Player Matchup

Apollo
Apollo
Devysaur
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Poor Ai
Cu Chulainn
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
717W - 462L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
Wolfmou
Nu Wa
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 126L
1,607 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,603 Elo+

VS

Team Averages
Level 70
1,500 SR
1,661 Elo+
Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CurriedGaming
Artemis
Level 111
God Stats
40W - 40L
1,500 SR
Queue Stats
286W - 349L
1,916 Elo+
Party 2
Cerberus
Cerberus
LazyLabber
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Devysaur
Apollo
12
5 / 2 / 7
8,754
796
6,635
13,640
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Poor Ai
Cu Chulainn
12
9 / 2 / 7
9,479
862
10,810
9,877
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Wolfmou
Nu Wa
13
4 / 0 / 11
8,938
813
7,109
4,960
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 6 / 2
7,598
691
6,128
8,139
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
2 / 5 / 1
7,684
699
8,174
9,435
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LazyLabber
Cerberus
9
0 / 7 / 3
6,674
607
3,462
12,187
7,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
4
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
2
0.5
L
Artemis
2
5
1
0.5
W
Apollo
Devysaur
Apollo
5
2
7
4.25
L
Cerberus
LazyLabber
Cerberus
0
7
3
0.21
W
Cu Chulainn
Poor Ai
Cu Chulainn
9
2
7
6.25
W
Nu Wa
Wolfmou
Nu Wa
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
17,764
28,477
Taken
29,761
13,127
Mitigated
13,478
9,974
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,128
325
0
834
8,139
3,102
0
1,864
5,866
24,693
0
L
Artemis
8,174
2,700
417
771
9,435
2,901
0
1,964
7,091
0
23,771
W
Apollo
Devysaur
Apollo
6,635
3,812
0
6,583
13,640
4,622
2,060
4,836
8,804
0
38,038
L
Cerberus
LazyLabber
Cerberus
3,462
146
429
1,399
12,187
7,475
0
2,543
9,238
9,993
0
W
Cu Chulainn
Poor Ai
Cu Chulainn
10,810
1,560
0
2,023
9,877
7,031
279
2,650
7,227
0
33,154
W
Nu Wa
Wolfmou
Nu Wa
7,109
1,693
0
1,368
4,960
1,474
238
2,190
2,770
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
21,956
150
Minions Killed
79
0
Camps Cleared
0
563,754
Distance Traveled
544,487
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,598
691
27
2
0
172,662
5
L
Artemis
7,684
699
36
3
0
163,830
0
W
Apollo
8,754
796
68
6
0
192,725
0
L
Cerberus
6,674
607
16
1
0
207,995
2
W
Cu Chulainn
9,479
862
38
3
0
188,272
1
W
Nu Wa
8,938
813
44
4
0
182,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role