Player Matchup

Jormungandr
Jormungandr
CLeVerKloGs_3
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,245 Elo+
Party 1
Erlang Shen
Erlang Shen
Kyle-Feirick
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,245 Elo+
Party 1
Skadi
Skadi
Sabadomingo86
Skadi
Level 78
God Stats
11W - 24L
1,285 SR
Queue Stats
142W - 135L
1,245 Elo+
Party 1
Merlin
Merlin
ShaunFeirick
Merlin
Level 120
God Stats
37W - 37L
1,500 SR
Queue Stats
239W - 212L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
Te_Tane
Sun Wukong
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 55L
1,500 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,296 Elo+

VS

Team Averages
Level 60
1,500 SR
1,458 Elo+
Mercury
Mercury
Fooorna
Mercury
Level 62
God Stats
3W - 8L
1,500 SR
Queue Stats
107W - 141L
1,129 Elo+
Party 2
Fafnir
Fafnir
Rui51103
Fafnir
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 223L
1,582 Elo+
Party 2
Anhur
Anhur
Unf0rgivenSIN
Anhur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
peperony0123
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
serranopol
Danzaburou
Level 69
God Stats
11W - 6L
1,500 SR
Queue Stats
107W - 136L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLeVerKloGs_3
Jormungandr
13
1 / 6 / 5
8,606
453
7,534
15,499
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Kyle-Feirick
Erlang Shen
14
2 / 4 / 5
8,829
465
9,733
16,181
12,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 8 / 3
8,586
452
13,312
10,701
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
6 / 3 / 2
11,059
582
12,473
12,453
4,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Te_Tane
Sun Wukong
14
1 / 4 / 1
8,622
454
8,124
14,516
13,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fooorna
Mercury
17
8 / 4 / 5
10,368
546
6,328
15,941
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Rui51103
Fafnir
14
3 / 3 / 14
9,152
482
6,671
15,046
14,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 7
9,145
481
6,740
7,541
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
peperony0123
King Arthur
15
2 / 1 / 2
9,307
490
12,329
15,006
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
serranopol
Danzaburou
16
9 / 3 / 9
10,879
573
18,690
18,192
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
13
Kills
25
25
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CLeVerKloGs_3
Jormungandr
1
6
5
0.58
W
Mercury
Fooorna
Mercury
8
4
5
2.63
L
Erlang Shen
Kyle-Feirick
Erlang Shen
2
4
5
1.13
W
Fafnir
Rui51103
Fafnir
3
3
14
3.33
L
3
8
3
0.56
L
Merlin
6
3
2
2.33
L
Sun Wukong
Te_Tane
Sun Wukong
1
4
1
0.38
W
3
2
7
3.25
W
King Arthur
peperony0123
King Arthur
2
1
2
3
W
Danzaburou
serranopol
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,176
Damage
50,758
69,350
Taken
71,726
42,999
Mitigated
42,816
18,025
Healing
27,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CLeVerKloGs_3
Jormungandr
7,534
1,648
0
910
15,499
10,288
84
1,876
13,623
33,570
0
W
Mercury
Fooorna
Mercury
6,328
3,867
0
6,881
15,941
6,111
0
3,364
12,373
0
69,846
L
Erlang Shen
Kyle-Feirick
Erlang Shen
9,733
5,663
0
4,427
16,181
12,408
0
1,433
14,594
11,019
48,961
W
Fafnir
Rui51103
Fafnir
6,671
2,427
502
3,147
15,046
14,059
36
5,239
9,699
25,614
0
L
13,312
7,615
923
660
10,701
2,929
636
2,674
8,027
0
32,697
L
Merlin
12,473
538
369
5,668
12,453
4,122
46
688
11,740
71,364
0
L
Sun Wukong
Te_Tane
Sun Wukong
8,124
2,003
0
5,068
14,516
13,252
0
0
13,982
340
45,321
W
6,740
1,994
0
771
7,541
2,412
0
3,761
3,387
0
32,107
W
King Arthur
peperony0123
King Arthur
12,329
1,415
0
5,953
15,006
13,730
184
1,865
12,903
0
55,920
W
Danzaburou
serranopol
Danzaburou
18,690
9,525
0
10,432
18,192
6,504
280
6,387
11,677
0
76,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
48,851
403
Minions Killed
416
0
Camps Cleared
0
1,740,076
Distance Traveled
1,798,092
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,606
453
58
3
0
351,047
0
W
Mercury
10,368
546
109
6
0
415,532
0
L
Erlang Shen
8,829
465
90
5
0
370,608
1
W
Fafnir
9,152
482
27
1
0
346,090
4
L
Skadi
8,586
452
37
2
0
321,583
2
L
Merlin
11,059
582
134
7
0
370,156
3
L
Sun Wukong
8,622
454
84
4
0
326,682
3
W
Anhur
9,145
481
68
4
0
345,235
2
W
King Arthur
9,307
490
93
5
0
367,361
3
W
Danzaburou
10,879
573
119
6
0
323,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role