Player Matchup

Fenrir
Fenrir
Borbiex
Fenrir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,657 Elo+
Party 2
King Arthur
King Arthur
FirePhoenix1207
King Arthur
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
9W - 11L
1,211 Elo+
Solo
Bacchus
Bacchus
Jettson20
Bacchus
Level 10
God Stats
0W - 2L
1,252 SR
Queue Stats
234W - 220L
1,287 Elo+
Party 1
Mulan
Mulan
StrykrrX
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,657 Elo+
Party 2
Cupid
Cupid
gapeditalian
Cupid
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
248W - 227L
1,092 Elo+
Party 1
Team Averages
Level 9
1,347 SR
1,381 Elo+

VS

Team Averages
Level 24
1,557 SR
1,627 Elo+
Scylla
Scylla
CrzDBlue
Scylla
Level 8
God Stats
2W - 1L
1,471 SR
Queue Stats
56W - 80L
1,436 Elo+
Party 3
Jing Wei
Jing Wei
CrzDTruix
Jing Wei
Level 24
God Stats
25W - 27L
1,384 SR
Queue Stats
33W - 46L
1,276 Elo+
Party 3
Mercury
Mercury
Higlash
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,807 Elo+
Party 4
Ymir
Ymir
Mojojoe74
Ymir
Level 13
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 4
Baron Samedi
Baron Samedi
SmoteMaster
Baron Samedi
Level 17
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 4L
1,807 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borbiex
Fenrir
20
6 / 6 / 0
15,321
451
10,503
35,378
26,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
FirePhoenix1207
King Arthur
20
4 / 9 / 3
14,871
437
14,549
44,062
45,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Jettson20
Bacchus
19
2 / 5 / 4
13,108
386
13,007
27,489
37,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
StrykrrX
Mulan
20
3 / 4 / 1
14,532
427
12,451
26,024
32,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 8 / 4
12,872
379
14,511
26,045
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrzDBlue
Scylla
14
1 / 5 / 2
11,624
342
5,638
7,989
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
CrzDTruix
Jing Wei
20
14 / 4 / 6
17,000
500
29,395
24,648
12,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Higlash
Mercury
20
12 / 5 / 10
17,863
525
37,711
30,393
18,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
3 / 1 / 21
16,569
487
12,137
23,309
31,443
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SmoteMaster
Baron Samedi
20
2 / 2 / 15
14,701
432
18,042
13,005
13,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
16
Kills
32
32
Deaths
17
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Borbiex
Fenrir
6
6
0
1
W
Scylla
CrzDBlue
Scylla
1
5
2
0.4
W
Jing Wei
CrzDTruix
Jing Wei
14
4
6
4.25
L
King Arthur
FirePhoenix1207
King Arthur
4
9
3
0.61
W
Mercury
Higlash
Mercury
12
5
10
3.4
L
Bacchus
Jettson20
Bacchus
2
5
4
0.8
W
Ymir
3
1
21
13.5
W
Baron Samedi
SmoteMaster
Baron Samedi
2
2
15
4.75
L
Mulan
StrykrrX
Mulan
3
4
1
0.88
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,021
Damage
102,923
158,998
Taken
99,344
152,973
Mitigated
78,042
37,650
Healing
30,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Borbiex
Fenrir
10,503
2,668
0
10,284
35,378
26,943
0
5,790
29,588
0
153,907
W
Scylla
CrzDBlue
Scylla
5,638
876
0
590
7,989
2,419
881
0
7,739
31,592
0
W
Jing Wei
CrzDTruix
Jing Wei
29,395
26,283
0
6,607
24,648
12,176
1,546
6,151
18,447
0
129,164
L
King Arthur
FirePhoenix1207
King Arthur
14,549
1,129
0
10,729
44,062
45,126
1,326
12,212
31,850
0
88,583
W
Mercury
Higlash
Mercury
37,711
21,349
0
6,981
30,393
18,711
3,460
3,755
26,063
0
160,580
L
Bacchus
Jettson20
Bacchus
13,007
738
84
650
27,489
37,322
387
7,853
19,636
57,367
0
W
Ymir
12,137
1,912
2,962
4,824
23,309
31,443
522
6,222
17,000
47,161
0
W
Baron Samedi
SmoteMaster
Baron Samedi
18,042
2,264
2,550
5,576
13,005
13,293
1,089
2,880
9,763
70,563
0
L
Mulan
StrykrrX
Mulan
12,451
1,086
0
4,599
26,024
32,097
1,433
10,579
15,445
526
72,290
L
14,511
7,195
1,003
10,301
26,045
11,485
921
6,929
19,116
0
87,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,704
Gold Earned
77,757
666
Minions Killed
577
0
Camps Cleared
0
2,787,212
Distance Traveled
2,855,744
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,321
451
186
5
0
570,886
0
W
Scylla
11,624
342
50
1
0
261,217
0
W
Jing Wei
17,000
500
161
5
0
651,890
0
L
King Arthur
14,871
437
134
4
0
551,625
1
W
Mercury
17,863
525
194
6
0
669,815
3
L
Bacchus
13,108
386
81
2
0
542,717
0
W
Ymir
16,569
487
65
2
0
620,959
10
W
Baron Samedi
14,701
432
107
3
0
651,863
0
L
Mulan
14,532
427
152
4
0
635,339
0
L
Cupid
12,872
379
113
3
0
486,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role