Player Matchup

Hel
Hel
Nordicimpulse
Hel
Level 11
God Stats
3W - 4L
1,577 SR
Queue Stats
4W - 6L
1,532 Elo+
Solo
Cerberus
Cerberus
PlacidShark5019
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tabbieykins
Cthulhu
Level 4
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Izanami
Izanami
grindtime760
Izanami
Level 13
God Stats
32W - 26L
1,274 SR
Queue Stats
67W - 55L
1,262 Elo+
Solo
Nox
Nox
the X 1414
Nox
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 54L
1,378 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,369 Elo+

VS

Team Averages
Level 18
1,601 SR
1,442 Elo+
Artemis
Artemis
AgarQuark
Artemis
Level 14
God Stats
5W - 1L
1,962 SR
Queue Stats
6W - 3L
1,667 Elo+
Solo
Apollo
Apollo
NGU ZOOM
Apollo
Level 22
God Stats
39W - 33L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Solo
Thor
Thor
TheReimon_UwU
Thor
Level 9
God Stats
2W - 1L
1,716 SR
Queue Stats
12W - 15L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
lts_X_NO-V-A_X
Kukulkan
Level 20
God Stats
31W - 19L
1,329 SR
Queue Stats
44W - 33L
1,321 Elo+
Party 1
Hercules
Hercules
smuky__
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 77L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,705
951
1,852
5,816
2,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
10
0 / 2 / 1
5,674
946
190
3,309
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Tabbieykins
Cthulhu
9
0 / 1 / 1
5,466
911
491
1,426
890
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
grindtime760
Izanami
11
3 / 4 / 0
6,649
1,108
6,647
10,415
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
6,197
1,033
2,503
7,000
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

237

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgarQuark
Artemis
13
7 / 0 / 6
8,342
1,390
5,283
3,001
1,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
NGU ZOOM
Apollo
13
7 / 0 / 10
8,121
1,354
9,376
3,392
1,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 9
6,357
1,060
893
2,084
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
3 / 0 / 9
7,095
1,183
4,893
383
141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
smuky__
Hercules
11
2 / 3 / 9
6,652
1,109
4,103
6,625
3,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
19
19
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
AgarQuark
Artemis
7
0
6
10
W
Apollo
NGU ZOOM
Apollo
7
0
10
12
L
0
6
1
0.08
L
Cerberus
0
2
1
0.25
L
Cthulhu
Tabbieykins
Cthulhu
0
1
1
0.5
W
0
0
9
4.5
L
Izanami
grindtime760
Izanami
3
4
0
0.75
W
Kukulkan
3
0
9
7.5
W
Hercules
smuky__
Hercules
2
3
9
2.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,683
Damage
24,548
27,966
Taken
15,485
10,348
Mitigated
7,107
1,955
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AgarQuark
Artemis
5,283
3,001
0
548
3,001
1,150
0
529
2,472
0
19,111
W
Apollo
NGU ZOOM
Apollo
9,376
5,610
0
0
3,392
1,194
0
1,389
2,003
0
15,836
L
1,852
503
303
573
5,816
2,012
0
772
5,044
6,217
0
L
Cerberus
190
0
0
284
3,309
1,355
0
948
2,361
2,016
0
L
Cthulhu
Tabbieykins
Cthulhu
491
0
0
0
1,426
890
0
116
1,310
2,100
0
W
893
228
0
65
2,084
750
0
1,073
1,011
0
2,293
L
Izanami
grindtime760
Izanami
6,647
4,186
0
795
10,415
3,364
0
2,108
8,307
0
11,818
W
Kukulkan
4,893
637
0
48
383
141
0
72
311
19,650
0
W
Hercules
smuky__
Hercules
4,103
2,006
0
551
6,625
3,872
0
1,973
4,652
0
10,495
L
2,503
345
0
0
7,000
2,727
0
949
6,051
13,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
36,567
58
Minions Killed
109
0
Camps Cleared
5
374,676
Distance Traveled
579,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,342
1,390
43
7
3
85,244
0
W
Apollo
8,121
1,354
17
3
1
129,565
0
L
Hel
5,705
951
5
1
0
71,892
0
L
Cerberus
5,674
946
10
2
0
51,816
0
L
Cthulhu
5,466
911
6
1
0
25,798
0
W
Thor
6,357
1,060
0
0
0
138,380
0
L
Izanami
6,649
1,108
10
2
0
123,826
0
W
Kukulkan
7,095
1,183
32
5
0
129,419
0
W
Hercules
6,652
1,109
17
3
1
96,946
0
L
Nox
6,197
1,033
27
5
0
101,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role