Player Matchup

Odin
Odin
Donnicus
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Medusa
Medusa
Santoryn
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Sgringas7
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Cerberus
Cerberus
Sssergeant
Cerberus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Rama
Rama
TheJairons16
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,285 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,457 Elo+

VS

Team Averages
Level 14
1,414 SR
1,507 Elo+
Loki
Loki
DaddiesBabyGirl
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Chernobog
Chernobog
Tuinhek
Chernobog
Level 12
God Stats
2W - 3L
1,202 SR
Queue Stats
9W - 11L
1,275 Elo+
Party 1
Baba Yaga
Baba Yaga
XRiku4lifeX
Baba Yaga
Level 15
God Stats
7W - 8L
1,500 SR
Queue Stats
867W - 913L
1,500 Elo+
Party 2
Anubis
Anubis
akanostress
Anubis
Level 13
God Stats
1W - 3L
1,123 SR
Queue Stats
6W - 10L
1,284 Elo+
Party 1
Bellona
Bellona
bigtinginit
Bellona
Level 15
God Stats
6W - 4L
1,743 SR
Queue Stats
11W - 6L
1,977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 4 / 2
9,252
544
9,304
12,269
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Santoryn
Medusa
12
1 / 6 / 0
7,582
446
3,348
12,084
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 1
7,330
431
4,775
9,174
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Sssergeant
Cerberus
14
4 / 4 / 5
8,747
515
5,868
12,812
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 6 / 2
7,876
463
5,208
13,330
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
7,832
461
6,541
10,649
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Tuinhek
Chernobog
13
3 / 3 / 5
8,221
484
10,178
12,229
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
XRiku4lifeX
Baba Yaga
14
7 / 1 / 4
8,748
515
4,682
5,687
3,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
12 / 3 / 3
9,983
587
15,217
10,980
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
bigtinginit
Bellona
15
4 / 1 / 1
8,638
508
7,795
9,134
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
27
27
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Odin
5
4
2
1.5
L
Medusa
Santoryn
Medusa
1
6
0
0.17
L
0
7
1
0.07
L
Cerberus
Sssergeant
Cerberus
4
4
5
1.63
L
3
6
2
0.67
W
Chernobog
Tuinhek
Chernobog
3
3
5
1.83
W
Baba Yaga
XRiku4lifeX
Baba Yaga
7
1
4
9
W
Anubis
12
3
3
4.5
W
Bellona
bigtinginit
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
44,413
59,669
Taken
48,679
24,139
Mitigated
22,835
13,302
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,541
2,057
0
3,056
10,649
3,293
0
1,751
8,850
0
41,045
L
Odin
9,304
2,792
0
1,474
12,269
4,861
118
3,199
9,017
0
51,988
L
Medusa
Santoryn
Medusa
3,348
1,089
0
2,949
12,084
3,278
64
6,622
5,437
0
39,988
L
4,775
367
0
1,229
9,174
2,472
648
3,699
5,275
31,035
0
L
Cerberus
Sssergeant
Cerberus
5,868
797
0
3,939
12,812
9,742
421
3,627
9,162
40,784
0
L
5,208
4,412
0
3,711
13,330
3,786
0
2,752
10,553
0
38,000
W
Chernobog
Tuinhek
Chernobog
10,178
5,298
0
4,451
12,229
3,656
1,190
2,245
9,859
0
41,996
W
Baba Yaga
XRiku4lifeX
Baba Yaga
4,682
597
0
1,655
5,687
3,347
1,097
437
5,150
39,000
0
W
Anubis
15,217
1,258
0
5,626
10,980
4,278
1,272
3,575
7,330
52,739
0
W
Bellona
bigtinginit
Bellona
7,795
1,813
0
2,092
9,134
8,261
528
2,241
6,847
0
47,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
43,422
414
Minions Killed
388
0
Camps Cleared
0
1,466,495
Distance Traveled
1,599,130
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,832
461
74
4
0
348,711
5
L
Odin
9,252
544
96
6
0
336,573
3
L
Medusa
7,582
446
68
4
0
209,251
1
L
Ra
7,330
431
60
4
0
281,535
3
L
Cerberus
8,747
515
125
7
0
349,086
2
L
Rama
7,876
463
65
4
0
290,050
0
W
Chernobog
8,221
484
80
5
0
274,727
1
W
Baba Yaga
8,748
515
48
3
0
323,214
0
W
Anubis
9,983
587
86
5
0
292,207
4
W
Bellona
8,638
508
100
6
0
360,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role