Player Matchup

Ares
Ares
SowiOneKenobi
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,715 Elo+
Party 4
Artemis
Artemis
Tanatorius
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Tr4sher
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
厚颜无耻
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,509 Elo+
Party 3
Thoth
Thoth
黄帮长老
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 3
Team Averages
Level 14
1,500 SR
1,591 Elo+

VS

Team Averages
Level 20
1,526 SR
1,589 Elo+
Baron Samedi
Baron Samedi
justingg4711
Baron Samedi
Level 25
God Stats
19W - 7L
1,500 SR
Queue Stats
74W - 74L
1,186 Elo+
Solo
Horus
Horus
少年的奇幻漂流
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,792 Elo+
Party 1
Da Ji
Da Ji
棕色憨憨熊
Da Ji
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Zeus
Zeus
青山一道同风雨
Zeus
Level 7
God Stats
9W - 0L
1,975 SR
Queue Stats
21W - 3L
1,968 Elo+
Party 1
Guan Yu
Guan Yu
青色呱呱蛙
Guan Yu
Level 5
God Stats
2W - 1L
1,154 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 8
10,232
930
6,301
22,108
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Tanatorius
Artemis
15
0 / 11 / 7
9,296
845
6,126
17,520
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Tr4sher
Neith
16
6 / 8 / 5
11,630
1,057
17,502
21,598
8,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
厚颜无耻
Cthulhu
16
3 / 10 / 7
10,643
968
14,216
31,431
29,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 8 / 7
9,390
854
3,788
12,667
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
justingg4711
Baron Samedi
18
5 / 3 / 25
11,523
1,048
19,937
10,335
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 30
11,427
1,039
10,327
14,914
18,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 20
10,888
990
8,268
8,281
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
27 / 1 / 12
15,716
1,429
47,784
7,697
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 4 / 25
11,198
1,018
12,842
16,187
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
157
11
Kills
45
45
Deaths
11
34
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Artemis
Tanatorius
Artemis
0
11
7
0.32
L
Neith
Tr4sher
Neith
6
8
5
1.06
W
Baron Samedi
justingg4711
Baron Samedi
5
3
25
5.83
L
Cthulhu
厚颜无耻
Cthulhu
3
10
7
0.65
W
4
1
30
19
W
4
2
20
7
W
27
1
12
33
W
5
4
25
4.38
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
99,158
105,324
Taken
57,414
62,892
Mitigated
48,276
4,660
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,301
584
0
511
22,108
14,715
0
14,330
7,603
17,930
0
L
Artemis
Tanatorius
Artemis
6,126
3,607
0
1,397
17,520
5,921
0
9,175
8,270
0
20,412
L
Neith
Tr4sher
Neith
17,502
10,619
0
2,151
21,598
8,657
0
13,448
8,100
0
39,326
W
Baron Samedi
justingg4711
Baron Samedi
19,937
2,510
4,570
3,987
10,335
5,587
0
3,706
6,547
37,444
0
L
Cthulhu
厚颜无耻
Cthulhu
14,216
929
107
400
31,431
29,847
0
22,927
8,263
30,320
0
W
10,327
5,257
2,875
5,524
14,914
18,191
0
5,381
9,333
0
27,657
W
8,268
2,089
0
459
8,281
3,627
0
3,441
4,640
0
17,370
W
47,784
5,948
0
3,170
7,697
3,341
0
4,545
3,027
71,456
0
W
12,842
2,478
1,516
2,527
16,187
17,530
0
6,533
9,562
0
19,713
L
3,788
615
0
94
12,667
3,752
0
7,841
4,801
7,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,191
Gold Earned
60,752
137
Minions Killed
176
3
Camps Cleared
2
900,852
Distance Traveled
978,607
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,232
930
17
2
1
170,743
0
L
Artemis
9,296
845
26
2
0
127,916
2
L
Neith
11,630
1,057
54
5
2
177,206
0
W
Baron Samedi
11,523
1,048
43
4
1
158,703
2
L
Cthulhu
10,643
968
34
3
0
227,907
1
W
Horus
11,427
1,039
40
4
0
219,497
0
W
Da Ji
10,888
990
27
2
1
196,193
1
W
Zeus
15,716
1,429
56
5
0
201,252
1
W
Guan Yu
11,198
1,018
10
1
0
202,962
0
L
Thoth
9,390
854
6
1
0
197,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role