Player Matchup

Thor
Thor
Bronze III
 
Thor
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Kitana_121693
Mulan
Bronze III
Level 125
God Stats
31W - 42L
1,500 SR
Queue Stats
854W - 829L
1,411 MMR
Party 1
Ymir
Ymir
Bronze III
MMG OniiIx XeX
Ymir
Bronze III
Level 144
God Stats
8W - 8L
1,500 SR
Queue Stats
438W - 434L
1,411 MMR
Solo
Neith
Neith
Bronze III
VeVe-Ess
Neith
Bronze III
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
enzoportillo
Persephone
Bronze III
Level 138
God Stats
28W - 21L
1,500 SR
Queue Stats
216W - 209L
1,413 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,447 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,521 SR
1,447 MMR
Achilles
Achilles
Bronze III
AncientTactics_
Achilles
Bronze III
Level 102
God Stats
4W - 3L
1,529 SR
Queue Stats
90W - 99L
1,411 MMR
Solo
Chang'e
Chang'e
Bronze III
BLUE-2400-
Chang'e
Bronze III
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 MMR
Solo
Kali
Kali
Bronze III
Lyte-Caustic
Kali
Bronze III
Level 85
God Stats
1W - 2L
1,339 SR
Queue Stats
28W - 22L
1,500 MMR
Solo
Izanami
Izanami
Silver III
TAQUITOOOO
Izanami
Silver III
Level 120
God Stats
38W - 21L
1,739 SR
Queue Stats
621W - 618L
1,412 MMR
Solo
Janus
Janus
Silver III
The-Professorrr_
Janus
Silver III
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 49L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
1 / 7 / 5
11,212
431
7,277
23,870
9,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 2
12,748
490
23,468
37,871
33,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 7 / 3
9,454
364
7,952
24,195
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
VeVe-Ess
Neith
18
2 / 4 / 2
11,635
448
12,146
18,468
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
enzoportillo
Persephone
19
2 / 8 / 3
12,392
477
14,392
20,699
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneNu WaCu ChulainnCthulhuJormungandr

VS

Bans
BakasuraKing ArthurThanatosTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 3 / 10
14,964
576
25,267
34,786
48,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
BLUE-2400-
Chang'e
19
1 / 4 / 12
13,710
527
8,813
19,149
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 4 / 13
15,557
598
16,269
21,448
15,718
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TAQUITOOOO
Izanami
20
8 / 0 / 10
16,713
643
26,364
17,338
12,404
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 0 / 17
15,337
590
24,344
15,150
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
11
Kills
34
34
Deaths
11
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
5
0.5
W
Achilles
9
3
10
4.67
W
Chang'e
BLUE-2400-
Chang'e
1
4
12
1.75
L
5
8
2
0.75
W
9
4
13
3.88
L
1
7
3
0.36
W
Izanami
TAQUITOOOO
Izanami
8
0
10
13
W
7
0
17
15.5
L
Neith
VeVe-Ess
Neith
2
4
2
0.75
L
Persephone
enzoportillo
Persephone
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,235
Damage
101,057
125,103
Taken
107,871
70,252
Mitigated
100,714
30,212
Healing
49,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,277
833
0
5,276
23,870
9,055
0
4,956
18,772
0
86,360
W
Achilles
25,267
8,811
0
12,173
34,786
48,234
370
5,969
28,817
0
85,763
W
Chang'e
BLUE-2400-
Chang'e
8,813
444
5,079
11,462
19,149
18,160
1,906
6,293
12,856
49,166
0
L
23,468
4,803
0
14,591
37,871
33,136
366
10,004
27,709
4,719
76,804
W
16,269
9,483
0
6,288
21,448
15,718
1,780
3,466
17,982
11,451
79,756
L
7,952
1,209
0
852
24,195
14,543
0
8,538
15,513
38,383
0
W
Izanami
TAQUITOOOO
Izanami
26,364
17,305
0
10,046
17,338
12,404
8,119
3,095
14,243
7,760
162,054
W
24,344
1,861
0
4,140
15,150
6,198
2,315
5,721
9,429
115,348
0
L
Neith
VeVe-Ess
Neith
12,146
5,514
291
7,036
18,468
6,635
0
3,408
14,974
0
84,368
L
Persephone
enzoportillo
Persephone
14,392
594
0
2,166
20,699
6,883
0
6,833
13,543
88,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
76,281
672
Minions Killed
720
0
Camps Cleared
0
2,168,016
Distance Traveled
2,596,836
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,212
431
146
6
0
448,639
4
W
Achilles
14,964
576
122
5
0
515,912
3
W
Chang'e
13,710
527
71
3
0
516,498
7
L
Mulan
12,748
490
141
5
0
437,461
5
W
Kali
15,557
598
107
4
0
503,375
1
L
Ymir
9,454
364
61
2
0
418,748
6
W
Izanami
16,713
643
265
10
0
505,431
4
W
Janus
15,337
590
155
6
0
555,620
7
L
Neith
11,635
448
160
6
0
383,725
5
L
Persephone
12,392
477
164
6
0
479,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role