Elo+
Party 3
Bacchus
Bacchus
sonic_460
Bacchus
Level 87
God Stats
0W - 4L
1,193 SR
Queue Stats
98W - 107L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DragonSin797
Cu Chulainn
13
4 / 3 / 6
8,565
535
11,185
15,535
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
MIKEYFETT7
Kukulkan
14
0 / 2 / 1
8,363
523
1,096
7,810
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Sebasi_14
Bacchus
13
3 / 1 / 6
8,559
535
4,310
7,281
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
15
6 / 1 / 3
9,046
565
10,530
12,208
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
de Dino100
Awilix
14
8 / 6 / 5
9,121
570
11,126
13,074
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,311
519
4,841
6,442
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 7 / 2
7,384
462
9,647
14,419
13,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
PhnxxTheMyth
Cthulhu
9
3 / 6 / 2
6,581
411
6,628
13,327
5,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
WyattEarp541
Artemis
12
0 / 6 / 3
7,241
453
4,523
8,389
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sonic_460
Bacchus
14
7 / 3 / 2
8,839
552
7,345
11,525
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
13
13
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DragonSin797
Cu Chulainn
4
3
6
2.33
W
Kukulkan
MIKEYFETT7
Kukulkan
0
2
1
0.25
L
0
1
1
0.5
L
3
7
2
0.57
L
Cthulhu
PhnxxTheMyth
Cthulhu
3
6
2
0.67
W
Bacchus
Sebasi_14
Bacchus
3
1
6
6
W
Bakasura
6
1
3
7.5
L
Artemis
WyattEarp541
Artemis
0
6
3
0.25
W
Awilix
de Dino100
Awilix
8
6
5
1.75
L
Bacchus
sonic_460
Bacchus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
32,984
55,908
Taken
54,102
30,273
Mitigated
30,018
17,574
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DragonSin797
Cu Chulainn
11,185
2,847
0
5,141
15,535
11,777
224
3,351
11,777
5,146
34,302
W
Kukulkan
MIKEYFETT7
Kukulkan
1,096
53
0
1,762
7,810
3,072
529
4,300
3,510
64,005
0
L
4,841
79
0
1,025
6,442
2,158
123
1,274
5,143
59,009
0
L
9,647
5,044
0
3,026
14,419
13,875
0
1,530
12,383
0
28,313
L
Cthulhu
PhnxxTheMyth
Cthulhu
6,628
1,132
108
1,602
13,327
5,106
0
2,097
9,701
19,894
0
W
Bacchus
Sebasi_14
Bacchus
4,310
608
513
3,201
7,281
4,203
1,207
2,436
4,821
23,222
0
W
Bakasura
10,530
7,824
429
4,817
12,208
6,602
496
3,700
8,508
0
48,284
L
Artemis
WyattEarp541
Artemis
4,523
2,853
0
2,416
8,389
2,009
0
591
7,111
0
32,433
W
Awilix
de Dino100
Awilix
11,126
4,719
0
1,711
13,074
4,619
465
5,027
7,872
0
42,903
L
Bacchus
sonic_460
Bacchus
7,345
1,539
0
4,900
11,525
6,870
0
1,650
9,751
48,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
38,356
384
Minions Killed
352
0
Camps Cleared
0
1,539,193
Distance Traveled
1,435,135
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,565
535
76
5
0
297,243
0
W
Kukulkan
8,363
523
119
7
0
272,405
2
L
Janus
8,311
519
126
8
0
318,896
5
L
Bellona
7,384
462
46
3
0
234,480
4
L
Cthulhu
6,581
411
23
1
0
312,215
2
W
Bacchus
8,559
535
29
2
0
324,857
2
W
Bakasura
9,046
565
95
6
0
342,851
1
L
Artemis
7,241
453
65
4
0
270,574
0
W
Awilix
9,121
570
65
4
0
301,837
5
L
Bacchus
8,839
552
92
6
0
298,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role